英雄联盟维基
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英雄信息 背景故事 游戏技巧 皮肤与轶事


传说[ | ]

Centuries ago, an ancient water-dwelling race built a hidden city beneath a mountain in the sea. Though these creatures had their enemies, the city was an impenetrable fortress, and, in the safety it provided, they grew complacent. Fizz, however, harbored a curious spirit that could not be satisfied living so cushioned a life. Unable to resist the allure of danger, Fizz had a habit of sneaking out of the city to look for trouble. In his many adventures he grew to be a powerful fighter with a sharp cleverness that let him skirt danger with ease. One day Fizz returned to find the city abandoned: his people had vanished, leaving Fizz without a clue to explain their disappearance. With nothing left in the city to keep him, Fizz salvaged an enchanted seastone trident from the ruins and set out alone.

Fizz wandered the ocean in search of his people for years, using the skills he'd learned during his adventures as a young boy to survive. Finally, Fizz discovered the port of Bilgewater. He was fascinated with the existence of life above the water and could not resist exploring the island. In his endless curiosity, Fizz inadvertently meddled in the affairs of the humans who lived there, and his presence did not go unnoticed. His mischief angered many residents who eventually sought to capture or kill him. Fizz found himself cornered, and he prepared to return to the sea despite the fondness he'd come to hold for Bilgewater. As he stood at the docks, a massive dragon-shark attacked the port. Fizz defeated the beast, using his resourcefulness and knowledge of the creature's weaknesses to his advantage. Having earned the gratitude and respect of the humans, Fizz decided to stay in Bilgewater. To further serve his new home, he joined the League of Legends.

Fizz makes even the saltiest sailors of Bilgewater look like drunken landlubbers in a fight. Good thing he's on our side.
Miss Fortune, the Bounty Hunter Miss Fortune, the Bounty Hunter
Separator


台词[ | ]

Upon Selection
"Let me at 'em!"
Attacking
"The tide turns."
"The mighty shark stalks his prey."
"Now we strike."
"To the briny deep."
"I'll show them a watery grave."
移动
"I'm ready."'
"Swimmingly."
"C'mon, let's go!"
"Wanna see a trick?"
"No fear!"
"One jump ahead of you."
"They won't catch me."
"In a splash."
"Land, ho!"
Taunt

Fizz falls asleep.

"You're boring."
"Not interested."
Joke

Fizz throws a fish into the air and eats it.

"Hmm, something's fishy."
"Fish, fish fish!"
Upon using Chum the Waters Chum the Waters
"Shark!"
"Lunch time!"
"Feeding time!"

Development[ | ]

Fizz was developed by FeralPony and Xypherous.

Champion Sneak Peek[ | ]

Announcement made by Average Gatsby:

File:Fizz Teaser-Final.jpg

Fizz's Teaser Image

If you're not a strong swimmer, you might want to take a moment before you dive in to meet this next champion! allow me to introduce Fizz, the Tidal Trickster. Just when you thought it was safe to go back in the water, there comes out an undersea champion with a penchant for mischief and an affinity for a few marine carnivores! Be on the lookout for fins.

Fizz Mechanics Preview[ | ]

Announcement made in the Mechanics Preview by Morello:

"Greeting, summoners!

At Riot, we like to provide a variety of champion styles, archetypes, and roles. Sometimes, we like to release a champion with an understood, defined role (such as Graves), while with others we try to shake up the traditional roles and offer a different way to impact the game. Fizz, the Tidal Trickster, is a perfect example of this. He splashes down somewhere in the melee assassin space, but in ways that change the role a bit -- especially compared to other assassins like Akali or Talon.

Fizz is able to pressure high-value targets like an assassin, but makes frequent use of evasive abilities and favors sustained damage over burst. This creates a different sort of hit-and-run gameplay style that allows this little amphibian to dance around the battlefield, using evasion to stay alive and keep the opponent guessing.

The primary way Fizz keeps enemies on their toes is with Playful/Trickster – a stance that has him pole vault on the end of his trident and become un-targetable. Fizz can activate the ability again to move off of the trident in any direction he chooses, dealing (literally) splash damage when he lands. In this way he can dodge big spells, dodge heavy damage in teamfights, and escape for another set of attacks shortly thereafter. Proper use of Playful/Trickster rewards good reflexes and situational awareness, since it has a powerful effect and short duration. Timing is everything.

