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Xayah
技能[]
Xayah has ability interactions with
.
- Notes
- Feathers will stop upon being intercepted by projectile-blocking effects.
- All her Feathers will be destoyed when Xayah dies, and while she is dead, missiles that are still in flight will not spawn new ones, either.
- Clean Cuts will not trigger when attacking structures, but the duration of the empowered attacks refresh upon starting the attack windup against them.
- Notes
- Xayah is unable to declare basic attacks for a set duration during the cast time of Double Daggers. The lock out duration is reduced by 「 0.007 seconds per every 1% bonus attack speed 」「 1 second per every 140% bonus attack speed 」.
- The Feathers will stop upon being intercepted by projectile-blocking effects.
- As the feathers are forming, they will deal damage in a small area around Xayah's before firing.
- Spell shield will only block a single instance of damage.
- Double Daggers will cast from wherever Xayah is at the end of the cast time.
- Notes
- The lesser bolts count as additional sources of single target physical damage, and will apply bonus stacks of and .
- The lesser bolts from will also deal 20% increased damage, which is represented with additional lesser bolts. The damage dealt by Deadly Plumage's bolts is 20% of the fired bolt from , not of the initial basic attack.
- Deadly Plumage affects structures.
- The lesser bolts deal 20% of the triggering basic attack's damage, not based on her attack damage. Thus, if the basic attack is a critical strike, the lesser bolt will also deal increased damage.
- Notes
- Feathers that are 'in flight' will be called to Xayah too, but only once they've landed normally first.
- Spell shield will only block a single instance of damage.
- This ability cannot be ranked at Level 1.
- The damage dealt by Bladecaller follows a diminishing returns formula not mentioned in the ability's description, successively reducing extra damage from feathers beyond the first.
- This formula is:
- For feathers <=19: Damage of one feather × (n − 0.05 × (n − 1) / 2 × n) where n stands for the number of feathers hit.
- For feathers >=20: Damage of one feather × (19 − 0.05 × (19 − 1) / 2 × 19 + 0.1 × (n − 19)) where n stands for the number of feathers hit.
- For example, at rank 1 Bladecaller deals 55 − 574.75(基于feathers hit).
- This formula is:
- Bladecaller cannot be cast without a Feather on the ground.
參考資料[]
英雄一览