Life steal is an offensive stat that converts a percentage of the physical damage dealt by a champion's auto attack (and the small number of abilites that proc on-hit effects as noted below) to health regained.

Life steal is calculated from the actual damage done to an enemy, after armor and all other forms of damage reduction. Almost all champions have 0% base life steal. It can be increased with items, runes, masteries, and some champion abilities.

Increasing life steal編輯



  • Bilgewater Cutlass item.png Bilgewater Cutlass: +15% life steal, +35 attack damage. Unique active: Target champion suffers 150 magic damage and is slowed by 50% for 3 seconds. 60 second cooldown. 1825 gold.
  • Executioner's Calling item.png Executioner's Calling: +18% life steal, +15% critical strike chance. Unique passive: On hit, target suffers 4 magic damage per second for 8 seconds, this debuff doesn't stack. Unique Active: Target champion suffers −50% healing effectiveness for 8 seconds. 20 second cooldown. 1350 gold.
  • Hextech Gunblade item.png Hextech Gunblade: +15% life steal, +70 ability power, +40 attack damage. Unique passive: +20% spell vamp. Unique active: Target champion suffers 300 magic damage and is slowed by 50% for 3 seconds. 60 second cooldown and 700 range. 3625 gold.
  • Spirit Visage item.png Spirit Visage increases regeneration from life steal.
  • Vampiric Scepter item.png Vampiric Scepter: +10% life steal. 450 gold.
  • Item.png Zeke's Herald: Unique aura: Nearby allied champions gain +20% attack speed, and +12% life steal. +250 health. Unique passive: 15% cooldown reduction. 2145 gold.


  • Doran's Blade item.png Doran's Blade: +3% life steal, +10 attack damage, +80 health. 475 gold.
  • Bloodthirster item.png The Bloodthirster: +12% life steal. Passive: Gain +1 attack damage and +0.2% life steal per kill (maximum +40 attack damage and +8% life steal). Half of the bonuses are lost upon death, +60 attack damage 3000 gold
  • Item.png Wriggle's Lantern: +12% life steal, +30 armor, +23 attack damage. Unique passive: On hit, 20% chance for target minion/monster to suffer 425 magic damage. Unique Active: Places a Sight Ward at target location. 3 minute cooldown. 1600 gold.


  • Item.png Prospector's Blade: +5% life steal, +20 attack damage. Unique passive: +200 health (does not stack with other Prospector items). 950 gold.
  • Sanguine Blade item.png Sanguine Blade: +15% life steal, +60 attack damage. Unique passive: On hit, you gain +5 attack damage and +1% life steal for 4 seconds (maximum 7 stacks). 2900 gold.

Twisted Treeline編輯

  • Blade of the Ruined King item.png Blade of the Ruined King: +10% life steal, +40 attack damage. Unique Passive: Your attacks deal 4% of the target's current health in magic damage and heals you for half the amount (120 max vs. minions). Unique Active: Drains target champion, dealing 150 physical damage plus 50% of your attack damage and healing you by the same amount. Additionally, you steal 30% of their movement speed for 2 seconds (1 minute cooldown). 2825 gold

Champion abilities編輯

Note: Only the life steal buff effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.



  • Quintessences of Vampirism grant 1.12% / 1.56% / 2% life steal.



除了特别提示,社区内容遵循CC-BY-SA 授权许可。