Patch icon V1.0.0.132
Sejuani OriginalSkin
Sejuani the Winter's Wrath
Release date (US) January 17, 2012
Highlights & notes
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V1.0.0.131 V1.0.0.133

New Skins in the Store 编辑

The following skins were released in a previous patch on Monday, January 10th along with several Lunar Revel holiday changes.

The following skins were released along with this patch.

League of Legends V1.0.0.132 编辑

英雄 编辑

Sejuani Sejuani, the Winter's Wrath

  • Arctic Assault Arctic Assault: Sejuani charges forward to deal magic damage and apply Frost to enemies. Sejuani stops the charge upon colliding with an enemy champion.
  • Northern Winds Northern Winds: Sejuani summons an arctic storm around her for 5 seconds which deals magic damage to nearby enemies every second. Damage is increased against enemies affected by Frost or Permafrost.
  • Permafrost.png Permafrost: Sejuani converts Frost on nearby enemies to Permafrost, dealing magic damage in that instant and increasing the movement speed reduction dramatically.
  • Glacial Prison Glacial Prison (Ultimate): Sejuani throws her weapon in a line in front of her, stunning the first enemy champion it hits. Nearby enemies are stunned for a shorter duration. All targets take magic damage and are affected by Frost.
  • Frost.png Frost (Innate): Sejuani's autoattacks apply Frost, reducing enemy movement speed by 10% for 3 seconds.

Ahri Ahri

  • OrbofDeception.png Orb of Deception: mana cost increased to 70/75/80/85/90 from 60/65/70/75/80.
  • SpiritRush.png Spirit Rush: cooldown increased to 90/80/70 from 80/70/60.

20px Dr. Mundo

  • Stats:
    • Base attack speed increased to 0.625 from 0.595.
    • Attack speed per level increased to 2.8 from 2.5.
    • Magic resist per level increased to 1.25 from 0.75.
  • Burning Agony Burning Agony: health cost reduced to 10/15/20/25/30 from 20/25/30/35/40.
  • Sadism.png Sadism: cooldown reduced to 65 from 75.

Fizz Fizz

  • Chum the Waters Chum the Waters: Implemented the following changes which were in the previous patch notes, but were not actually implemented in the patch:
    • Added a 3-2-1 countdown similar to Zilean 基兰TimeBomb.png Time Bomb.
    • The shark no longer hits nontargetable units like Vladimir Vladimir in SanguinePool.png Sanguine Pool.
    • Hitting an enemy who is immune to the Fish now causes the Fish to drop on the ground instead of fizzling.
    • Fixed a bug where the ability stopped working if Fizz died.
    • Using Quicksilver Sash item.png Quicksilver Sash when surrounded by the fish will now drop the Fish on the ground instead of causing the shark to emerge immediately.

Graves Graves

  • Buckshot.png Buckshot: mana cost increased to 60/70/80/90/100 from 60/65/70/75/80.
  • Collateral Damage Collateral Damage:
    • Initial damage reduced to 250/350/450 from 250/375/500.
    • Explosion damage reduced to 140/250/360 from 140/275/400.
    • Cooldown increased to 100/90/80 from 80/70/60.

20px Jarvan IV

贾克斯 贾克斯

  • Stats:
    • Base health increased to 551 from 506.
    • Health per level increased to 88 from 83.
    • Armor per level increased to 3.5 from 3.2.
    • Added an animation to Jax's joke.
  • New Innate: RelentlessAssault.png Relentless Assault
    • Every time Jax uses an autoattack, he gains 4 - 14 (based on level) % attack speed. This buff lasts for 2.5 seconds and stacks up to 6 times.
    • Old Innate: Equipment Mastery Equipment Mastery:
      • Jax gains 3 health per point of bonus attack damage and 2 health per point of ability power.
  • LeapStrike.png Leap Strike:
    • Cooldown changed to 10/9/8/7/6 seconds from 13/11/9/7/5.
    • Damage changed to 70/110/150/190/230 (+1.0 bonus attack damage) (0.6 ability power) from 20/45/70/95/120 (+1.0 total attack damage) (0.7 ability power).
  • Empower.png Empower:
    • Cooldown reduced to 7/6/5/4/3 from 9/8/7/6/5.
    • Damage changed to 40/85/130/175/220 from 60/95/130/165/200.
    • Ability power ratio increased to 0.6 from 0.4.
    • Mana cost increased to 30 from 20.
  • CounterStrike.png Counter Strike: (Remade)
    • Active: Jax dodges all incoming basic attacks for 1.5 seconds. At the end of the effect, Jax deals 40/70/100/130/160 (+0.8 bonus attack damage) physical damage and stuns nearby enemies for 1 second. This spell deals an additional 10/15/20/25/30 damage for each attack dodged.
    • Old Passive: Permanently increses Jax's dodge chance by 10/12/14/16/18%.
    • Old Active: Jax stuns surrounding enemies for 1 second and deals 80/110/140/170/200 (+0.6 per ability power) magic damage to them. Usable only within 7 seconds of dodging an attack.
  • New Ultimate: Grandmaster'sMight.png Grandmaster's Might:
    • Passive: Every third consecutive attack deals an additional 100/160/220 (+0.7 ability power) magic damage.
    • Active: Jax gains ability power equal to 25/45/65 (+ 20% of his ability power) and attack damage equal to 25/45/65 (+20% of his bonus attack damage) for 6 seconds. 100/90/80 seconds cooldown. 75 mana cost.
    • Old Ultimate: Grandmaster'sMight.png Relentless Assault:
      • Passive: Jax's basic attacks increase his attack speed by 6/10/14% for 2.5 seconds. This bonus stacks up to 10 times. Additionally, every third consecutive attack will deal 140/170/210 (+0.7 per ability power) bonus magic damage.
      • Active: Grants 20/35/50 (+1.0 per dodge percent) magic resistance bonus for 5/6.5/8 seconds. 60 seconds cooldown. 80 mana cost.

