Bug Fix: On-hit skills with basic attacks no longer grants 2 stacks.
Base damage reduced to 30 − 180 (based on level) from 50 − 220 (based on level).
Bonus AD ratio reduced to 40% bonus AD from 50%.
AP ratio reduced to 25% AP from 30% AP.
Cooldown reduced to 25 − 20 (based on level) seconds from 50 − 25 (based on level).
Bug Fix: Ally hits will no longer count towards Electrocute if both allies have the Keystone equipped.
Bug Fix: Allies can no longer help you activate Electrocute if they're running it as well.
Domination Keystone rune.
Passive: Basic attacks and abilities generate stacks on enemy champions hit (up to one per action). If 3 stacks are received within a 3 second interval, the target takes 50 − 220 (based on level)(+ 50% bonus AD)(+ 30% AP) Adaptive damage.
Adaptive: Deals either physical or magic depending on which would deal the most damage.