Fizz also has something else up his sleeve that's sure to impress, and is slightly out-of-role for an assassin. He starts by tossing a seemingly-innocent fish that sticks to a target. Then, just when they think they're safe, it's shark time! That's right! A giant shark erupts from the ground and chomps down on the target and nearby friends. There's really nothing else to say about this – a giant shark eats them, and it's awesome.

It'd been awhile since we'd done a more whimsical character with a lighthearted theme, and Fizz fits the bill just right. Offering both a unique visual style and innovative gameplay to match, Fizz should really appeal to people who want to be -- both literally and figuratively -- slippery."

Celebrate Urf Day with Fisherman Fizz![ | ]

Fizz FishermanSkin

Fisherman Fizz

Announcement by NeeksNaman:

Summoners!

After another year spent defending all brackish, coastal estuaries on the Fields of Justice, Urf the Manatee has once again forged an epic partnership with a champion of the League! Today, Fizz, the Tidal Trickster will join forces with this celebrated sea cow to form the powerful duo of Fisherman Fizz. Simply Chum the Waters to call in an assist from Urf, the Manatee, and make your opponents wish they'd gone fishing!

历史补丁[ | ]

V1.0.0.140:

  • Fixed a bug where Playful/Trickster Playful/Trickster would prevent Fizz from casting spells for longer than intended.

V1.0.0.135:

  • Base damage increased to 56 from 54.
  • Armor per level increased to 3.4 from 3.1.
  • Chum the Waters Chum the Waters mana cost reduced to 100 from 150.

V1.0.0.132:

  • Chum the Waters Chum the Waters: implemented the following changes which were in Ahri patch changelog, but not actually moved into the patch:
    • Added a 3-2-1 timer like Time Bomb Time Bomb.
    • No longer hits nontargetable units like Vladimir Vladimir in Sanguine Pool Sanguine Pool.
    • Hitting an enemy who is immune to the Fish now causes the Fish to drop on the ground instead of fizzling.
    • Fixed a bug where it stopped working if Fizz died.
    • Using Quicksilver Sash Quicksilver Sash now drops the Fish on the ground instead of causing the shark to emerge immediately.

V1.0.0.131:

  • Base health regen per 5 reduced to 7 from 9.
  • Chum the Waters Chum the Waters
    • Fixed a bug where Chum the Waters Chum the Waters stopped working if Fizz died.
    • Hitting an enemy who is immune to the Fish now causes the Fish to drop on the ground instead of fizzling.
    • Using Quicksilver Sash Quicksilver Sash now drops the Fish on the ground instead of causing the shark to emerge immediately.
    • Added a 3-2-1 timer like Time Bomb Time Bomb.
    • No longer hits nontargetable units like Vladimir Vladimir in Sanguine Pool Sanguine Pool.
  • Urchin Strike Urchin Strike ability power ratio reduced to .6 from .7.
  • Seastone Trident Seastone Trident active base damage reduced to 10/15/20/25/30 from 10/20/30/40/50.

V1.0.0.130:

  • Urchin Strike Urchin Strike:
    • Targeting updated to hit targets slightly earlier.
    • Damaging component can no longer be dodged.

V1.0.0.129: Added

  • Urchin Strike Urchin Strike:
    • Fizz dashes through his target, dealing normal attack damage plus additional magic damage.
  • Seastone Trident Seastone Trident:
    • Passive: Fizz's attacks rend his target, applying a damage over time effect that strengthens if the opponent is low on life.
    • Active: Fizz's attacks are empowered, dealing additional magic damage and causing grievous wounds to his opponents.
  • Playful Playful:
    • Fizz hops onto his staff, becoming untargetable. He may then choose to slam the ground or hop off to another location
  • Chum the Waters Chum the Waters (Ultimate)
    • Fizz flings a fish that can bind itself onto enemy champions - After a brief delay, a Shark will emerge from the earth to eat the fish, dealing damage and knocking back all enemy champions.
  • Nimble Fighter Nimble Fighter (Innate)
    • Fizz's dexterity allows him to ignore unit collision and take less damage from basic attacks.
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