Patch icon V0.8.22.115
Veigar OriginalSkin old
Veigar, the Tiny Master of Evil
Release date (US) July 24, 2009
Highlights & notes
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Patch chronology
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V0.8.21.110 V0.9.22.4 Beta Build v0.21.48 编辑

  • Fixed a bug where your previous filter option was still present when you went into champion select.
  • Added a Random option in champion select.
  • Fixed a Bug where a players mastery would not save correctly.
  • Fixed a rare condition causing errors with Summoner Runes.
  • Adjusted ELO rating predictions based on last weekends data.
  • Cooldown Runes should now show up correctly under stats.
  • Minor skin changes to the Buddy list Window.

League of Legends v0.8.22.115 编辑

英雄 编辑

Veigar Veigar, the Tiny Master of Evil

  • Veigar is a powerful sorcerer who specializes in fighting other mages and gaining massive amounts of Ability Power.
  • Baleful Strike Baleful Strike: Unleashes dark energy at target enemy dealing Magic Damage. If a unit is killed, Veigar gains 1 Ability Power for a minion or 5 Ability Power for a champion.
  • Dark Matter Dark Matter: After 2 seconds, dark matter falls from the sky to the target location, dealing Magic Damage.
  • Event Horizon Event Horizon: Veigar twists the edges of space around the target location for 3 seconds, stunning enemies who pass through the perimeter for a short duration.
  • Primordial Burst Primordial Burst (Ultimate): Blasts target enemy champion, dealing Magic Damage plus 25% of the target's maximum Mana. If Primordial Burst deals a killing blow, Veigar regains Mana.
  • Entropy.png Entropy (Innate): Veigar's attacks steal 5 Ability Power per strike for 8 seconds. This effect stacks.

Alistar Alistar

Amumu Amumu

Anivia Anivia

  • Flash Frost Flash Frost: damage reduced to 60/90/120/150/180 from 80/110/140/170/200.
  • Frostbite.png Frostbite:
    • Damage reduced to 55/90/125/160/195 from 60/100/140/180/220.
    • Ability power ratio increased to 0.5 (1.0) from 0.4 (0.8).
    • Mana Cost increased to 50/60/70/80/90 from 40/50/60/70/80.
  • Rebirth.png Rebirth: armor modified from -30/-18/-6/6/18/30 to -36/-24/-12/12/24/36.

安妮 安妮

Ashe Ashe

20px Cho'Gath

  • Feast.png Feast: fixed a bug causing the particle to display on champions incorrectly.

贾克斯 贾克斯

  • Stats:
    • Base armor increased to 22 from 18.
    • Health per level increased to 86 from 78.
  • CounterStrike.png Counter Strike:
    • Cooldown reduced to 4 from 5 sec.
    • Duration of dodge proc increased to 7 from 4.

Kayle Kayle


  • Highlander.png Highlander: movement speed increased to 40% from 30% due to movement speed soft capping.

Rammus Rammus

  • DefensiveBallCurl.png Defensive Ball Curl: Armor/Magic Resist reduced to 40/80/120/160/200 from 50/100/150/200/250.

Sivir Sivir

  • Stats:
    • Base Health increased to 436 from 406.
    • Damage per level increased to 2.9 from 2.7.
  • OnTheHunt.png On The Hunt: movement speed increased to 35% from 30% due to movement speed soft capping.

Soraka Soraka

提莫 提莫

Tristana Tristana

  • Stats:
    • Base attack range increased to 550 from 500 (can now get up to 730 at lvl 18 with her passive).
    • Armor per level increased to 3 from 2.4.
    • Magic Resist increased to 30 from 25.
  • RocketJump.png Rocket Jump:
    • Damage increased to 60/115/170/225/280 from 50/100/150/200/250.
    • Slow duration increased to 2.5 from 2.

20px Twisted Fate

  • Destiny.png Destiny: fixed a bug that caused him to be stunned if he canceled Gate.png Gate.
  • Pick a Card Pick a Card:
    • Now triggers Cooldown after 15 seconds of Pick a Card being active, or after a red or gold card is used.
    • Gold card stun duration increased slightly.
    • You can no longer store cards indefinitely – while you can lock a card by starting and cancelling an attack, this card will go away after the spell's duration has finished.
  • Wild Cards Wild Cards: changed to be a targeted spell.

Twitch Twitch

  • Base attack range reduced to 475 from 500.

基兰 基兰

  • TimeWarp.png Time Warp: Haste / Slow increased to 65% from 60 due to movement speed soft capping.
  • 回城.png Recall: no longer affected by cooldown reduction.

物品 编辑

Summoners 编辑

  • Clairvoyance.png Clairvoyance: Fixed a bug causing this to not work.
  • Ghost.png Ghost:
    • Movement Speed increased to 32% from 28%.
    • Duration increased to 14 from 12.
  • Flash.png Flash: Cooldown increased to 360 from 330.
  • Teleport.png Teleport: Will now cancel when Stunned, Rooted, Silenced, Netted, Taunted, and Slept.

Jungle Monsters 编辑

Minions and Turrets 编辑

  • Inhibitors: Health reduced to 4000 from 4500.
  • Super Minions:
    • Base Health reduced to 1500 from 2000.
    • Health Scaling increased to reach the current values at 30 minutes (and exceed it past that mark).
    • Base Damage reduced to 180 from 250.
    • Damage Scaling increased to reach the current values at 30 minutes (and exceed it past that mark).

General 编辑

  • New Feature: AFK Detection added – If a player is afk for an extended period of time, the player will be disconnected from the game.
  • Death Timers reduced to 30/30/30/35/35/38/38/40/40/42/42/48/54/54/59/59/64/64 from 30/30/30/35/35/38/38/41/41/46/53/60/67/67/74/74/80/80.
  • New Feature: Death timers now scale up after 30 minutes, increasing death timer by 2% each minute (caps after a few minutes).
  • Added Client-side turning and animation blending to smooth out unit movement.
  • Runes: Increased the overall value of runes by approximately 30%.
  • New Stat per level runes are now available.
  • General Stat balancing.
  • Iterated on tooltips to make them more readable.
  • Stealth Skills now have a fading transparency (new art).
  • Fixed a bug where 易  would sometimes lose an attack order after AlphaStrike.png Alpha Strike.
  • Fixed a Bug where chain missiles would end after hitting a dead target.
  • Increased self-illumination on player’s champion.
  • Allowed movement commands to work through the HUD.
  • Auto-attack will no longer initiate when your champion is in Brush.
  • Champions will now fade out when in Brush.
  • Fixed some crash bugs.
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