英雄联盟维基

Template:Spell data Smite

Smite is a targeted summoner spell that deals true damage to minions or neutral creeps.

Strategy[]

Notes[]

Table of damage per level[]

Level Total Damage
1 490
2 520
3 550
4 580
5 610
6 640
7 670
8 700
9 730
10 760
11 790
12 820
13 850
14 880
15 910
16 940
17 970
18 1000


Patch history[]

V1.0.0.153:

  • Damage increased to 490-1000 from 445-870.

V1.0.0.129:

  • Now improved in the Defense tree instead of Offense.
  • Improved Smite no longer reduces cooldown but the gold gained on cast is increased to 10 from 5.
  • Cooldown reduced to 70 seconds from 75 seconds.

V1.0.0.125:

  • Fixed a bug where you could Smite Baron Baron from behind his den.

V1.0.0.111:

V1.0.0.97:

  • Now removes stealth when used.

V1.0.0.94(b)

  • Damage per level reduced to 25 from 35.

V0.8.21.110:

  • Damage reduced to 420 + 35 × level from 575 + 25 × level (1050 total down from 1060).

June 26, 2009 Patch:

  • Plentiful Bounty (mastery) – Increases the gold granted by Smite by 5, and reduces the cooldown by 5 seconds.

June 12, 2009 Patch:

  • Fixed a bug with Consume Consume, Smite, and other spells that would make them not castable for periods of time where they looked like they were castable.

April 25, 2009 Patch:

  • Damage changed from 600 to 575 + 25 × level.

Alpha Week 6:

  • Cooldown increased to 90 seconds from 75 seconds.
  • Damage is now reduced by the target's magic resistance.

Alpha Week 4:

  • Plentiful Bounty mastery bonus gold from Smite decreased to 5 from 10.