V1.0.0.152 | ||
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Nami, the Tidecaller | ||
Release date (US) | December 4th, 2012 | |
Highlights & notes | ||
Related links | ||
Patch chronology | ||
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V1.0.0.151 | V1.0.0.153 |
Patch V1.0.0.152 was the first patch of Preseason 3. It brought about a massive overhaul on items, the Summoner's Rift jungle, masteries, summoner spells and runes.
- h 500 gold - compared to before which required an 8 kill streak.
- Example: A player with a 4 death streak will be worth 126 gold - compared to before which required a 6 death streak.
- Base Health increased to 8800 from 8000.
- Health per minute increased to 140 from 125.
- You can find full details on the jungle changes in the Pre-Season 3 website, located here.
Twisted Treeline[]
- Increased low level death times and slightly decreased high level death times.
- Reduced the amount of experience split by two and three nearby players.
- Clarified the mana regeneration bonus on the altar tooltips.
- Tweaked Altar vision rules:
- Neutral altars will no longer grant vision.
- Stealthed champions can no longer capture altars.
- will be revealed if within 300 distance of a capturable altar (this is to allow her to capture altars without expending spell cooldowns to forcibly remove herself from stealth).
Items[]
- Reduced magic penetration from 20 to 15.
- Decreased maximum charges from 25 to 18.
- Decreased the duration of the burn effect from 3 to 2 seconds.
- Increased the delay between charge gains from 1 to 1.5 seconds.
- Increased the burn amount from 1.67% to 1.75% of max health per second.
- Fixed a bug that caused the first tick of burn to not consume a charge.
:
- New Recipe: +
- Total Gold Cost: 1250 (combine cost: 150)
- +25 Attack Damage
- +20 Armor
- +12% Life Steal
- Unique Passive: Your basic attacks against minions and monsters have a 20% chance to deal 200 bonus magic damage.
- Unique Active: A stealth-detecting mist grants vision in the target area for 10 seconds (1 minute cooldown).
:
- Temporarily disabled (conflicts with new ).
- Temporarily disabled (conflicts with new ).
- The following new Season 3 items are disabled:
- (reworked)
- and its upgrades
Crystal Scar[]
- Increased global mana regeneration aura from 1.5% to 2% bonus regeneration per 1% of mana missing.
- The following new Season 3 items are disabled:
- and its upgrades
Proving Grounds[]
- The following new Season 3 items are disabled:
- and its upgrades
General (Stats)[]
- Movement speed:
- Movement speed bonus on all boot items has been reduced by 25.
- Base movement speed on all champions has been increased by 25.
- Basic cost for stats:
- Attack damage has generally been made cheaper by roughly 5 to 10%.
- Attack speed has generally been made more expensive by roughly 20%
- Armor and magic resistance has generally been made more expensive by roughly 10 to 20%.
- Basic items have had their statistics and gold values adjusted to match.
- Premiums for Tier 3 items:
- Gold premiums on Tier 3 items have generally been reduced across the board. This means that the deeper the build tree - generally the less statistics the item gives or the more expensive it will be compared to before.
- Penetration changes:
- Percentage penetration now applies before flat penetration. This means that combining the two statistics will amplify the effect of both - compared to live which reduced the effectiveness of both.
- armor penetration reduced to 35% from 40%.
- magic penetration reduced to 35% from 40%.
- magic penetration reduced to 15 from 20.
- magic penetration reduced to 15 from 20.
Items[]
- Removed
- The following items have been removed and items that built out of them have had their recipe changed:
- The following items have been removed and items that built out of them have had their recipe changed:
- Reworked:
- The following items have been changed and have had their passives and statistics modified:
- The following items have been changed and have had their passives and statistics modified:
- New items:
- The following items are new and will be available on Summoner's Rift:
- Jungle-Focused:
- Support-Focused:
- Attack-Focused:
- Defense-Focused:
- Charged Items:
- Jungle-Focused:
- The following items are new and will be available on Summoner's Rift:
- Boot upgrades:
- All Tier 2 boots can now be upgraded further with an enchantment for a gold cost – All Tier 2 boots share from the same pool of enchantments.
- : Increases movement speed by 15.
- : Dealing damage to a champion with a single target attack or spell grants you a movement speed boost that decays over 2 seconds.
- Ghost, Teleport and Flash cooldowns are reduced by a percentage. : Your
- : Allied champions moving towards you gain a movement speed boost. Additionally, nearby allied minions gain a large movement speed bonus.
- : Being at fountain instantly restores your health and mana. Additionally, you gain a very large movement speed boost that decays over 8 seconds. This passive is disabled if you are in combat.
- All Tier 2 boots can now be upgraded further with an enchantment for a gold cost – All Tier 2 boots share from the same pool of enchantments.
- You can find full details on the items on the Pre-Season 3 website.
Summoner Spells[]
- Barrier:
- Now available on Summoner's Rift and Crystal Scar.
- Cooldown increased to 210 seconds from 125.
- Shield amount reduced to 95 + 20 per level from 100 + 25 per level.
- Summoner's Resolve Summoner's Resolve increases the shield amount by 20 instead of reducing the cooldown by 20 seconds.
- Shield duration reduced to 2 seconds from 4 seconds.
- Clairvoyance:
- Duration increased to 5 seconds from 4.
- Cooldown reduced to 60 seconds from 70.
- Radius reduced to 1200 from 1400.
