V1.0.0.97 | ||
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Vladimir, the Crimson Reaper | ||
Release date (US) | July 27, 2010 | |
Highlights & notes | ||
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Related links | ||
Patch chronology | ||
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V1.0.0.96 | V1.0.0.98 |
New Skins in the Store[]
PVP.net 1.15.10[]
- Fixed a bug where Champion Select music would turn back on sometimes even when it was muted.
- Fixed a bug where ratings were not appearing in buddy tooltips correctly for high rated players.
- Fixed a freeze that would happen sometimes when buddies logged on or off.
- Fixed a freeze that would happen sometimes when choosing a Champion.
- Fixed a bug where Champion Selection leavers were always identified as "Summoner 1".
- Fixed a bug with rune page tooltips in the Summoner screen where they were not always showing all of the stats.
League of Legends v1.0.0.97[]
- : Vladimir drains the lifeforce of his target, dealing magic damage and healing himself for 25% of that amount.
- : Vladimir sinks into a pool of blood for 2.5 seconds, becoming untargetable and slowing enemies above him. Vladmir deals magic damage to targets above him and heals himself for 15% of that amount.
- : Vladimir unleashes a torrent of blood, damaging surrounding enemies. Additionally, multiple Tides of Blood in a short period of time cause them to cost additional health and deal additional damage, and increases his healing and regeneration by 8%.
- (Ultimate): Vladimir infects the target area with a virulent plague that increases the damage they take for 5 seconds. After 5 seconds, infected enemies take magic damage.
- (Innate): Bonus health gives Vladimir bonus ability power, and every bonus ability power gives Vladimir bonus health (does not stack with itself).
- will now display a buff showing how much extra crit chance Ashe has.
- Fixed a bug with Flash) spells to teleport people out of a grab after it had already hit and they were in the process of being pulled. that allowed instant cast teleport (such as
- Fixed a discrepancy in : level up tooltip that incorrectly mentioned a heal.
- Range slightly increased.
- Mechanic adjusted to Garen being able to use all of his spells while using Judgment instead of only being able to use .
:
- Ability power ratio reduced to 0.55 from 0.7.
- Range reduced to 925 from 1000.
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- Fixed a bug with in which level 2 and level 3 turrets were dealing full damage to towers.
- : cooldown increased to 10/9.5/9/8.5/8 from 8 at all ranks.
- : gold gain on kills and assists reduced to 25 from 50.
- : tooltip adjusted to indicate the buff duration and attack range increase.
- Movement speed bonus reduced to a flat 12% from 10/12/14/16/18%.
- Mana cost increased to 60/65/70/75/80 from 50/55/60/65/70.
- Ability power ratio reduced to 0.5 from 0.6.
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- Base attack range increased to 500 from 450.
- : range increased to 625 from 600.
- : bonus range reduced to 130/160/190/220/250 from 140/180/220/260/300.
- Fixed a bug with where it was granting permanent ability power and damage in some circumstances.
- : cooldown increased to 10 seconds from 8.5.
- : clone will now take 150% increased damage at all ranks instead of 200/165/135%. The tooltip inaccurately stated that Shaco's clone would take 135% increased damage at all ranks.
- Fixed a bug with where it would play the Taunt sound when dashing over .
- Fixed a bug where using versus inhibitors would cause the queued up effect to play the sound and particle during each attack.
- Stats:
- Base attack speed reduced to 0.658 from 0.679.
- Attack speed per level reduced to 2.6% from 2.8%.
- Slow reduced to 20/25/30/35/40% from 40% at all ranks.
- Slow duration reduced to 1.7 seconds from 2 seconds.
- Area of effect radius reduced to 225 from 350.
- Fixed a bug where Xin Zhao could appear to slow down during his charge if he attempted to move too much.
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- Base damage reduced to 125/250/375 from 150/275/400.
- Percentage of current health damage reducedd to 20% from 25% at all ranks.
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- : buff icon will now display a timer for when the buff will fade.
物品[]
- will now display a timer showing how long until the effect is ready again.
- no longer removes stealth upon activation.
- no longer removes stealth when used.
- will no longer remove stealth when used.
- Fixed a bug with that was causing the proc on spell cast to do less damage than intended.
- Fixed a bug with where the activation effect was not unique.
- Fixed a bug where Ignite could be cast while in stasis from .
Summoner Spells[]
- Stealth mechanic interaction with summoner spells adjusted:
General[]
- New targeting reticules for skill shots have been added. These can be turned off in the options menu.
- Global turret experience on Summoner's Rift (Summer/Winter) decreased to 60/100/140 from 140/190/240.
- Global turret experience on Twisted Treeline decreased to 60/100 from 140/190.
- Mouse wheel scrolling on the minimap is now disabled by default.
- Fixed a bug where Champions would move through walls when taking certain paths.
- Fixed a bug with Death Recap where it was not displaying damage from abilities like or .
- Fixed a bug where the Scoreboard was not properly updating enemy items when they came into visibility.
- Fixed a bug where destroyed Inhibitors would display a debug string when pinged.
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"Transmogulate!" 本文是英文页面 V1.0.0.97 的翻译,最后翻译时间:2012-12-05 ,点击这里可以查看翻译后英文页面的改动。 |