- The movement speed buff is not lost if Vayne stops moving when near an enemy champion.
- Night Hunter's bonus movement speed persists for 2 seconds after Vayne loses sight of an enemy champion.
- Night Hunter interacts with movement speed modifiers.
- Condemn's displacement direction is determined at the end of the cast time.
- The spell indicator for this ability also displays the direction for the knock back relative to Vayne's position.
- Condemn's stun duration starts when Vayne's target collides with a wall (they can be immobilized for up to 2 seconds depending on displacement duration based on distance traveled).
- Condemn will not always interrupt enemy suppression on Vayne's allies (sometimes they remain affected even if the enemy champion responsible is displaced as far as outside ability range).
- Condemn interacts with artificial terrain ( , , , ).
- Vayne's animations and basic attack projectiles change slightly during Final Hour.
- Tumble's visual effects can be seen by enemies upon Vayne becoming invisible.