April 25, 2009 Patch | ||
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Release date (US) | April 25, 2009 | |
Related links | ||
Patch chronology | ||
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April 18, 2009 Patch | May 1, 2009 Patch |
League of Legends[]
英雄[]
- Fixed particle bug.
- Made cone reticle match closer to the way the arrows spread.
:
- Ability renamed to from Accumulate Wealth.
- Bonus gold reduced to +1/2/4/6/9 from +2/4/6/8/10.
- Added the toggle spell glow.
:
- : damage to minions increased to 135 from 120 per bounce.
- : damage type changed to make it work like other abilities of its type.
- : duration modified to 1/1.75/2.5/3.25/4 from 2/2.5/3/3.5/4.
- Duration reduced to 2/4/6/8/10 from 4/6/8/10/12.
- Made Black Shield instant cast.
:
- : slow modified to 30/42/54/66/78% from 20/35/50/65/80%.
- : damage per tick reduced to 7/14/21/28/35 from 10/18/26/34/42.
- : the trap is now magic immune.
- Fixed an issue with which caused unnecessary lag time when casting the spell.
- : Fixed a bug which caused it to do 20% of Warwick's damage instead of 33%.
- Made instant cast.
- Duration changed to 45/45/45 from 30/60/90.
- Cooldown changed to 160/140/120 from 180/150/120.
- Healing mechanic changed to set amount restoring 500/750/1000 Health from % based.
- Ability power ratio increased to 3 from 0.2.
- Made Chronoshift instant cast.
:
Summoner Spells[]
- Clairvoyance: duration of sight ward reduced to 6 minutes from 8 minutes.
- Exhaust: Reduced cast range reduced to 550 from 650.
- Rally:
- Made the rally banner invulnerable / untargetable.
- Duration reduced to 20 from 30.
- Range reduced to 700 from 1200.
- Health regen per second reduced to 3% from 4%.
- Smite: Changed damage to 575 + 25 x your level from 600.
物品[]
- : health bonus reduced to 350 from 500.
- : cost increased to 35 from 30.
- : cost increased to 250 from 200.
- Cost increased to 450 from 400.
- Health regeneration reduced to 4 from 4.4 per second.
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- Mana Burn reduced to 35 from 45.
- Cost increased to 600 from 500.
:
- Duration of Elixirs reduced to 4 from 5 minutes.
Miscellaneous[]
- Misc Tooltip fixes.
- Updated the following champion’s recommended items:
- Death bounties give slightly more gold for killing high kill streak players, and slightly less for death streak players than previously.
- Super Minion:
- Armor reduced to 40 from 50.
- Critical Strike chance reduced to 0 from 10.
- Health reduced to 2500 from 4000.
- Damage increased to 250 from 150.
- Turrets: attack particle speed increased to 1200 from 914.
- Neutral Minion attack speeds decreased.
- Health / Mana no longer gives you additional Health / Mana Regeneration, however, we have compensated for this change in such a way that you will retain the same regen values so long as you do not purchase additional Health / Mana items.
- Marked items that had Unique effects as UNIQUE.
Bug Fixes[]
- Fixed neutral monster camps having their minimap icon disappear when an enemy in the fog of war kills it.
- Fixed issue with characters sometimes deforming and "turning 2d" when casting spells.
- Fixed errors with Slow.
- Removed from the .
- Remove misc particle from .
Gameplay[]
- Changed the math for bonus gold/penalties for killing champion on kill/death streaks. Resulted in increased gold for killing players with high streaks, and decreased the penalty.
- Doubled Base gold gained for killing a champion.
HUD[]
- Holding down spacebar will now lock your camera to your hero until you release it.
Additional Notes[]
- Fixed some server side crashes.
Upcoming |
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"Transmogulate!" 本文是英文页面 April 25, 2009 Patch 的翻译,最后翻译时间:2012-12-05 ,点击这里可以查看翻译后英文页面的改动。 |