Patch icon V1.0.0.118
Vayne OriginalSkin
Vayne, the Night Hunter
Release date (US) May 10th, 2011
Highlights & notes
Related links
Patch chronology
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V1.0.0.116 V1.0.0.118b

New Skins in the Store 编辑

The following skins were released along with this patch.

The following skins were released along with this patch, but were not available for purchase until Tuesday, May 17.

League of Legends v1.0.0.118 编辑

英雄 编辑

Vayne Vayne, the Night Hunter (Original Stats)

  • Tumble.png Tumble: Vayne tumbles, maneuvering to carefully place her next shot. She rolls toward the cursor and her next attack deals bonus damage.
  • SilverBolts.png Silver Bolts: Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's maximum Health as bonus true damage. (Max damage vs. Monsters is capped)
  • Condemn.png Condemn: Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, dealing damage and knocking them back. If they collide with terrain, they are impaled, dealing bonus damage and stunning them.
  • FinalHour.png Final Hour (Ultimate): Readying herself for an epic confrontation, Vayne gains increased Attack Damage, stealth during Tumble, and quadruple the bonus Movement Speed from Night Hunter.
  • NightHunter.png Night Hunter (Innate): Vayne ruthlessly hunts evil-doers. She gains bonus Movement Speed when moving toward nearby enemy champions.

安妮 安妮

  • Walking animation has been updated.

Gangplank Gangplank

  • Stats:
    • Armor per level increased to 3.3 from 2.8.
    • Attack speed per level increased to 2.75 from 2.35.
    • Range increased to 125 from 100.
  • RemoveScurvy.png Remove Scurvy: cooldown reduced to 22/21/20/19/18 from 30/27/24/21/18.
  • CannonBarrage.png Cannon Barrage:
    • Slow increased to 25% at all ranks from 15/20/25%.
    • Cooldown reduced to 120/115/110 from 120 at all ranks.

20px Jarvan IV

  • DragonStrike.png Dragon Strike:
    • Cooldown increased to 10/9/8/7/6 from 9/8/7/6/5.
    • Mana cost increased to 45/50/55/60/65 from 40/45/50/55/60.
  • GoldenAegis.png Golden Aegis: shield strength reduced to 50/90/130/170/210 from 50/100/150/200/250.
  • Cataclysm.png Cataclysm: base damage reduced to 200/325/450 from 200/350/500.
  • Fixed a bug where DemacianStandard.png Demacian Standard caused a hitch the first time it was cast.

贾克斯 贾克斯

  • LeapStrike.png Leap Strike no longer locks Jax, allowing him to cast spells while leaping.

Karma Karma

  • Mantra.png Mantra:
    • It now shows a cooldown timer when not having any charges.
    • Fixed a bug where by casting spells in rapid succession you could charge multiple spells with a single cast.

Karthus Karthus

  • DeathDefied.png Death Defied:
    • Duration reduced to 7 seconds from 8.
    • It no longer reduces your respawn time.
  • Requiem.png Requiem: ability power ratio reduced to 0.6 from 0.7.

Lee Sin Lee Sin

  • Energy costs on all spells reduced to 50/30 from 60/40.
  • Tempest.png Tempest: range increased to 450 from 400.
  • Fixed a bug where Lee Sin's energy was restored when Safeguard.png Safeguard shield was destroyed.

Malphite Malphite


  • AlphaStrike.png Alpha Strike: teleporting behavior improved to be more consistent when near walls.

Morgana Morgana

  • Stats:
    • Attack range increased to 425 from 400.
    • Attack missile speed increased to 1200 from 1100.

Nocturne Nocturne

  • Duskbringer.png Duskbringer: base damage reduced to 60/105/150/195/240 from 60/110/160/210/260.
  • Paranoia.png Paranoia:
    • Base damage reduced to 150/250/350 from 150/300/450.
    • Fixed a bug where it caused a glitch the first time it was used.

努努 努努

Pantheon Pantheon

  • Fixed a bug where casting AegisofZeonia.png Aegis of Zeonia from max range would sometimes fail to stun or damage the target (unrelated to terrain).

Rumble Rumble

  • Pathing size has been reduced.
  • Fixed a bug where the Flamespitter.png Flamespitter particle was lasting longer than intended.
  • Fixed a bug where the Electro-Harpoon.png Electro-Harpoon particle traveled further than the actual projectile.

Shen Shen

  • KiStrike.png Ki Strike:
    • Base damage reduced to 10 from 15.
    • Bonus damage now scales off 8% of his bonus health instead of 3.5% of his maximum health.
  • VorpalBlade.png Vorpal Blade: base damage reduced to 50/90/130/170/210 from 50/95/140/185/230.

Sona Sona

  • Sona will no longer automatically acquire attack targets when PowerChord.png Power Chord is charged.

Trundle Trundle

20px Twisted Fate

  • Twisted Fate will no longer automatically acquire attack targets when Pick a Card Pick a Card is locked. (Removed)

基兰 基兰

  • Fixed a bug where TimeBomb.png Time Bomb didn't show its damage type in death recap.

物品 编辑

Summoner Spells 编辑

  • Teleport.png Teleport: cancel delay increased to 1 second from 0.5.

Masteries 编辑

General 编辑

Undocumented Changes 编辑

Interface 编辑

  • New color scheme for the overhead bar of the player's champion.

Hotfix 编辑

May 10, 2011 编辑

Karma Karma

  • Fixed a bug where HeavenlyWave.png Heavenly Wave, SpiritBond.png Spirit Bond and SoulShield.png Soul Shield were not gaining any benefit from cooldown reduction.
  • Fixed a bug where summoner spells would place Karma's abilities on cooldown.


  • Fixed a bug where AlphaStrike.png Alpha Strike was teleporting Master Yi over walls more often against neutral monsters (reverted to V1.0.0.116 patch).

Vayne Vayne

May 12, 2011 编辑

This hotfix was deployed to resolve some issues related to Guardian Angel item.png Guardian Angel:

"We've identified some of the issues causing Guardian Angel to malfunction and have released a hotfix to address them. While we haven't quite squashed all the bugs, you should see Guardian Angel functioning much better than before and we wanted to get this fix out to you as soon as possible."

Patch Preview video 编辑

League of Legends - Patch Notes Preview 1.0.0

League of Legends - Patch Notes Preview

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