英雄联盟维基
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傳說[ | ]

Ahri Render

跟其他遊蕩在艾歐尼亞南部叢林中的狐狸不同,阿璃總覺得她跟魔法世界有一種說不清道不明的聯繫,一種不完整的聯繫。在內心深處,她覺得她難以適應這具生而擁有的肉體,夢想有一天可以變成人類。這個夢想看起來遙不可及,直到有一天人類戰場上發生的事情改變了她。那是一副慘烈的景象,戰場上橫七豎八地躺着或重傷或死去的士兵。她被其中一人吸引了:一個身穿長袍的男人,他的生命正在極速地流逝,身邊縈繞着一個漸漸衰滅的魔法盾。阿璃走近了他並感到自己內心身處的一些東西被激發了,以某種她難以理解的方式向這個男人展開。他生命的精魄通過無形的魔法紐帶,灌入到了阿璃體內。這種感覺令人陶醉而又不可抗拒。當這種醉人的感覺漸漸消退後,阿璃驚喜地發現她已經非同往日。她那順美潔白的皮毛已經消減,她的體形高挑自然,看起來就像倒在她身周的人類一樣。

不過,即便她已成人形,她也知道這次幻化並不完整。作為一隻機敏的生物,她很快就適應了人類社會的風俗禮儀,並以她不可多得的天生麗質去吸引心無戒備的男人。當他們拜倒在她的魅惑誘術之下的時候,阿璃就可以吞噬他們的精魄,把自己的夢想建立在別人的欲望之上。但她越是這樣做,那種古怪的悔恨感就越是難以遏制。她開始有了她在作為一隻狐狸時從沒有過的自我約束。她意識到她不能克服她日益增長的道德感。在尋求解決之道的時候,阿璃發現了戰爭學院符文大陸上天才法師的雲集之地。他們答應幫助她在不作惡的情況下變成真正的人類,只要阿璃為英雄聯盟效力。

「慈悲是人類的奢侈之舉,但也是責任所在。」
阿璃
Separator


台詞[ | ]

Champion selection
Attacking
  • 播放 "Play time's over."
  • 播放 "他們現在是我的了."
  • 播放 "大發慈悲?太遲了."
  • 播放 "我們去找點真正的樂子."
  • 播放 "沒有人能阻擋我的道路."
  • 播放 "They've exhausted their use."
Movement
  • 播放 "Shall we?"我們應該嗎?
  • 播放 "Indulge me."放縱我
  • 播放 "How tempting."多麼誘人
  • 播放 "Don't hold back."別忍住
  • 播放 "Tell me a secret."告訴我一個秘密
  • 播放 "Don't you trust me?"你不相信我嗎?
  • 播放 "I know what they desire."我知道他們想要什麼
Taunt
  • 播放 "Should I make your pulse rise? Or...STOP! (giggles)"
                            我應該讓你的心跳加速?    或者...停下! (笑聲)
Joke

Ahri plays with her orb like it's a basket ball using her tails.

  • 播放 "If you'd like to play with me, you'd better be sure you know the game." 如果你想和我玩,你最好確定你知道這場遊戲
  • 播放 "Come try your luck, if you think you're in my league. (giggles)" 來試試你的運氣,如果你認為你和我是同一陣線的
Laugh

Development[ | ]

Ahri was designed by Ezreal.

Special Champion Sneak Peek[ | ]

Announcement made in the Sneak Peek by Average Gatsby[1]:

Summoners!

Occasionally we debut future champions a bit ahead of time because we’re super excited about them and we just can’t contain ourselves!

Let us introduce you to our take on the Asian legend of The Nine Tails Fox:

Ahri OriginalSkin old

Ahri, the Nine-Tailed Fox

We think her combination of strength, beauty, power and grace will yield a fun and amazing champion to play! While she is very early in development, here’s a little sneak peak at what she’ll be able to do:

Based on the story of a fox who wanted nothing more than to become human, this champion will be a ranged caster who utilizes her Fox Bead to decimate her opponents on the battlefield. She’s going to be extremely agile and versatile, using her nine tails to maneuver in and out of combat with style and grace. She will also make use of her Fox Fire, where she will summon balls of fire which will seek out and destroy nearby enemies.

