Patch icon V1.0.0.106
Trundle OriginalSkin
Trundle, the Cursed Troll
Release date (US) December 1st, 2010
Highlights & notes
Related links
Patch chronology
← Previous Next →
V1.0.0.105 V1.0.0.107

New skins in the store 编辑

The following skins were released along with this patch.

The following skins were released along with this patch, but were not available for purchase until Monday, December 6.

League of Legends v1.0.0.106 编辑

Notes from the design team 编辑

This patch is focused upon the following main issues:

  • Area of Effect damage and disable spells being too powerful.
    • Area of Effect is taking a pretty large hit this patch, especially to the damage on Galio 加里奥Idol of Durand Idol of Durand, Morgana 莫甘娜SoulShackles.png Soul Shackles and Vladimir 弗拉基米尔Hemoplague.png Hemoplague. After seeing its effect on the game over a longer period of time, we’ve found something more akin to Annie 安妮SummonTibbers.png Summon Tibbers is a proper mix of area size, damage, and disable. We have several area-effect skills in the game that have power creeped past this and we’re looking to bring this back to acceptable levels.
    • Twitch 图奇火力全开.png Spray And Pray is a big factor in this. We are considering bigger changes for that ability.
  • Strong supports are able to protect powerful ranged carries too well, cancelling their fragility too easily.
    • We’re starting with a duration nerf to Morgana 莫甘娜黑暗之盾.png Black Shield and Janna 迦娜Eye of the Storm Eye of the Storm to reward better timing of the spell reactively and to raise the skill ceiling a bit on these spells. If this proves too little, we’ll provide additional nerfs in the upcoming patch.
  • Ranged carries, holistically, are too safe considering their damage output.
    • While we predict bigger changes will be required, our first adjustments are to lower the movement speeds of ranged carry-style champions to provide more of a tradeoff, and nerf Blessing of the Lizard Elder when used on ranged champions. We’d like to keep ranged carries “safer” than melee, but start to provide more tradeoffs to both give melee a place in the game and differentiate the roles of melee and ranged characters.

英雄 编辑

Trundle Trundle, the Cursed Troll (Original Stats)

  • Rabid Bite Rabid Bite: Trundle bites his opponent, dealing damage and sapping some of their attack damage.
  • Contaminate.png Contaminate: Trundle infects a target location with his curse, gaining attack speed, movement speed, and crowd control reduction while on it.
  • Pillar of Filth Pillar of Filth: Trundle creates a plagued beacon at a target location, which becomes impassable terrain and slows all nearby enemy units.
  • Agony.png Agony (Ultimate): Trundle immediately steals his target’s health and a percentage of their armor and magic resistance. Over the next six seconds the amount of health, armor, and magic resistance stolen is doubled.
  • Decompose.png Decompose (Innate): Whenever an enemy unit near Trundle dies, he heals for a percentage of their maximum health.

阿卡丽 阿卡丽

  • Fixed a bug where ShadowDance.png Shadow Dance could sometimes deal damage even if interrupted by a knockup / knockaway.

Blitzcrank Blitzcrank

Corki Corki

Galio Galio

  • ResoluteSmite.png Resolute Smite: ability power ratio increased to 0.75 from 0.7.
  • RighteousGust.png Righteous Gust:
    • Ability power ratio reduced to 0.5 from 0.65.
    • Movement speed bonus increased to 20/25/30/35/40% from 20/24/28/32/36%.
  • IdolOfDurand.png Idol Of Durand:
    • Ability power ratio reduced to 0.6 from 0.8.
    • Damage percent increase on hit reduced to 5% from 10%.
    • Total damage cap reduced to 140% from 180%.

Janna Janna

Kayle Kayle

20px Kog'Maw

  • Base movement speed reduced to 305 from 310.

Malphite Malphite

Miss Fortune Miss Fortune

  • Base movement speed reduced to 300 from 310.
  • DoubleUp.png Double Up: base damage reduced to 25/60/95/130/165 from 35/70/105/140/175.

Morgana Morgana

  • 黑暗之盾.png Black Shield: duration reduced to 5 seconds at all levels from 4/5/6/7/8.
  • SoulShackles.png Soul Shackles:
    • Ability power ratio reduced to 0.8 from 0.9.
    • Stun duration reduced to 1.0/1.5/2.0 from 1.5/2.0/2.5.
    • Cooldown increased to 120 from 100 seconds at all ranks.

Nidalee Nidalee

  • Pounce.png Pounce no longer deals damage if her jump is interrupted by another movement effect.