- Summoner's Insight Summoner's Insight now maintains sight on units revealed by Clairvoyance for 5 seconds instead of extending the duration by 2 seconds.
- Clarity:
- Now restores 40% maximum mana to you and nearby allies.
- Summoner's Insight Summoner's Insight now increases the mana restoration by 25%, up from 20% (total 50% max mana to you and allies).
- Exhaust:
- Now reduces attack speed by 50%.
- Movement speed reduction reduced to 30% from 40%.
- Now reduces all damage dealt by 30% from 70% for attacks and 30% from abilities/items.
- Flash:
- Cooldown increased to 300 seconds from 265.
- Summoner's Insight Summoner's Insight is now calculated after other Flash cooldown reductions.
- Heal:
- Health restored per level reduced to 15 from 25.
- Amount allies are healed for increased to 100% from 50%.
- Summoner's Resolve Summoner's Resolve now increases your champion's max health by 5 per level instead of increasing the Heal amount by 10%.
- Cooldown increased to 300 seconds from 270.
- Ignite:
- Cooldown increased to 210 seconds from 180.
- Promote:
- Disabled.
- Revive:
- Now always increases your movement speed after reviving.
- Summoner's Resolve Summoner's Resolve now grants bonus health after reviving instead of a temporary speed boost.
- Surge:
- Disabled.
Masteries[]
- Masteries have been reworked.
- All Mastery Pages have been reset.
- You can find full details on the new masteries on the Pre-Season 3 website.
Runes[]
- Runes have been renamed to be more representative of their actual function (e.g. Mark of Desolation renamed to Mark of Armor Penetration).
- Lesser Mark of Armor Penetration:
- Armor Penetration reduced to 0.72 from 0.93.
- Mark of Armor Penetration:
- Armor Penetration reduced to 1 from 1.29.
- Greater Mark of Armor Penetration:
- Armor Penetration reduced to 1.28 from 1.66.
- Lesser Mark of Magic Penetration:
- Magic Penetration reduced to 0.49 from 0.53.
- Mark of Magic Penetration:
- Magic Penetration reduced to 0.68 from 0.74.
- Greater Mark of Magic Penetration:
- Magic Penetration reduced to 0.87 from 0.95.
- Lesser Glyph of Magic Penetration:
- Magic Penetration reduced to 0.35 from 0.38.
- Glyph of Magic Penetration:
- Magic Penetration reduced to 0.49 from 0.53.
- Greater Glyph of Magic Penetration:
- Magic Penetration reduced to 0.63 from 0.68.
- Lesser Quintessence of Armor Penetration:
- Armor Penetration reduced to 1.42 from 1.85.
- Quintessence of Armor Penetration:
- Armor Penetration reduced to 1.99 from 2.59.
- Greater Quintessence of Armor Penetration:
- Armor Penetration reduced to 2.56 from 3.33.
- Lesser Quintessence of Magic Penetration:
- Magic Penetration reduced to 1.11 from 1.21.
- Quintessence of Magic Penetration:
- Magic Penetration reduced to 1.56 from 1.69.
- Greater Quintessence of Magic Penetration:
- Magic Penetration reduced to 2.01 from 2.18.
- Lesser Mark of Hybrid Penetration:
- Armor Penetration reduced to 0.5 from 0.56.
- Magic Penetration increased to 0.34 from 0.32.
- Mark of Hybrid Penetration:
- Armor Penetration reduced to 0.7 from 0.74.
- Magic Penetration increased to 0.48 from 0.44.
- Greater Mark of Hybrid Penetration:
- Armor Penetration reduced to 0.9 from 1.
- Magic Penetration increased to 0.61 from 0.57.
- Lesser Quintessence of Hybrid Penetration:
- Armor Penetration reduced to 0.99 from 1.11.
- Magic Penetration increased to 0.77 from 0.72.
- Quintessence of Hybrid Penetration:
- Armor Penetration reduced to 1.39 from 1.55.
- Magic Penetration increased to 1.09 from 1.01.
- Greater Quintessence of Hybrid Penetration:
- Armor Penetration reduced to 1.79 from 2.
- Magic Penetration increased to 1.41 from 1.3.
General[]
- Fixed a bug that causes projectile-based skillshots to not appear when fired out of the fog of war (ex: ).
- The Nexus turrets in the Crystal Scar and Proving Grounds will now kill invulnerable units.
- Updated all bots' items, masteries, and summoner spells to account for Season 3 changes.
- Improved bots' summoner spell logic and made usage consistent across all bots.
- Fixed how custom game Twisted Treeline bots adjust to players' laning decisions.
- Spells that target your own champion will now put an outline glow around your champion.
- Unbound default key bindings for 'Toggle Health Bars' and 'Toggle Minion Health Bars'
- Champion passives will now display their cooldown time over the passive icon.
Spectator Mode[]
- Retreat pings will now be team colored in spectator mode.
- Target pings will now only last 6 seconds in spectator mode.
- Directed camera algorithms have been improved.
Undocumented Changes[]
- Updated classic splash art and icons for , , , and .
- Minor changes to square.
- Changed the particle of .
- enabled on Summoner's Rift.
Patch Preview video[]
Upcoming |
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"Transmogulate!" 本文是英文页面 V1.0.0.152 的翻译,最后翻译时间:2012-12-14 ,点击这里可以查看翻译后英文页面的改动。 |