英雄联盟维基
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{{翻译状态|title=V1.0.0.103|date=2012-12-05|oldid=1529732}}
 
{{翻译状态|title=V1.0.0.103|date=2012-12-05|oldid=1529732}}
 
[[Category:补丁说明]]
 
[[Category:补丁说明]]
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2015年10月2日 (五) 03:37的最新版本

Patch icon V1.0.0.103
Lux OriginalSkin

Harrowing banner
Lux, the Lady of Luminosity & The Harrowing

Release date (US) October 19, 2010
Highlights & notes
Related links
Patch chronology
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V1.0.0.102 V1.0.0.104

The Harrowing[ | ]

  • Limited edition Holiday Runes.
  • Some sinfully sweet editions of your favorite in-game consumables.
  • Frighteningly festive costumes for your minions.
  • A sinister overhaul of Summoner's Rift featuring a more nocturnal motif.
  • A terrifying new login to get you in the mood.
  • Limited edition champion skins for a few League favorites who're really in the spirit this Harrowing!

New Skins in the Store[ | ]

The following skins were released along with this patch.

The following skin was released along with this patch, but was not available for purchase until Wednesday, October 27.

PVP.net v1.21.16[ | ]

  • The Store and the Journal of Justice will now glow when there is new content available.
  • Fixed a bug where Ranked Games were showing up as Normal Games in the Match History.
  • Fixed a bug with the Ticker where new messages would not show up properly on login.
  • Fixed a bug with the Ticker where it would show up when no message was posted.
  • Fixed a bug where PVP.net would sometimes be delayed in restoring after a game was finished.
  • Fixed a bug where users could not remove a private chat once it had been opened.
  • Fixed a network issue that was causing some performance related issues in PVP.net.
  • Fixed a bug at the End of Game screen that was causing odd player list orders when someone would leave the room.

League of Legends v1.0.0.103[ | ]

英雄[ | ]

Lux, the Lady of Luminosity Lux, the Lady of Luminosity (Original Stats)

  • Light Binding Light Binding: Fires a ball of light towards a target location, binding the units hit. The units take magic damage. Can hit up to two targets with the second target receiving a reduced effect.
  • Prismatic Barrier Prismatic Barrier: Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.
  • Lucent Singularity Lucent Singularity: Creates a zone that slows enemy units (zone lasts 5 seconds). Can be detonated to deal magic damage to enemies in the area.
  • Finales Funkeln Finales Funkeln (Ultimate): After a short delay, Lux fires a beam of light in front of her dealing damage to all enemy units in the area.
  • Illumination Illumination (Innate): Lux's damaging spells illuminate the target for 6 seconds. Lux's next attack ignites the debuff, dealing magic damage to the target.

Anivia Anivia

  • Stats:
    • Health per level increased to 70 from 65.
    • Base attack damage increased to 48 from 45.

Amumu Amumu

Blitzcrank Blitzcrank

  • Mana per level increased to 40 from 36.
  • Mana Barrier Mana Barrier no longer uses (or refunds) Blitzcrank's mana when it is activated.
  • Overdrive Overdrive:
    • Now reduces movement speed by 75 instead of by 25%.
    • Cooldown reduced to 15 from 20.
    • Mana cost reduced to 75 from 90.
  • Static Field Static Field:
    • Cooldown reduced to 30 from 40.
    • No longer targets stealthed units.

Cho'Gath Cho'Gath

Corki Corki

  • Phosphorus Bomb Phosphorus Bomb: mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130.
  • Gatling Gun Gatling Gun: mana cost reduced to 60/70/80/90/100 from 60/75/90/105/120.

Evelynn Evelynn

  • Stats:
    • Base health increased to 500 from 475.
    • Health per level increased from 86 to 76.
    • Mana regen per 5 seconds per level increased to 0.4 from 0.25.
    • Base mana regen per 5 seconds increased to 5 from 3.85.
  • Determined Killer Determined Killer: tooltip clarified to explain it does not work on neutral minions.
  • Shadow Walk Shadow Walk:
    • Fixed a bug where you could stun towers.
    • Fixed a bug where autoattacking would break stealth even if the attack was cancelled.
  • Ravage Ravage no longer has back facing requirement in order to gain the extra effect.
  • Malice and Spite Malice and Spite:
    • Life restore changed to a flat 350/500/650 upon kill or assist instead of healing for 25% of the target's maximum health.
    • Active now has a 90 second cooldown and refreshes whenever an enemy champion dies instead of being active only after 10 seconds after an enemy champion dies.