Pantheon Pantheon

  • SpearShot.png Spear Shot: base damage reduced to 20/31/42/53/64 from 30/40/50/60/70.
  • HeartseekerStrike.png Heartseeker Strike: attack damage scaling increased to 28/31/34/37/40% from 18/22/26/30/34%.
  • GrandSkyfall.png Grand Skyfall: mana cost reduced to 150 from 150/250/350.
  • AegisProtection.png Aegis Protection now shows a counter as you build up charges.
  • The threshold required to trigger the AegisProtection.png Aegis Protection now increases with Pantheon's level. This should result in fewer occasions where Aegis Protection is broken by minions.

Sona Sona

  • HymnofValor.png Hymn of Valor:
    • Base damage reduced to 60/110/160/210/260 from 70/120/170/220/270.
    • Ability power ratio reduced to 0.5 from 0.6.
  • AriaofPerseverance.png Aria of Perseverance: healing reduced to 30/55/80/105/130 from 40/65/90/115/140.
  • SongofCelerity.png Song of Celerity: active movespeed reduced to 6/8/10/12/14% from 8/10/12/14/16%.

Tristana Tristana

  • Base movespeed reduced to 300 from 310.
  • RocketJump.png Rocket Jump no longer deals damage and slows if her jump is interrupted by another movement effect.

Twitch Twitch

  • Base movespeed reduced to 305 from 310.
  • 火力全开.png Spray And Pray: duration reduced to 6 seconds from 7.

Veigar Veigar

Vladimir Vladimir

  • Hemoplague.png Hemoplague:
    • Base damage reduced to 150/250/350 from 200/300/400.
    • Ability power ratio reduced to 0.7 from 0.75.
    • Damage amplification effect changed to 14% at all ranks from 10/14/18%.
    • Cooldown increased to 150/135/120 seconds from 120.
  • Fixed a bug where TidesofBlood.png Tides of Blood was not providing Vladimir with enough increased regeneration and healing.
  • Fixed a bug where TidesofBlood.png Tides of Blood did not deal full damage if you had 4 stacks before casting.

Warwick Warwick

  • Base attack speed reduced slightly.
  • Eternal Thirst Eternal Thirst:
    • Heal per stack increased to 6/12/18 from 5/10/15.
    • Maximum number of stacks reduced to 3 from 4.
    • Stack duration increased to 4 seconds from 3.

20px Xin Zhao

  • AudaciousCharge.png Audacious Charge no longer deals damage and slows if Xin Zhao's dash is interrupted by another movement effect.

物品 编辑

  • Item.png Wriggle's Lantern ward now shows a duration in the mana bar, like sight and vision wards.
  • Doran's Blade item.png Doran's Blade:
    • Attack damage increased to 8 from 6.
    • Health reduced to 100 from 120.
    • Lifesteal reduced to 3% from 4%.
  • Doran's Ring item.png Doran's Ring:
    • Ability power increased to 15 from 10.
    • Health reduced to 100 from 120.
    • Mana regeneration per 5 seconds reduced to 4 from 5.
  • Item.png Sword of the Divine:
    • Added a new hit effect and new activation particle.
  • Several items no longer grant beneficial auras while the item holder is dead, including:
  • Chalice of Harmony item.png Chalice of Harmony: passive effect unique to match the tooltip.
  • Frozen Mallet item.png Frozen Mallet: tooltip now shows slow percentage for melee and ranged attackers.
  • Rylai's Crystal Scepter item.png Rylai's Crystal Scepter:
    • Slow duration reduced to 1.5 seconds from 2.
    • Updated the tooltip to reflect slow information for single target and damage-over-time slows.

Masteries 编辑

General 编辑

  • Blessing of the Lizard Elder Blessing of the Lizard Elder now slows for 10/20/30% if using melee and 5/10/15% if using ranged.
  • Moved Baron Nashor Baron Nashor in the autumn version of Summoner's Rift to the same location as the summer version of Summoner's Rift.
  • 20px Grez, the Lizard Lord:
    • Health per player level increased to 175 from 150.
    • Magic resistance increased to -20 from -30.
    • Gold granted reduced to 50 from 100.
  • Twisted Treeline Super Minions:
    • Health increased to 1200 from 1000.
    • Base damage increased by 30.
  • Fixed a bug where various 'modified attacks' were not firing while taunted or silenced (examples: 20px 崔斯特Pick a Card Pick a Card, Udyr 乌迪尔BearStance.png Bear Stance).
  • Fixed a bug where players that never connected were not being granted +1000 magic resist.
  • Removed "hun" from the word filter.

Skins 编辑

除了特别提示,社区内容遵循CC-BY-SA 授权许可。