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The Tutorial is a type of game in which the player is guided to learn the basis and more complex concepts of the League of Legends gameplay. The player is set with bots as allies and enemies instead of other players.

Basic Tutorial - The Proving Grounds 编辑

InstituteOfWar

The old Proving Grounds Loading Screen

File:Pgls.png
For a complete Basic Tutorial Walkthrough Visit: http://www.youtube.com/watch?v=Cjm9l0O8aGo

You are guided through the most basic elements of League of Legends. Ashe Ashe was pre-selected as your Champion, in a one-lane map, with Heal.png Heal and Revive.png Revive as your summoner spells. You face Master Yi Master Yi. An ally is also in the map, Nunu Nunu but he only demonstrates that you can't face a turret without any team minions. You finish the tutorial when the Nexus is destroyed.

In the tutorial you cannot die. If you start getting attacked a lot, the level starts reducing the amount of damage you take until it gets to 0.

Sometime around December, 2010, the loading screen was changed. This most likely happened when the Battle Training came out. This tutorial teaches the very basics of the game, such as

  • Not running into a turret without minions
  • Summoner spells
  • Abilities

Battle Training - Summoner's Rift 编辑

SummonersRiftTutorial

Summoner's Rift Loading Screen

In November 2010, it was announced that Riot had been working on a new comprehensive tutorial. This tutorial would explain the elements of the game in a much more in-depth way, allowing the player to learn while they play. It sets a series of simple quests on Summoner's Rift for the player to complete, from buying items to killing neutral camps.[1]

On this tutorial the player is taken through various steps of the champion selecting process, which the player may choose from three champions: Ashe Ashe, Garen Garen, and Ryze Ryze. The player is then placed with 4 bots in the blue team (these bots are always the same: Master Yi goes top, Soraka goes to solo mid, while Shen and Sivir go bot), and throughout the tutorial, the player learns concepts such as:

  • Map awareness
  • Last hitting
  • Ultimates & Passives (Innates)
  • Jungle monsters
  • Lane names (top, mid, bot)
  • Basics about turrets (aggro pertaining to champions and minions)
  • How to win

Additionally, the player is given "quests" which are unique to the battle training and to dominion: these quests include destroying minions, destroying all turrets in a lane, and destroying an inhibitor. Unlike in a real 5v5 game, or even in a custom or co op vs. ai game, the player earns additional gold from completing these quests (which are nonexistent in an actual 5v5 game).

Another important difference to notice between Battle Training and a normal 5v5 game is the health of the turrets. The first wave of turrets have the same amount of health; however, as one ventures deeper into the enemy territory, enemy turrets have progressively less health. The nexus turrets have 525 health. Inhibitors and the nexus itself have unchanged health, though.

References 编辑

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