Ezreal Ezreal

Fiddlesticks Fiddlesticks

  • Drain Drain:
    • Cooldown reduced to 10 from 12.
    • Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160.
  • Dark Wind Dark Wind: cooldown reduced to 14 from 15.

Galio Galio

Garen Garen

  • Judgment Judgment can no longer damage invisible objects like wards.

Gragas Gragas

  • Barrel Roll Barrel Roll:
    • Cooldown reduced to 11/10/9/8/7 from 12/11/10/9/8.
    • Now slows attack speed by 20/25/30/35/40%.
  • Drunken Rage Drunken Rage: cooldown reduced to 25 from 30.
  • Body Slam Body Slam: cooldown increased to 7 from 6.
  • Explosive Cask Explosive Cask no longer reduces the target's attack speed by 20/30/40%.

贾克斯 贾克斯

  • Recommended items updated.
  • Equipment Mastery Equipment Mastery: tooltip updated to show health gained from each source dynamically.
  • Leap Strike Leap Strike:
    • Ability power ratio reduced to 0.7 from 0.8.
    • Cast time reduced by 20%.
    • Travel speed increased by 20%.
  • Empower Empower:
    • Base damage increased to 75/110/145/180/215 from 40/60/80/100/120.
    • Ability power ratio increased to 0.4 from 0.2.
    • Attack damage scaling increased to 40% from 20%.
    • Cooldown increased to 9/8/7/6/5 seconds from 5 at all ranks.
    • Mana cost reduced to 20 from 35.
    • Tooltip corrected to accurately state it deals magic damage.
    • Fixed bugs where Empower Empower incorrectly did less damage when used at the same time as Leap Strike Leap Strike or each third Relentless Assault Relentless Assault strike.
    • Now only deals damage to a single target rather than to an area of effect.
    • Now resets Jax’s autoattack timer when cast.
  • Counter Strike Counter Strike: base damage increased to 80/110/140/170/200 from 80/100/120/140/160.
  • Relentless Assault Relentless Assault:
    • New active: grants 20/35/50 + Jax's dodge percent in bonus magic resistance for 5/6.5/8 seconds upon activation.
    • Costs 80 mana.
    • Cooldown of 60 seconds.
    • Buff icon now dynamically shows the number of Relentless Assault Relentless Assault stacks which Jax is benefitting from.
    • Tooltip correctly indicates that Jax gains up to 10 stacks of Relentless Assault Relentless Assault.

Karthus Karthus

  • Death Defied Death Defied:
    • Now allows all spells to be free to cast while defying death.
    • Fixed several usability bugs.
  • Lay Waste Lay Waste: mana cost reduced to 20/26/32/38/44 from 20/28/36/44/52.
  • Wall of Pain Wall of Pain: cooldown reduced to 18 from 22.

Kassadin Kassadin

Katarina Katarina

  • Death Lotus Death Lotus now fires blades at three targets at all levels.

Kog'Maw Kog'Maw

Malphite Malphite

  • Seismic Shard Seismic Shard: cooldown reduced to 8 from 10.
  • Unstoppable Force Unstoppable Force: cooldown reduced to 130/115/100 from 140/125/110.
  • Fixed a bug with Ground Slam Ground Slam causing it to look like it had shorter range than it actually did.

Malzahar Malzahar

  • Call of the Void Call of the Void: mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130.
  • Null Zone Null Zone: mana cost changed to 90/100/110/120/130 from 80/95/110/125/140.
  • Nether Grasp Nether Grasp: range reduced to 700 from 750.

Miss Fortune Miss Fortune

  • Strut Strut: maximum movement speed bonus reduced to 70 from 80.
  • Double Up Double Up: bounce range reduced to 500 from 575.
  • Bullet Time Bullet Time:
    • Attack damage scaling per bullet reduced to 40% from 45%.
    • Range reduced to 1400 from 1500.

Morgana Morgana

  • Dark Binding Dark Binding: hitbox size reduced.
  • Black Shield Black Shield: ability power ratio reduced to 0.8 from 1.
  • Soul Shackles Soul Shackles:
    • Base damage reduced to 175/250/325 from 175/250/350.
    • Ability power ratio reduced to 0.9 from 1.0.

