Patch icon V1.0.0.134
Nautilus OriginalSkin
Nautilus, the Titan of the Depths
Release date (US) February 14th, 2012
Highlights & notes
Related links
Patch chronology
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V1.0.0.133 V1.0.0.135

New Skins in the Store 编辑

The following skins were released along with this patch.

The following skin was released with this patch, but was not available for purchase until Monday, February 20th. v1.54 编辑

Co op versus AI

  • Added Ziggs Ziggs, 易 , Nasus Nasus, Ezreal Ezreal, and Nidalee Nidalee to the bot roster.
  • Players can now add many more of the Beginner bots to Custom Games.


  • Major item purchases will now be visually distinguished on the Scoreboard.

Ranked Teams

  • Match History and End of Games stats for Ranked Teams are now accessible via the Team Profile.


  • will now wait for 8 seconds after a queue dodge before requeuing.

League of Legends v1.0.0.134 编辑

英雄 编辑

Nautilus Nautilus, the Titan of the Depths

  • DredgeLine.png Dredge Line: Nautilus throws his anchor forward. If he hits an enemy, he'll drag himself to his target and his target to him. If he hits terrain, he'll drag himself to the terrain and the cooldown is reduced.
  • Titan'sWrath.png Titan's Wrath: Nautilus places a shield on himself that absorbs additional damage based on his maximum health. While the shield is active, Nautilus' attacks deal damage over time to units around him.
  • Riptide.png Riptide: Nautilus slams the ground, causing the earth to ripple out in waves. Each wave deals damage and slows the targets hit. This slow decays over time. Multiple waves that hit the same target deal reduced damage.
  • DepthCharge.png Depth Charge (Ultimate): Nautilus launches a depth charge towards a target that picks up speed as it travels. This charge knocks up all enemies it encounters while traveling and explodes on impact, stunning the target and launching them into the air.
  • StaggeringBlow.png Staggering Blow (Innate): Nautilus’ first basic attack against a target deals bonus physical damage and immobilizes the opponent briefly.

Ahri Ahri

  • SpiritRush.png Spirit Rush:
    • Cooldown increased to 110/95/80 seconds from 90/80/70.
    • Cooldown between casts increased to 1 second from 0.75.
    • The allied ultimate HUD indicator will now remain green until all 3 spell casts are used.

Alistar Alistar

  • Pulverize.png Pulverize: mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120.
  • Headbutt.png Headbutt: mana cost reduced to 70/80/90/100/110 from 70/85/100/115/130.
  • Triumphant Roar Triumphant Roar: mana cost increased to 20/35/50/65/80 from 20/30/40/50/60.

Cassiopeia Cassiopeia

  • NoxiousBlast.png Noxious Blast: ability power ratio reduced to 0.8 from 0.9.
  • TwinFang.png Twin Fang: base damage reduced to 50/85/120/155/190 from 60/95/130/165/200.
  • Fixed a bug where Miasma.png Miasma's slow was not stacking with many other slows in the game.

Gangplank Gangplank

  • Parrrley.png Parrrley: mana cost increased to 50/55/60/65/70 from 40/45/50/55/60.
  • RaiseMorale.png Raise Morale: range reduced to 1200 from 1500.

黑默丁格 黑默丁格

Irelia Irelia

Kennen Kennen

Maokai Maokai

  • VengefulMaelstrom.png Vengeful Maelstrom's allied ultimate HUD indicator will now turn grey as soon as it is cast.

努努 努努

Rammus Rammus

  • DefensiveBallCurl.png Defensive Ball Curl: bonus armor and magic resistance reduced to 40/60/80/100/120 from 50/75/100/125/150.

Riven Riven

  • BladeoftheExile.png Blade of the Exile's allied ultimate HUD indicator will now remain green until the shockwave cast is used.

Ryze Ryze

  • Overload.png Overload: mana ratio reduced to 7.5% from 8%.

Shen Shen

  • KiStrike.png Ki Strike:
    • Damage changed to 4 + (6 x level) (+10% bonus health) from 5 + (5 x level) (+8% bonus health).
    • Cooldown is now reduced by 1.5 seconds whenever Shen Shen attacks instead of 2 seconds when being attacked.
    • Now grants Shen Shen 10/20/30 energy when he KiStrike.png Ki Strikes.
    • Damage now scale correctly with all sources of bonus health (% health runes, Juggernaut Juggernaut mastery).
    • Added a buff timer for KiStrike.png Ki Strike's cooldown (like Ziggs 吉格斯Short Fuse Short Fuse).
  • VorpalBlade.png Vorpal Blade:
    • Base damage changed to 60/105/150/195/240 from 70/105/140/175/210.
    • Ability power ratio reduced to 0.6 from 0.75.
    • Energy cost changed to 60 from 70/65/60/55/50.
    • Heal effect changed to 6/10/14/18/22 (+2% of Shen's maximum health) from 18/26/34/42/50.
    • If VorpalBlade.png Vorpal Blade deals the killing blow, it will now trigger 33% of the heal effect for Shen Shen.
    • Allied damaging spells can now trigger the heal effect, in addition to autoattacks (VorpalBlade.png Vorpal Blade cannot trigger itself).
  • Feint.png Feint:
    • Shield base strength increased to 70/120/170/220/270 from 50/100/150/200/250.
    • Shield ability power reduced to 0.6 from 0.75.
    • Shield max duration increased to 3 seconds from 2.5.
    • Energy cost reduced to 40 from 45.
    • While Feint.png Feint is active, KiStrike.png Ki Strike's cooldown reduction on hit is increased to 3 seconds from 1.5.
  • ShadowDash.png Shadow Dash:
    • Now deals 50/85/120/155/190 damage (+0.5 ability power) to champions.
    • Taunt duration changed to 1.5 seconds from 1/1.25/1.5/1.75/2.
    • Cooldown reduced to 10/9.5/9/8.5/8 from 10.
    • Energy cost increased to 120 from 120/115/110/105/100.
    • Restores 40 energy per champion affected (rather than a flat 50 energy if you affect one).
    • ShadowDash.png Shadow Dash now grants Shen 50% physical damage reduction from taunted targets.
  • StandUnited.png Stand United:
    • Shield amount increased to 250/550/850 from 200/475/750.
    • Channel time increased to 3 seconds from 2.5.
    • Shield duration reduced to 5 seconds from 7.5.

