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== Normal absorption shields == <!-- {{Outdated if new champion|Nami}} --> === Items === * {{ile|Locket of the Iron Solari|Unique Active: Shield yourself and nearby allied champions for 5 seconds, absorbing up to 50 (+10 per level) damage. 60 second cooldown.|+35 armor, +425 health. Unique aura: Nearby allied champions gain +10 health regeneration.|2000}} * {{ile|Seraph's Embrace|Unique Active: Mana Shield: Drains 25% of your current mana to shield yourself for an equal amount for 3 seconds (120 second cooldown).|+1000 mana, +60 ability power, +10 mana regen per 5 seconds. Unique Passive - Insight: Gain ability power equal to 3% of your maximum mana.|2800}} === Champion abilities === '''Note:''' Only the shield effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them. * {{cai|Mana Barrier|Blitzcrank}} creates a shield to protect him for damage equal to 50% of his current mana for up to 10 seconds. This happens when his health falls below 20% and has a cooldown of 1 minute after it activates for it to be available again. * {{cai|Pale Cascade|Diana}} shields herself from up to {{ap|55|80|105|130|155}} {{as|(+40% AP)}} damage. If all three spheres are triggered, the shield is refreshed. * {{cai|Agony's Embrace|Evelynn}} shields herself from up to {{ap|150|225|300}} per enemy champion that is hit and lasts up to 6 seconds. * {{cai|Eye Of The Storm|Janna}} shields her target from up to {{ap|80|120|160|200|240}} {{as|(+90% AP)}} damage for up to 5 seconds. * {{cai|Golden Aegis|Jarvan IV}} shields himself from up to {{ap|50|90|130|170|210}} damage plus {{ap|20|25|30|35|40}} damage per nearby enemy champion for up to 2 seconds. * {{cai|Soul Shield|Karma}} summons a protective shield on an ally or herself that absorbs {{ap|80|120|160|200|240|280}} {{as|(+80% AP)}} damage for up to 5 seconds. * {{cai|Safeguard|Lee Sin}} rushes him towards a target ally unit, shielding them both from {{ap|40|80|120|160|200}} {{as|(+80% AP)}} damage for the next 5 seconds. * {{cai|Help, Pix!|Lulu}} summons Pix and a Shield that absorbs {{ap|60|105|150|195|240}} {{as|(+60% AP)}} for 6 seconds to targeted ally champion. * {{cai|Prismatic Barrier|Lux}} throws her wand to a target location and back protecting herself and any champions it touches them from {{ap|80|105|130|155|180}} {{as|(+35% AP)}} damage for up to 3 seconds. The shield refreshes if the champion is touched again by the wand. * {{cai|Granite Shield|Malphite}} passively shields him with a layer of rock which absorbs damage equal to 10% of his maximum health. If Malphite has not been hit for 10 seconds, this effect recharges. * {{cai|Iron Man|Mordekaiser}} passively gives him a temporary shield equal to 35% of the damage dealt from his abilities, absorbing incoming damage. Shield strength is capped at 90{{plus}}(30{{times}}level) and shield generation is half effective against minions and monster. Shield decays at 3% per second. * {{cai|Titan's Wrath|Nautilus}} shields himself from {{ap|100|150|200|250|300}} {{as|(+10% of bonus health)}} damage for up to 10 seconds. * {{cai|Command: Protect|Orianna}} commands her ball to fly to and attach onto an allied champion shielding it from {{ap|80|120|160|200|240}} {{as|(+40% AP)}} damage when it arrives for up to 4 seconds. * {{cai|Valor|Riven}} dashes her towards the cursor and grants her a shield protecting her from {{ap|60|90|120|150|180}} {{as|(+100% bonus AD)}} damage for up to 2.5 seconds. * {{cai|Scrap Shield|Rumble}} creates a shield protecting from {{ap|50|80|110|140|170}} {{as|(+40% AP)}} damage for up to 2 seconds. If he has 50 or more heat when casting it, the shield is 25% stronger. * {{cai|Feint|Shen}} protects him from {{ap|70|115|160|205|250}} {{as|(+60% AP)}} for up to 3 seconds. * {{cai|Stand United|Shen}} places a shield on an allied champion that will protect them from {{ap|250|550|850}} {{as|(+150% AP)}} for up to 5 seconds. * {{cai|Death's Caress|Sion}} surrounds himself with a shield which absorbs {{ap|100|150|200|250|300}} {{as|(+90% AP)}} damage for up to 10 seconds. You can deactivate it after 4 seconds or it will destroy by itself after 10 seconds if not destroyed before hand. It deals damage when deactivated. * {{cai|Crystalline Exoskeleton|Skarner}} shields himself from {{ap|70|115|160|205|250}} {{as|(+60% AP)}} damage for up to 6 seconds. * {{cai|Turtle Stance|Udyr}} upon activation it gives himself a shield that will protect him from {{ap|60|95|130|165|200}} {{as|(+50% AP)}} for up to 5 seconds. * {{cai|Terror Capacitor|Urgot}} gives him a shield that absorbs {{ap|80|130|180|230|280}} {{as|(+80% AP)}} damage for 7 seconds. * {{cai|Power Transfer|Viktor}} gives him a shield equal to 40% of the damage done ({{ap|32|50|68|86|104}} {{as|(+26% AP)}}.
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