For nearly twenty years, Fiddlesticks has stood alone in the easternmost summoning chamber of the Institute of War. Only the burning emerald light of his unearthly gaze pierces the musty darkness of his dust-covered home. It is here that the Harbinger of Doom keeps a silent vigil. His is a cautionary tale of power run amok, taught to all summoners within the League. Decades ago, there existed a powerful rune mage from Zaun - Istvaan. At the end of the fifth Rune War, he became one of the League's first summoners. Too much a prisoner to the old ways of magic, Istvaan stepped further and further outside the rules of conduct in the League. In what was ultimately his last match, his reach finally exceeded his grasp. Sealing himself inside the easternmost summoning chamber, he began incanting the most forbidden of rituals - an extra-planar summoning.
What exactly happened inside that chamber remains unknown. No champion came to represent Zaun that day in Summoner's Rift. Only silence echoed back from repeated knocks on the chamber door. The first apprentice who entered was cut down immediately by an unearthly scythe. What few who followed and survived were driven mad by fear, mere husks of men gibbering about crows and death. Afraid of the evil even Istvaan could not control, the League sealed all exits to the chamber, hoping they could contain what they could not destroy. Years went by, but the wooden figure within never moved save to slay any foolish enough to enter. Seeing no recourse to reclaim the chamber, the Council instead devised a use for Fiddlesticks: executioner. While he comes to life and seemingly abides by the rules of summoning in the Fields of Justice, what he awaits inside his chamber is unknown. His unmoving face yields no clues, and his scythe stands ready to strike down any who stand before him.
"Those who say 'you have nothing to fear but fear itself' have not yet felt the crows."
Quotes[ | ]
Upon Selection
"Your bidding, master!"
Movement/Attacking
"To our end."
"Indeed!"
"The end is near!"
"Yes, my master."
"Are you afraid?"
"Fear me."
"I feel your fear..."
Taunt
"I think I'll let you suffer for a while..."
Joke
"I haven't got a brain, and soon... neither will you!"
Paranoia (Passive): Fiddlesticks' mere presence is enough to cause fear in his enemies, causing them to miss on their attacks. Enemies within his aura have a chance to miss on each attack. Works on enemy turrets and creep units.
Anniversary Celebration: It's a Surprise![ | ]
Summoners!
Some of you may be aware that today is a very special day. On a day just like this one, two years ago, a group of around 50 developers got together and launched a game that would grow into a phenomenon: League of Legends. That's right, summoners! League of Legends is two years old today! We've grown and improved by leaps and bounds since release, and with your participation we're hosting millions of epic battles on the Fields of Justice in countries all over the world.
And so today, to celebrate this milestone, we're throwing a party. And who better to help us get the drop on everyone than Surprise Party Fiddlesticks!
To commemorate two years of pitched battles on the Fields of Justice, we're pleased to bring you this festive take on your favorite Harbinger of Doom; a legendary skin for only 975 Riot Points! This startling new take on Fiddlesticks will feature:
New and sinister sound effects on all of Fiddlesticks' abilities.
A shocking new model featuring party hats and balloons.
Frighteningly festive spell effects.
Don't miss this chance to surprise your enemies with this shocking new look for Fiddlesticks! Head on over to the League of Legends store today! And happy birthday, summoners!
Dark Wind was bugged resulting in longer silence durations than intended. It now silences for 2 seconds per bounce which is a lower disable duration than the previous version.
Fixed an edge case bug that allowed it to continue after dying.
Damage reduced to 30/55/80/105/130 from 40/70/100/130/160 (still penetrates immunity). (This is a temporary fix, we intend to remove the immunity penetration and increase the damage soon).
Paranoia: miss chance modified to 10% at all levels from 5/10/15%.