Shyvana Shyvana

Sona Sona

  • PowerChord.png Power Chord: damage changed to 10 per level from 14 + 9 per level.
  • HymnofValor.png Hymn of Valor: passive attack damage and ability power aura reduced to 4/8/12/16/20 from 8/11/14/17/20.
  • AriaofPerseverance.png Aria of Perseverance: passive armor and magic resistance aura reduced to to 3/6/9/12/15 from 7/9/11/13/15.
  • SongofCelerity.png Song of Celerity: passive movement speed aura reduced to 4/8/12/16/20 from 8/11/14/17/20.

Soraka Soraka

  • Improved Soraka Soraka's autoattack to be more responsive.
  • Starcall.png Starcall: mana cost changed to 20/30/40/50/60 from 35/40/45/50/55.
  • Astral Blessing Astral Blessing: mana cost changed to 80/110/140/170/200 from 90/110/130/150/170.
  • Infuse.png Infuse:
    • No longer affects Soraka Soraka when cast on allies and cannot be cast on self.
    • Mana restore increased to 40/80/120/160/200 mana from 25/50/75/100/125.

Talon Talon

  • ShadowAssault.png Shadow Assault's allied ultimate HUD indicator will now go grey immediately after casting.

Vladimir Vladimir

Volibear Volibear

Warwick Warwick

  • Base attack speed increased to 0.679 from 0.644.
  • Eternal Thirst Eternal Thirst: now deals 3-16 magic damage per stack, and restores an equal amount of health.
  • Infinite Duress Infinite Duress: total damage changed to 250/335/420 (+2.0 bonus attack damage) from 200/300/400 (+1.67 total attack damage).

Wukong Wukong

Xerath Xerath

基兰 基兰

  • Fixed a bug where ChronoShift.png Chrono Shift could prevent a clone from expiring, allowing them to survive indefinitely until killed.

物品 编辑

General 编辑

  • The disconnect notification will now only be shown to enemy players if a player disconnects and remains disconnected for 5 minutes. The message will continue to be shown without a delay for allied players.
  • Heal.png Heal and Clarity.png Clarity summoner spells will now restore health/mana to the caster even if they are untargetable when the summoner spell is cast (Fizz 菲兹Playful.png Playful, Vladimir 弗拉基米尔SanguinePool.png Sanguine Pool, Zhonya's Hourglass item.png Zhonya's Hourglass).
  • Baron Nashor can no longer critically strike, but his base damage has been increased 10% to compensate.
  • Updated Baron Nashor's character stats so that his attack damage reflects how much damage he actually deals.
  • Kill messages in chat now have team colors and display who was slain.
  • Added Colorblind colors for Morgana 莫甘娜黑暗之盾.png Black Shield and Spectator pings.
  • Fixed a bug where some particles would flicker unintentionally.
  • Fixed a bug where kill indicators were missing golden borders.

Co-Op Versus AI 编辑

  • Improved Ashe Ashe's use of EnchantedCrystalArrow.png Enchanted Crystal Arrow on long range targets.
  • Sivir Sivir will no longer get Sanguine Blade item.png Sanguine Blade on Summoner's Rift.
  • Changed the disconnect adjustment to remove the Fighter instead of the Tank on Summoner's Rift.

Hotfixes 编辑

February 14, 2012 编辑

  • Fixed a bug where Ranked Stats were unavailable and showing “NaN.”
  • Champion swapping is now available during champion select in all games.
  • Fixed a bug where players are unable to get back into Champion Select after a queue dodge.

February 21, 2012 编辑

Irelia Irelia

Lee Sin Lee Sin

  • SonicWave.png Sonic Wave base damage increased to 50/80/110/140/170 from 45/75/105/135/165.

Shen Shen

  • General
    • Base Armor reduced to 15 from 19.
  • VorpalBlade.png Vorpal Blade: health ratio on the heal has been reduced to 1.5% from 2%.
  • Feint.png Feint:
    • Base shield value reduced to 70/115/160/205/250 from 70/120/170/220/270.
    • Energy cost increased to 50 from 40 at all levels.

Ziggs Ziggs

February 23, 2012 编辑

Completed a regular live maintenance on the in-game store. This update added:

  • Performance enhancements
  • Persistent menu navigation
  • Bug fixes

Undocumented Changes 编辑

PVP.Net 编辑

  • The free to play champions that you own now have notice on them being "free to play" in the champion select screen.

英雄 编辑

Shen Shen, Eye of Twilight

  • StandUnited.png Stand United: Scaling changed to 1.35 ability power from 1.5 ability power.

Patch Preview video 编辑

League of Legends - Nautilus Patch Preview

League of Legends - Nautilus Patch Preview

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