Nasus Nasus

Nidalee Nidalee

  • Base attack damage increased to 49 from 46.

Poppy Poppy

Rammus Rammus

  • Stats:
    • Movement speed increased to 310 from 305.
    • Base mana regeneration per 5 seconds increased to 4.5 from 3.75.
  • Powerball Powerball: cooldown reduced to 10 from 11.
  • Defensive Ball Curl Defensive Ball Curl:
    • Damage return now scales on 10% of his total armor.
    • Cooldown reduced to 14 from 15.
  • Puncturing Taunt Puncturing Taunt:
    • Mana cost reduced to 50/60/70/80/90 from 50/65/80/95/110.
    • Fixed several bugs with it to make it more responsive.

Shaco Shaco

  • Jack In The Box Jack In The Box:
    • Cast range reduced to 400 from 500.
    • Can no longer be cast inside walls.

Singed Singed

  • Stats:
    • Base health increased to 448 from 429.
    • Health per level increased to 82 from 78.
    • Magic resistance reduced to 30 from 35.
  • Mega Adhesive Mega Adhesive: mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120.
  • Fling Fling: cooldown reduced to 10 from 11.5.
  • Insanity Potion Insanity Potion:
    • Cooldown reduced to 100 from 120.
    • No longer has a cast time or animation.

Sion Sion

  • Death's Caress Death's Caress:
    • Base shield strength and damage reduced to 110/160/210/260/310 from 120/170/220/270/320.
    • No longer has a cast animation.

Sivir Sivir

  • Spell Shield Spell Shield:
    • Mana return increased to 150 from 125.
    • Cooldown reduced to 22/19/16/13/10 from 28/24/20/16/12.
  • On The Hunt On The Hunt:
    • Attack speed bonus increased to 30/60/90% from 25/45/65%.
    • Now provides one third of the attack speed bonus to allies as an aura instead of granting them 50% of the bonus upfront as a 15 second buff.

Swain Swain

  • Carrion Renewal Carrion Renewal: mana regeneration bonus increased to 300% from 250%.
  • Decrepify Decrepify:
    • Ability power ratio increased to 0.9 from 0.75.
    • Fixed a bug where it would slow through Highlander Highlander or Ragnarok Ragnarok.
    • Fixed a bug where the damage portion sometimes would not stop after breaking the leash.
  • Torment Torment:
    • Base damage increased to 75/115/155/195/235 from 72/110/148/186/224.
    • Ability power ratio increased to 0.8 from 0.6.
  • Nevermove Nevermove: ability power ratio increased to 0.7 from 0.5.

Taric Taric

  • Imbue Imbue:
    • Heal reduced to 60/100/140/180/220 from 70/110/150/190/230.
    • Mana cost increased to 80/95/110/125/140 from 70/85/100/115/130.

提莫 提莫

  • Stats:
    • Base attack damage reduced to 47.5 from 51.3.
    • Attack damage per level reduced to 3.0 from 3.3.
    • Movement speed increased to 305 from 300.
  • Recommended items updated.
  • Camouflage Camouflage:
    • Fade time reduced to 2.0 seconds from 3.0.
    • Being invulnerable will now prevent Teemo from camouflaging. Specifically, Zhonya's Ring Zhonya's Ring and Guardian Angel Guardian Angel's effects will block the activation of Camouflage while they are active.
    • Recalling and Teleport Teleporting will now prevent Teemo from Camouflaging.
  • Blinding Dart Blinding Dart:
    • Blind duration reduced to 1.5/1.75/2/2.25/2.5 seconds from 1.5/2.0/2.5/3.0/3.5.
    • Cooldown reduced to 8 seconds from 10.
    • It will now cancel autoattacks in progress when the blind is applied.
  • Move Quick Move Quick's tooltip will now update to display the effects of cooldown reduction.
  • Toxic Shot Toxic Shot:
    • Per tick damage reduced to 6/12/18/24/30 from 8/14/21/28/35.
    • On-hit damage increased to 9/18/27/36/45 from 8/14/21/28/35.
  • Noxious Trap Noxious Trap (Rework):
    • Teemo now gains a "stored mushroom" charge every 30/26/22 seconds.
    • Maximum three charges.
    • Each cast requires and consumes a charge.
    • Time to gain a charge is reduced by cooldown reduction effects.
    • Time to gain next charge does not progress while you are at maximum charges.
    • Teemo always has two charges stored upon reviving at base.
    • Cooldown on placing a trap reduced to 1 second from 20.
    • Base damage changed to 250/475/700 from 350/500/650.

