This item was inspired by the Iron Solari Conclave, a fan-made forum group that was named after Leona and is supported by Michael 'IronStylus' Maurino. Numerous other groups, led by various Riot staff members, were also formed and "warred" with the Iron Solari, but the Iron Solari were arguably the most successful.
A reworked version of this item once existed on the PBE for testing to be potentially shipped to V8.6. The active was changed to deploy a small field on the target area that granted damage reduction to all allied champions within[1]. This was later scrapped and reverted[2].
Locket of the Iron Solari becomes gold efficient whenever the active provides a minimum of 195 health as a shield. (Not factoring in the percent bonus health bonus for the shield, this can be achieved with 2 nearby allies at level 3 or by the user alone at level 9).
Circlet of the Iron Solari becomes gold efficient whenever the active provides a minimum of 169 health as a shield. (Not factoring in the percent bonus health bonus for the shield, this can be achieved with 2 nearby allies at level 3 or by the user alone at level 8).
New Unique Active - Devotion: Grant nearby allies a 250 − 420 (based on target's level)shield that decays over 2.5 seconds (90 second cooldown). This effect is reduced by 75% if the target has been affected by another Locket of the Iron Solari in the last 20 seconds.
Unique Passive - Consecrate: Grant nearby allied champions 5 bonus armor and 5 bonus magic resistance.
Mythic Passive: Empowers your other Legendary items to increase Consecrate'sbonus resistances by 2.
Can now only be obtained if Ornn forges the item (for himself or for another ally).
V8.7
Cooldown increased to 120 seconds from 90.
Base shield strength reduced to 45 − 300 (based on highest level between target and caster) from 60 − 434 (based on highest level between target and caster).
Bonus health ratio changed to 20% of caster's bonus health at all level from 2% − 36% (based on level).
Lockout time after being affected by another Locket of the Iron Solari increased to 20 seconds from 8.
Lockout shield strength after being affected by another Locket of the Iron Solari reduced to 25% from 50%.
Bug Fix: Fixed a bug where Circlet of the Iron Solari would not grant shields to units affected by a recent cast of Locket or Circlet of the Iron Solari.