努努 努努

  • Stats:
    • Base attack speed increased to 0.625 from 0.613.
    • Attack speed per level increased to 2.25% from 1.08%.

Rammus Rammus

  • Powerball.png Powerball:
    • Duration reduced to 7 seconds from 8.
    • Initial bonus movement speed increased to 30% from 25%.
  • DefensiveBallCurl.png Defensive Ball Curl: damage return reduced to 15/25/35/45/55 from 20/30/40/50/60.

Riven Riven

  • Stats:
    • Movement speed reduced to 320 from 325.
    • Base health regeneration reduced to 10.4 per 5 seconds from 12.
    • Health regeneration per level reduced to 0.9 per 5 seconds from 1.0.
  • BrokenWings.png Broken Wings: base damage increased to 30/55/80/105/130 from 30/50/70/90/110.
  • KiBurst.png Ki Burst: base damage reduced to 50/80/110/140/170 from 50/90/130/170/210.

Shaco Shaco

Skarner Skarner

  • Crystal Slash Crystal Slash:
    • Mana cost adjusted to 20/22/24/26/28 from 15 at all levels.
    • Slow decreased to 20/25/30/35/40% from 25/30/35/40/45%.
  • Impale.png Impale: cooldown increased to 130/120/110 from 110/100/90.

Tryndamere Tryndamere

  • Stats:
    • Base attack damage lowered to 56 from 59.2.
    • Base health regen per 5 seconds reduced to 7.9 from 10.9.
  • Mocking Shout Mocking Shout: attack damage reduction lowered to 20/35/50/65/80 from 20/40/60/80/100.
  • Fury decay now begins after 5 seconds of not attacking from after 8.

Vayne Vayne

  • Movement speed reduced to 300 from 305.
  • NightHunter.png Night Hunter: bonus movement speed reduced to 30 from 40.
  • Tumble.png Tumble: bonus damage reduced to 30/35/40/45/50% from 40/45/50/55/60%.
  • FinalHour.png Final Hour: Tumble.png Tumble stealth duration reduced to 1 second from 1.5.

Veigar Veigar

Vladimir Vladimir

  • CrimsonPact.png Crimson Pact: ability power to health conversion rate reduced to 1.4 from 1.8.
  • Transfusion.png Transfusion: cooldown reduced to 10/8.5/7/5.5/4 seconds from 12/10/8/6/4.
  • TidesofBlood.png Tides of Blood: health cost ramp-up reduced to 25% from 50%.
  • Hemoplague.png Hemoplague no longer costs 15% of your current health and is now free to cast.

Volibear Volibear

  • Base armor increased to 20 from 17.5.
  • Chosen of the Storm Chosen of the Storm: cooldown no longer resets on death and now shows an icon on the buff bar when it is available.
  • Rolling Thunder Rolling Thunder:
    • Damage increased to 30/60/90/120/150 from 25/50/75/100/125.
    • Volibear now gains 15% Movement Speed for the duration. This bonus increases to 45% Movement Speed when moving toward enemy champions.
    • Fixed a bug where its attack would sometimes cancel against fast moving targets.
  • Frenzy.png Frenzy: bonus health to damage ratio reduced to 15% from 18%.
  • Majestic Roar Majestic Roar: base damage increased to 60/105/150/195/240 from 60/95/130/165/200.

Warwick Warwick

Xerath Xerath

物品 编辑

Summoner Spells 编辑

  • Surge.png Surge: cooldown reduced to 180 seconds from 220.

General 编辑

  • Colorblind Mode
    • New mode which improves visualization of health bars and various graphical effects and animations for colorblind players.
    • Location (while in game): Options > Video > Advanced Options > Colorblind Mode (checkbox).
  • Blessing of the Lizard Elder Blessing of the Lizard Elder no longer triggers on spell damage.
  • Updated several Champions recommended items.

Art 编辑

Undocumented changes 编辑 编辑

  • In game mode selection, Dominion and Classic mode positions were swapped to their old positions (Classic as first choice; Dominion as second).

物品 编辑

General 编辑

  • In-game shop menu animations were sped up.

Co-op vs. AI 编辑

  • Bottom and top lane AI champions switched. The AD carry and support AI now go to the bottom lane while the tank and bruiser AI go to the top lane.

Patch Preview video 编辑

League of Legends - Sejuani Patch Preview

League of Legends - Sejuani Patch Preview

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