追猎者的刀锋是游戏《英雄联盟》中的一件装备,仅在召唤师峡谷可用。
"You belong in a museum!"
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合成所需
性价比[]
Gold Value
- 10% life steal = 375
- 40 on-hit damage = 1000
- 40 flat mana regeneration = 2400
Gold Efficiency
- 0% gold efficient when not in the jungle or river, but up to 240% gold efficient while in the jungle or river. It is also 137.5% against monsters, without its passives. is
Available Enchantments[]
图标[]
相似装备[]
Notes[]
- Although the game's tooltip validates this, Chilling Smite doesn't actually steal or transfer movement speed, rather the user is sped up by 20% of their own movement speed, and the target is slowed by 20% of their movement speed.
- Spell shield is special cased to prevent both from occurring.
版本更新[]
;V10.14
- V10.8
- New Effect: Healing provided by this item is increased by 50% when below 30% maximum health.
- Minion gold penalty threshold reduced to 40% from 50%.
- Penalty timer increased to 20 minutes from 14.
- V10.6
- New Effect: Now receives 50% reduced experience from minion if your gold from minion kills is greater than half your gold from monsters. This penalty is removed at 14 minutes.
- V10.3
- Large or epic monster bonus experience increased to 60 from 50.
- First large monster bonus experience reduced to 150 from 165.
- Minion farming penalty increased to 13 reduced gold from 10.
- Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on or .
- V9.23
- Removed: Killing large or epic monsters no longer grants 50 bonus experience for each level the monster is higher than you. Epic monsters still innately have catch-up experience.
- First camp bonus experience increased to 165 from 120.
- V9.10
- New Effect: Passive burn effect now applies on attacks from pets.
- V9.1
- New Effect: If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an enchantment on a or .
- V8.23
- Removed Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- V8.15
- Removed Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- New Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- New Effect: The Monster Hunter gold penalty also applies to Twisted Treeline.
- V8.14
- New Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- V8.10
- Removed: Basic attacks against monsters granting 15% bonus attack speed for 2 seconds.
- On-hit physical damage increased to 40 from 30.
- Removed: +225% base mana regeneration while in the jungle.
- New Effect: While in the jungle or river, regenerate 0 − 8 (based on missing mana) mana per second.
- New Effect: The first large monster killed grants +120 bonus experience.
- Now limited to (1 Jungle or Gold Income item) from (1 Jungle item).
- V7.22
- Tooth
- Damage over time increased to 80 from 30.
- Health restored over time remains 30.
- Nail
- Bonus damage increased to 30 from 25.
- New Effect: Now grants 15% bonus attack speed for 2 seconds.
- Special Bonus Experience
- Removed: Bonus experience from lesser and medium sized monsters.
- Bonus experience per level difference increased to 50 from 30.
- V7.13
- Base mana regeneration while in jungle increased to 225% from 180%.
- V6.22
- On-hit damage against monsters increased to 25 from 20.
- V6.9
- Bonus experience upon killing large monsters increased to 50 from 30.
- New Effect: +30 bonus experience on monster kill for each level higher the monster is than you.
- V6.1
- V5.22
- Reworked:
- New Recipe: + + 350 = 1050
- Grants +10% life steal versus monsters and +150% mana regeneration while in the Jungle.
- Grants Unique Passive - Tooth and Nail: Basic attacks versus monsters deal 20 bonus damage and damaging a monster through any means applies Health Drain, which deals 30 magic damage over 5 seconds while restoring as much as health. Killing large monsters grants 30 bonus experience.
- Grants Chilling Smite.
- Limitation: Limited to 1 Jungle item.
- V5.2
- V5.1
- New Effect: Now steals 20% of target's movement speed instead of slowing it by 50%.
- Gold on large monster kills increased to 30 from 20 .
- V4.21
- V4.20 - Added
- Recipe: + 350 = 750
- Unique: Upgrades Smite to Chilling Smite. Chilling Smite can be cast on enemy champions, dealing (20 + 8 × level) true damage and slowing their movement speed by 50% for 2 seconds.
- Unique Passive – Jungler: Deals 45 magic damage to monsters on hit over 2 seconds and gain 10 health regeneration and 5 mana regeneration per second in combat with monsters.
- Limited to 1 Jungle item.
- Can be enchanted with , , , or .
参考资料[]
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Mythic items
- Ornn's Mythic item upgrades
- Champion exclusive items
- Minion and Turret items
- Removed items
"Transmogulate!" 本文是英文页面 Stalker's Blade 的翻译,最后翻译时间:2020-10-31 ,点击这里可以查看翻译后英文页面的改动。 |