背景故事 [ ]
台词 [ ]
"Right between the eyes..."
"Take a good look. It's the last you're going to get!"
"No, really. Put that apple on your head!"
Development [ ]
1st Sherwood Forest Splash Art
Visual Upgrade – Ashe, the Frost Archer [ ]
Announcement made by NeeksNaman.
We've just rolled out a visual upgrade to one of your favorite champions: Ashe, the Frost Archer! This upgrade includes a full overhaul of Ashe's model, as well as a full complement of new emotes and animations. Additionally, you'll see some improved spell effects, particularly on her ultimate ability, Enchanted Crystal Arrow. We've even updated the splash art!
Here's a full list of new features coming in this visual upgrade for Ashe, the Frost Archer, and her existing skins:
An upgraded model.
New animations for Ashe's attacks, spells and emotes.
Improved spell effects, including an overhaul of her signature ability Enchanted Crystal Arrow. Updated splash art to reflect the new changes.
We've rolled out these updates to Ashe's classic look as well as all her skins, so be sure to check out the stylish new digs in her wardrobe before you head out onto the battlefield.
Previous abilities [ ]
Plentiful Bounty (Passive): Each time Ashe kills a unit, she gains some extra gold.
Patch history [ ]
Tooltips have been updated.
now displays the correct buff icon.
: now displays total gold retrieved by the skill in the tooltip. Adjusted
projectile speed to match the basic attack projectile speed. Fixed a bug where attack frame was slower than the basic attack.
Base health increased to 474 from 438
Base armor increased to 14.9 from 12.7
Mana per level increased to 35 from 27
: cooldown reduced to 16/13/10/7/4 from 20/16/12/8/4 : now grants vision while in flight.
Fixed a bug where was not draining mana properly.
Fixed a bug where would consume mana if Ashe canceled her autoattack early.
Slow duration reduced to 3 seconds at all ranks from 3/4/5.
Cooldown increased to 100/90/80 from 75 at all ranks. Added minimap range indicators for long range (non-global) spells such as .
Changed the general frost slow particle (ie: ) to significantly reduce frame lag.
Updated tooltips for Ashe.
will now display a buff showing how much extra crit chance Ashe has.
Range reduced to 1200 from 1300.
Damage reduced to 40/50/60/70/80 from 40/55/70/85/100.
Slow changed to 15/20/25/30/35% from 10/18/26/32/38%.
It no longer stacks with .
Bonus damage increased to 40/55/70/85/100 from 40/50/60/70/80.
Attack damage scaling reduced from 150% to 100%.
It now fires 7 missiles instead of 9.
renamed to :
Hawkshot retains the passive gold gain on kill and can now be activated to shoot an invulnerable, untargetable scouting hawk toward a target location. The hawk will reveal terrain as it travels, and grant vision of the end area for 5 seconds. :
Fixed a bug where it was slowing for too long at ranks 2 and 3.
Fixed a bug where it was stunning for more than the maximum stun duration.
Distance required to get a maximum duration stun increased.
Fixed a bug where
was slowing more than it should. Fixed a bug allowing and slow to stack.
Fixed a bug causing the hit sound on not to play.
Fixed a bug where
was slowing attack speed. Fixed a bug that allowed Ashe to hit the same target with multiple arrows from .
Fixed a bug where
could hit a target multiple times per cast if the target was immune to buffs. no longer reveals Ashe to enemies that cannot see her.
Damage reduced to 250/425/600 from 300/500/700.
Max stun duration reduced to 3.5 from 4.5.
Slow duration changed to 3.5/3.5/3.5 from 3/4/5.
New Ashe image on the Load screen.
Updated critical strike animations.
Damage increased to 40/50/60/70/80 from 15/30/45/60/75.
Fixed a bug where it was slowing by too much.
: slow increased to 15/20/25/30/35% from 10/17/24/31/38%.
: bonus gold reduced to 1/2/3/4/5 from 1/2/3/5/7. Skill shots are now more accurate (i.e. ).
Max stun duration reduced to 4.5 from 5 sec.
Now applies slow to the primary target (for when the stun duration is low).
Added a minimum stun duration of 1 second.
: gold gain reduced from 1/2/4/6/9 to 1/2/3/5/7. : damage reduced to 300/500/700 from 350/550/750.
June 26, 2009 Patch:
cone to be locked to Ashe. Fixed a bug where
targeting was erratic at close range. Abilities like will no longer damage spell shields.
May 1, 2009 Patch:
slow reduced to 10/17/24/31/38% from 10/18/26/34/42%.
April 25, 2009 Patch:
Fixed particle bug.
Made cone reticle match closer to the way the arrows spread.
Bonus gold reduced to +1/2/4/6/9 from +2/4/6/8/10.
Added the toggle spell glow. Updated Ashe's recommended items.
April 18, 2009 Patch:
Damage increased to 350/550/750 from 250/425/600. Updated Animations updated for to make it easier to use.
April 11, 2009 Patch:
Bonus gold from now shows above your character.
Alpha Week 7:
Damage reduced to 250/425/600 from 350/525/700.
Now stuns the hit target for up to 5 seconds, and deals half damage and slows nearby targets by 50% for 3/4/5 seconds.
cone distance reduced to 1300 from 1600. Fixed a bug where
was applying with an incorrect slow percentage, and was gaining extra damage from Ability Power. You can now cast spells which target the ground (like ) on the minimap.
Alpha Week 6:
Alpha Week 5:
now triggers a stun particle.
Alpha Week 4:
has been removed and replaced with .
grants 2/4/6/8/10 bonus gold whenever Ashe kills a unit.
now charges for a maximum of 5 instead of 3. cooldown increased to 75 from 65.
Alpha Week 2: Fixed tooltip typos for
Tooltips now accurately reflect the actual abilities. Increased projectile speed of basic attacks and
, and .
Mana cost reduced.
Slow effect increased damage per arrow increased, but reduced the maximum number of arrows that can hit a single target.
参考资料 [ ]