V1.0.0.115 | ||
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Brand, the Burning Vengeance | ||
Release date (US) | April 12th, 2011 | |
Highlights & notes | ||
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Related links | ||
Patch chronology | ||
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V1.0.0.114 | V1.0.0.116 |
New skins[]
The following skins were released along with this patch.
The following skins were released along with this patch, but were not available for purchase until Monday, April 18.
League of Legends V1.0.0.115[]
英雄[]
(- : Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, the target will be stunned for 2 seconds.
- : After a short delay, Brand creates a pillar of flame at a target area, dealing magic damage to enemy units with the area. Units that are ablaze take an additional 25% damage.
- : Brand conjures a powerful blast at his target, dealing magic damage to them. If the target is ablaze, the conflagration spreads to nearby enemies.
- (Ultimate): Brand unleashes a devastating torrent of fire, dealing damage each time it bounces. If a target is ablaze, Pyroclasm's missile speed increases.
- (Innate): Brand's spells light his targets ablaze, dealing 2% of their maximum Health in magic damage per second for 4 seconds.
- : cast animation speed increased.
- Base damage increased to 200/325/450 from 150/275/400.
- Range increased to 850 from 700.
- Cast animation speed increased.
- It will now target enemies that move in and out of the area during the cast time more accurately.
- Fixed a bug where cooldown reduction with rank was not reflected in the level-up tooltip.
:
- Stats:
- Base health reduced to 433 from 468.
- Health per level reduced to 89 from 92.
- : cooldown increased to 75 from 60.
- Fixed a bug where could grant 2 charges of or upon cast.
- Base damage increased to 80/135/190/245/300 from 60/115/170/225/280.
- Ability power ratio increased to 0.8 from 0.75.
- Cooldown reduced to 7 from 8.
:
- Base damage reduced to 60/105/150/195/240 from 65/110/155/200/245.
- Movement speed bonus increased to 20/28/36/44/52% from 20/25/30/35/40%.
- It now applies the movement speed buff path starting from the area Galio is standing upon cast.
:
- : now shows an area of effect indicator when your cursor hovers over an ally.
- Fixed a bug where the visual for occasionally wouldn't align with the direction of cast.
- Fixed a bug where the visual for occasionally wouldn't align with the direction cast.
- : healing reduction duration on reduced to 5 seconds from 10.
- Fixed a bug where the ball from Noxious Trap, block skillshots, etc. counted as individual unit and could break things like
- Base damage reduced to 50/80/110/140/170 from 60/90/120/150/180.
- Made missile match the effect better.
:
- : base damage reduced to 50/80/110/140/170 from 60/90/120/150/180.
- : range increased to 750 from 700.
- : lifesteal and spell vamp bonus reduced to 5/10/15/20/25% from 10/15/20/25/30%.
- Stats:
- Health per level increased to 90 from 82.
- Armor per level increased to 4.0 from 3.5.
- Movement speed increased to 310 from 305.
- : healing reduction debuff duration reduced to 3 from 8.
- : attack damage bonus reduced to 15/25/35/45/55 from 20/30/40/50/60.
- Cast range reduced to 475 from 500.
- Leash range reduced to 550 from 600.
- Fixed a bug where breaking the leash near the end of the DoT duration would still trigger the fear.
- Fixed a bug where adding a spell shield like while the DoT was on you would block the fear effect.
:
- : jump range reduced to 2000/2750/3500 from 2500/3250/4000.
- Fixed a bug where was reducing true damage.
- Heal reduced to 5% from 7.5%.
- Furious heal reduced to 10% from 15%.
:
- Base damage reduced to 30/60/90/120/150 from 45/75/105/135/165.
- Attack damage scaling increased to 90% from 60%.
- Cooldown changed to 18/17/16/15/14 from 20/18/16/14/12.
:
- : base damage per second reduced to 40/70/100 from 50/75/100.
- : shield strength reduced to 200/475/750 from 300/525/750.
- No longer gives attack speed or attack damage, but now gives magic resist and 10/20/30% crowd control reduction.
- Fixed a bug where the particle lasted longer than the buff.
:
- : stun duration reduced to 1.5 seconds from 2.
- : mana cost reduced to 65 from 75.
- : mana cost reduced to 65 from 75.
- : mana cost reduced to 65 from 75.
- Fixed a bug where : Diminuendo was reducing true damage.
- now grants assist credit on ally cast.
- Base damage reduced to 200/400/600 from 250/475/700.
- Mushroom charge reload time increased to 35/31/27 from 30/26/22.
- Fixed a bug that calculated the ability power ratio lower than intended.
:
- : cooldown increased to 22 seconds from 13.
- DoT duration changed to 5 seconds at all ranks from 4/5/6/7/8.
- DoT total damage increased to 110/140/170/200/230 from 100/125/150/175/200.
- Healing reduction duration changed to 5 seconds at all ranks from 4/5/6/7/8.
:
- It now deals entirely magic damage, rather than normal physical damage plus bonus magic damage.
- now restores mana equal to 50% of the damage dealt instead of 100%.
- Fixed a bug where would sometimes fail to damage targets that were moving away from you.
- Fixed a bug where 's locked particle wouldn't show to enemies after leaving brush.
- Fixed a bug where and damage did not match the tooltip.
- Updated the 'Lock Card' tooltip with more detailed damage information.
:
- Destiny now shows a buff so Twisted Fate knows how much time he has to teleport.
- Fixed a bug where would show allies it was always ready to cast, even if it wasn't.
- Fixed a bug where Cleanse or , teleporting him immediately. 's channel could be dispelled by
- Fixed a bug where 's duration was not being properly reflected in the tooltip (6/8/10 seconds).
:
- Tango Twisted Fate skin run animation has been fixed to look more natural.
- : duration reduced to 5 seconds from 7.
- : armor and magic resistance bonus duration reduced to 6 seconds from 8.
- : cooldown changed to 16/15/14/13/12 from 18/16/14/12/10.
物品[]
- Recipe changed to + 350 gold from + + 200 gold.
- Total cost is now 825 gold from 975.
- Health increased to 250 from 200.
- Armor reduced to 0 from 27.
:
- Total cost is now 2775 gold from 2925.
- Armor reduced to 55 from 80.
- Health increased to 350 from 300.
:
- Attack damage reduced to 45 from 50.
- Cost reduced to 1650 from 1850.
:
- : cost reduced to 830 from 880.
- Total cost is now 3830 gold from 4080 gold.
- Attack damage increased to 80 from 75.
- Critical strike chance increased to 25% from 20%.
:
- : spell vamp increased to 20% from 15%.
- : spell vamp increased to 25% from 20%.
- : spell vamp increased to 25% from 20%.
- Recipe cost increased to 150 from 75. Total cost is now 1600.
- Life steal increased to 18% from 14%.
- Changed proc to magic damage from physical damage.
:
- Fixed a bug where a capped was reducing true damage.
General[]
- Fixed a bug where several monster camps wouldn't remove the skull if you scouted them and they were empty.
- Fixed a bug where , , and would inconsistently reveal their champion from brush.
Undocumented changes[]
英雄[]
- Classic skin splash art has been updated.
- Updated walking animations.
Patch Preview video[]
Upcoming |
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"Transmogulate!" 本文是英文页面 V1.0.0.115 的翻译,最后翻译时间:2012-12-05 ,点击这里可以查看翻译后英文页面的改动。 |