Tryndamere Tryndamere

  • Bloodlust Bloodlust:
    • Attack damage per stack increased to 5 from 3.
    • Cooldown reduced to 12/11/10/9/8 from 14/13/12/11/10.
  • Spinning Slash Spinning Slash:
    • Cooldown reduced to 8 from 9.
    • Area of effect increased to 225 from 185.

Twisted Fate Twisted Fate:

  • Pick a Card Pick a Card
    • Blue Card Blue Card: base damage and base mana return increased to 40/60/80/100/120 from 30/45/60/75/90.

Twitch Twitch

Urgot Urgot

  • Removed "Recommended" tag.
  • Acid Hunter Acid Hunter can no longer lock onto invisible minions or objects like wards.
  • Noxian Corrosive Charge Noxian Corrosive Charge will no longer lock onto invisible minions or objects like wards.

基兰 基兰

物品[ | ]

  • Guardian Angel Guardian Angel now removes most positive buffs and damaging stances from your champion when it activates.
  • Last Whisper Last Whisper: unique armor penetration now functions with abilities (but still not against turrets).
  • Soul Shroud Soul Shroud recipe changed to: Kindlegem Kindlegem + Ruby Crystal Ruby Crystal + Mana Manipulator Mana Manipulator + 485 gold. Stats remain unchanged.
  • Kindlegem Kindlegem: combine cost lowered to 375 from 425.
  • Shurelya's Reverie Shurelya's Reverie: combine cost increased to 550 from 500, total price unchanged from the previous patch.
  • Malady Malady Remake:
    • Recipe changed to: Dagger Dagger + Dagger Dagger + Amplifying Tome Amplifying Tome + 550 gold = 1825 gold.
    • Base stats changed to +50% attack speed, +25 ability power.
    • Unique Passive changed to: Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6.
    • Magic resistance reduction stacks up to 4 times.
  • Warmog's Armor Warmog's Armor:
    • Combine cost reduced to 980 from 1100.
    • Base stats increased to 920 health from 770 health.
    • Bonuses now cap at 450 health and 15 hp/5.
    • Passive changed to: Permanently gain 4.5 health and .15 health regen per 5 sec per minion kill. Champion kills and assists grant 45 health and 1.5 health Regen per 5 sec. Bonuses cap at +450 health, and +15 health Regen per 5.
  • Atma's Impaler Atma's Impaler: unique passive tooltip clarified to state that it adds to your bonus attack damage.
  • Rod of Ages Rod of Ages:
    • Base stats increased to 450 health, 525 mana and 60 ability power from 360 health, 425 mana and 50 ability power.
    • Bonus cap reduced to 180 health, 200 mana and 20 ability power, from 270 health, 300 mana and 30 ability power.
  • Quicksilver Sash Quicksilver Sash:
    • Cooldown reduced to 105 seconds from 120 seconds.
    • Fixed a bug that allowed it to be affected by cooldown reduction.

Runes[ | ]

  • Lesser Mark, Mark, and Greater Mark of Desolation armor penetration reduced by 15%.
  • Lesser Mark, Mark, and Greater Mark of Strength damage increased by 200%.
  • Lesser Mark, Mark, and Greater Mark of Might damage per level increased by 35%.
  • Lesser Glyph, Glyph, and Greater Glyph of Strength damage increased by 200%.
  • Lesser Glyph, Glyph, and Greater Glyph of Might damage per level increased by 35%.
  • Lesser Seal, Seal, and Greater Seal of Strength damage increased by 200%.
  • Lesser Seal, Seal, and Greater Seal of Might damage increased by 35%.
  • Lesser Quintessence, Quintessence, and Greater Quintessence of Desolation armor penetration reduced by 15%.

General[ | ]

  • Zooming in will now match its previous functionality where scrolling results in zooming in instead of zooming out.
  • Summoner Flash Flash no longer breaks stealth.
  • Updated selection radii for a number of champions.

Skins[ | ]

Undocumented Changes[ | ]

Misc[ | ]