She’s very early in development, so as always her abilities and artwork are subject to change, but we hope you’re as excited about her as we are!

Mechanics Preview[ | ]

Announcement made in the mechanics preview by Morello:[2]

Greetings Summoners!

Back in the end of September, we announced The Nine Tails Fox much to the excitement of our community. Well the time has finally come and after much anticipation, we wanted to reveal the gameplay style for Ahri, the Nine-Tailed Fox.

Ahri's gameplay style revolves around mobility and managing position to aim her spells. When played properly, Ahri darts around teamfights, picking off wounded stragglers and harrying soft enemies.

This is largely accomplished through her ultimate, which allows her to dash multiple times before going on cooldown. Ahri can either use all three quickly to chase, burst, or escape, or she can spread out their uses to keep enemies guessing and juke around the battlefield. Combining this with her high magic damage and her Seduction ability to lock enemies down, she can strike from unexpected angles or bait enemies into over-committing to disadvantageous situations.

Ahri's major gameplay decisions are based on her assessment of risk/reward. Her burst is high, but must be in short range to maximize it. This creates a dynamic that requires her to endanger herself to reach full potential. Play it safe and have more light damage, or commit and go for the kill? Use your dash for damage, or save it for escape? The choices are constant with these opposed strengths and weaknesses.

Her kit is really designed to appeal towards opportunistic players who prefer characters with a lot of action, and especially players that like to lull enemies into overconfidence, only to capitalize and punish them. Ahri's dangerous, seductive nature is something we're happy to deliver for players who like to toy with their enemies before destroying them.

Foxfire Ahri[ | ]

Announcement made by NeeksNaman:[3]

This blazing-hot new take on Ahri, the Nine-Tailed Fox, will definitely turn up the heat. Featuring fiery ambient effects on her tails along with some sizzling new spell effects on Foxfire and Spirit Rush, Foxfire Ahri is sure to leave you sweating.

歷史補丁[ | ]

V1.0.0.142:

  • Essence Theft Essence Theft
    • No longer occasionally allow Ahri to spell vamp off more than one spell.
  • Spirit Rush Spirit Rush
    • Damage now matches the tooltip.

V1.0.0.140b:

  • Fox-Fire Fox-Fire
    • Damage reduced at later ranks to 40/65/90/115/140 from 40/70/100/130/160.
    • Ability power ratio increased to 0.4 from 0.375.
  • Spirit Rush Spirit Rush
    • Damage reduced to 85/125/165 from 100/140/180.
    • Ability power ratio increased to 0.35 from 0.3.

V1.0.0.134:

  • Spirit Rush Spirit Rush:
    • The allied HUD indicator will now remain green until all 3 spell casts are used.
    • Cooldown between casts increased to 1 second from 0.75.
    • Cooldown increased to 110/95/80 seconds from 90/80/70.

V1.0.0.132:

December 21, 2011 Hotfix:

V1.0.0.131: Added December 14th

  • Soul Eater Soul Eater (Innate)
    • Ahri gains a charge of Soul Eater whenever one of her spells hits an enemy (max: 3 charges per spell). Upon reaching 9 charges, Ahri's next spell will have bonus Spell Vamp.
  • Orb of Deception Orb of Deception (Q)
    • Ahri throws out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.
  • Fox-Fire Fox-Fire (W)
    • Ahri releases three fox-fires, which after a short delay lock on and attack nearby enemies.
  • Charm Charm (E)
    • Ahri blows a kiss that damages and charms an enemy it encounters, causing them to walk harmlessly towards her.
  • Spirit Rush Spirit Rush (Ultimate)
    • Ahri dashes forward and fires essence bolts, damaging 3 nearby champions. Spirit Rush can be cast up to three times before going on cooldown.

參考資料[ | ]

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