Patch icon July 10, 2009 Patch
Anivia OriginalSkin

Rammus OriginalSkin
Anivia, the Cryophoenix & Rammus, the Armordillo

Release date (US) July 10, 2009
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June 26, 2009 Patch v0.8.21.110


  • Revamped Front End. Check out the new layout and User Interface!!
  • Account Creation is now handled through our website. You can register your Beta account at
  • New Summoner Rune System.
  • For these new features all mastery points are being reset. And all Summoner Experience is being reset but you will maintain your current Summoner level.

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Anivia Anivia, The Cryophoenix

  • Flash Frost Flash Frost: Anivia calls forth a piercing lance of ice that flies towards her target, damaging and slowing anyone in its path. After a long flight the shard will explode, damaging and stunning enemies in a small area. Anivia may prematurely explode the missile if she chooses.
  • Crystallize.png Crystallize: Anivia summons a wall of ice that blocks all movement.
  • Frostbite.png Frostbite: Anivia blasts her target with a freezing wind. This spell does double damage to anyone affected by an ice effect.
  • Glacial Storm Glacial Storm (Ultimate): Anivia creates a swirling vortex of ice and hail, damaging enemies in a large area and slowing their movement and attack speed. This spell is a toggle ability.
  • Rebirth.png Rebirth (Innate): When taking fatal damage, Anivia will revert into an egg from which she will be gloriously reborn.

Rammus Rammus, The Armordillo

  • Powerball.png Powerball: Rammus rolls into a ball accelerating towards his foes. Upon impact, he deals magic damage to nearby foes, knocking them back and slowing them.
  • DefensiveBallCurl.png Defensive Ball Curl: For a short duration, Rammus goes into a defensive stance resulting in massively increased armor and reflective damage to attackers.
  • PuncturingTaunt.png Puncturing Taunt: Because his foes are often in the habit of running away, Rammus has developed the means with which to force them to attack him for a short duration, and reduces their armor for the duration.
  • Tremors.png Tremors (Ultimate): The Earth shatters beneath Rammus dealing damage per second to nearby units and structures
  • SpikedShell.png Spiked Shell (Innate): Rammus converts 25% of his armor into damage.

Annie Annie

  • Attack speed reduced to be in line with other casters.
  • SummonTibbers.png Infernal Guardian: damage reduced to 200/325/450 from 250/375/500.

20px Cho'Gath

Jax Jax

  • LeapStrike.png Leap Strike: no longer causes double hits.
  • RelentlessAssault.png Relentless Assault: fixed a bug with this skill interacting with Neutral Minions.
  • Empower.png Empower: now grows its damage on a per level basis instead of cleave percent.

Karthus Karthus

  • Requiem.png Fallen One: damage increased to 250/400/550 from 200/350/550.

Kayle Kayle

Master Yi Master Yi

  • AlphaStrike.png Alpha Strike, once again, moves you to the target's location after the effect ends.

Nunu Nunu

  • Consume.png Consume: heal amount increased to 100/175/250/325/400 from 50/100/175/275/400.
  • Visionary.png Visionary: buff now has no duration (lasts indefinitely).

Singed Singed

Sivir Sivir

  • Ricochet.png Ricochet: fixed the number of bounces.
  • BoomerangBlade.png Spiral Blade: ability power ratio increased to 0.75 from 0.5 (each way).

Soraka Soraka

Teemo Teemo

  • 种蘑菇.png Bantam Trap: no longer limited to 15 (now each mushroom has a 10 minute duration).

Tryndamere Tryndamere

  • Spinning Slash Spinning Slash: damage modified to 90/150/210/270/330 from 75/140/205/270/335.
  • Bloodlust.png Bloodlust:
    • Heal increased to 65 a stack from 50 a stack.
    • Ability power ratio increased to 0.2 from 0.15.
    • Cooldown reduced to 30 from 35 sec.

Warwick Warwick



  • Flash.png Flash: cooldown increased to 300 from 270.
  • Fortify.png Fortify:
    • Cooldown increased to 330 from 300 sec.
    • Duration increased to 7 from 6 sec.
  • Ghost.png Ghost: duration reduced to 15 from 30 sec.
  • Harden Skin Harden Skin: now calculated pre-armor.
  • Nimbleness Nimbleness: fixed a missing buff.
  • Promote.png Promote: base health of the rider reduced to 400 from 600.
  • Teleport.png Teleport: now has a golden teleport particle.


  • New Brush on Map Summoner’s Rift!!:
    • Brush has been strategically placed all over the map. This Brush blocks line of sight and when you stand in the brush all enemy champions outside the brush will be unable to see you.
    • There is currently no Brush on the Winter Map.
  • Revamped Monster System:
    • Two camps on each side of the river now provide game altering sigil buffs! These buffs are of incredible power and last for two minutes. However, if you are slain while you have one, your killer will steal it from your corpse!
    • 20px Ancient Golem provides a sigil that provides 2% mana regen a second and maximum cooldown reduction.
    • 20px Lizard Elder provides a sigil that gives a 4 second slow and a level-scaled DoT on hit.
    • Both camps had respawn times increased.
    • Sigil mobs scale according to the level of players in the game.
  • 20px Dragon:
    • Now scales per player level and gives 100 global gold and 400 global exp to the team that kills him.
    • Respawn time increased by 60 seconds.
  • Non-sigil forest camps have respawn time decreased by 20 seconds.
  • Non-sigil camps give 30% more exp and 30% less gold than previously.
  • Baron Nashor Baron Nashor: magic resistance decreased by 10.
  • New Nunu Nunu Bot.
  • AoE Particles now have Team Colors to help differentiate them. Green for Ally Particle, Red for Enemy Particle.
    • Affected Abilities: Absolute Zero, Crowstorm, Defile, Mega Adhesive, Tormented Soil, Wall of Pain.
  • New /joke, /laugh, and /taunt sounds for some champions.
  • Headquarters:
    • Health reduced to 6000 from 8000.
    • Health Regeneration added 20/sec.
  • Inhibitors:
    • Health reduced to 5000 from 6000.
    • Added Health Regeneration 15/sec.
    • Death Times increased to 30/30/30/35/35/38/38/41/41/46/53/60/67/67/74/74/80/80 from 22/22/22/27/27/32/32/39/39/46/53/60/67/67/72/72/77/77.
  • Movement Speed now has diminishing returns.
  • Updated Recommended Items for all champions.
  • Adjusted and Normalized spell cast animations for all champions.
  • Fixed a Bug with Monster Leashing.
  • The tildar key (~) when held down will now only select champions.
  • Load bars should be a little smoother during loading.
  • Direction based missiles now follow terrain.
  • Fixed a bug in the Loadscreen were when not connected the player name would not be centered correctly before connection.
  • Fixed several client crash bugs.
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