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Ignite
Ignite.png
Ignite
Information
Effects Ignites an enemy champion, dealing (50 + 20  × level) true damage over time to a single target and reduces the health regeneration and the healing effects received by 50%.
Cooldown 210
Cast range 600
Breaks stealth? Yes
Level 7
Related mastery Summoner's Wrath Summoner's Wrath
Mastery effect While your Ignite spell is on cooldown, your champion gains 5 Ability Power and 5 Attack Damage.
Example
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Ignite is a targeted summoner spell. It deals a good amount of true damage over 5 seconds, and reduces healing and regeneration effects by 50%.

Strategy 编辑

Ignite is a common spell which is powerful in duels as it gives you an extra damage spell that scales with levels. It is often used to get first blood and to counter champions with a good amount of self heal like Vladimir Vladimir and Warwick Warwick.

Notes 编辑

  • This spell's damage can be increased through spells that increase damage from all sources such as Diplomatic Immunity Diplomatic Immunity, Torment.png Torment, and Cutthroat.png Cutthroat.
  • Cleanse.png Cleanse removes the damage over time component of Ignite.png Ignite, but not the healing reduction.
  • The healing debuff from Ignite does not stack with other abilities that apply a healing debuff, such as Miss Fortune 厄运小姐ImpureShots.png Impure Shots.
  • Using 2 Ignite.png Ignites on a single enemy champion will not stack. Instead they will refresh.
  • Casting ignite does not interupt channeling spells, such as Malzahars ultimate.

Trivia 编辑

  • The icon for Ignite.png Ignite shows a great resemblance to Annie 安妮Pyromania.png Pyromania since they are both icons of a hand holding a flame.

Table of damage increase 编辑

Level Total True Damage Damage per second
1 70 14
2 90 18
3 110 22
4 130 26
5 150 30
6 170 34
7 190 38
8 210 42
9 230 46
10 250 50
11 270 54
12 290 58
13 310 62
14 330 66
15 350 70
16 370 74
17 390 78
18 410 82

Patch History 编辑

V1.0.0.152:

  • Cooldown increased to 210 seconds from 180.

V1.0.0.151:

  • Now only usable on enemy champions.

V1.0.0.142:

  • No longer usable on minions (still usable on jungle monsters).

V1.0.0.139:

  • Now removes stealth when used.

V1.0.0.129

  • The damage over time can now be removed by Cleanse.png Cleanse.

V1.0.0.126

  • Fixed a bug where Ignite.png Ignite's visual effect would sometimes persist far beyond the actual duration.

V1.0.0.97:

  • Now removes stealth when used.
  • Fixed a bug where Ignite.png Ignite could be cast while in stasis from Item.png Zhonya's Ring.

V1.0.0.96:

  • Damage per level reduced to 20 from 25.
  • Can no longer be removed by Cleanse.png Cleanse.

V1.0.0.94:

  • Fixed a bug with Ignite.png ignite's tooltip cooldown value that made it seem shorter than it actually is.

V1.0.0.72:

V1.0.0.70:

  • Now also reduces the target’s healing and regeneration by 50%.

V1.0.0.52:

  • Fixed an issue that prevented Ignite.png Ignite from being cast while silenced.

V0.9.25.34:

  • Range increased to 600 from 550.

V0.9.25.24: Added

  • Deals 50 damage plus 25 damage per level over 5 seconds. This damage is not lowered by armor or magic resistance.
  • Burning Embers (mastery): While your Ignite.png Ignite spell is on cooldown, your champion has an additional 10 ability power.
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