英雄信息 | 背景故事 | 游戏技巧 | 皮肤与轶事 |
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技能使用
- Don't be afraid to use minions as the spell has a low mana cost and cooldown. to last hit
- Chaining abilities in the right order is key to make optimal use of . For starters, begin with and use it every 2nd spell afterwards. Advanced combos rely on making use of to cooldown priority spells.
- Some example spell combos involve:
Overload (maximum damage over-time, 40% CDR team-fight damage combo)
-> (while is enroute) -> -> -> -> -> - -> -> -> (short, lane harassment burst combo)
- -> -> -> -> (while is enroute) -> -> (chasing combo, to make refresh as soon as possible, also used on people out of position)
- Casting before your other spells will allow a second cast soon, due to its relatively short cooldown and .
- If pursued, try to cast your spells on the run to use your champions with gap closers. as many times as possible on your pursuers. Prioritize melee
- Using on melee enemies will effectively remove them from the fight temporarily.
- abilities, so be aware of using it against enemies like or . does NOT interrupt channeling
- champion from attacking your allies within range; always take this into consideration when using it on champions such as or . will not stop a ranged
- Try to use minions or a minion near a champion to hit them near turrets. on groups of
- When encountering a single opponent, make sure you're sufficiently close for the to bounce off you.
- abilities make farming gold easy, in mid/late game. combined with other
- spell vamp can help to regain health. has a relatively short cooldown and its
- At 40% cooldown reduction, because of , 's combo is only limited by the player's casting speed. This makes smartcasting all of 's skills a good technique for veteran players.
物品使用[]
- Because items to go to lane, such as or and health or mana potions. doesn't synergize well with , he has the option of choosing other starting
- cooldown reduction, mana, and magic penetration to increase his damage. Any items that grant one of these stats, or a reasonable combination, is probably worth buying. relies on mainly
- Because items that offer mana and cooldown reduction, other teammates can get as he is not dependent on it late game. will eventually build
- An example of a good, versatile early game item build could be , , , / , , and .
- Because the magic damage from and scale very well with mana, relies heavily on mana for damage and usage of abilities. This makes mana items essential to his build.
- mana pool, and indirectly, his magic damage. is a viable upgrade, but should not be built out of immediately. When has a VERY deep mana pool later in the game, he can make full use of 's passive +3% max mana to ability power. is especially key, allowing to more freely use his spells while passively increasing his
- health and mana. It can be built into later. should invest in an early for
- Buying a defensive mana item like or offers surprisingly potent offensive boosts at the same time, solidifying in his innate tanky caster role.
- cooldown reduction items. provides a passive 10% cooldown reduction at max rank, so only needs 30% more cooldown reduction from other sources to reach the 40% cap, and his
Arcane Mastery reduces the cooldowns on his abilities even further.
- item for giving him mana and armor allowing to be a tanky mage with a decent amount of damage. Later, it can also be built into a . With two cooldown reduction masteries, 9/0/21 or 9/21/0, and
Overload can be all that needs for maximum cooldown reduction.
is a core - Because most cooldown reduction items don't synergize well with , the can be used with a and
Overload's passive to reach the maximum 40% cooldown reduction cap. Depending on what items intends to build for magic penetration, may be more useful than .
synergizes very well with - item for giving him mana and armor allowing to be a tanky mage with a decent amount of damage. Later, it can also be built into a . With two cooldown reduction masteries, 9/0/21 or 9/21/0, and
- Consider the impact on his damage before immediately upgrading mana items into their ability power and mana upgrades like and . Because his AP ratios are so low, it might be better to just get another mana item or get a little tankier. 's
- Because ability power scalings, magic penetration or magic resistance reduction is important. Although
Spell Flux reduces enemy magic resistance, items like will improve his late game damage output if enemies have built some magic resistance.
has low
- magic resistance and one or two may be enough with
Spell Flux. Because of the way that magic penetration is calculated, they will lose effectiveness as enemies build magic resistance and will eventually be the most effective magic penetration item.
, , and are useful to counter early
- magic resistance and one or two may be enough with
- spell vamp of and makes you surprisingly durable even at low health. works well in conjunction with the
官方推荐出装[]
对抗此英雄[]
- magic damage. Investing in a magic resistance item can help reduce his damage. damage output is mainly
- Stay back when you notices he activates his AoE damage, causing him to deal a lot of damage when facing him in a minion wave. . It gives his spells
- mana via - denying him farm and killing him early on will hamper him in the later stage of the game. takes a while to rack up
- Although is very strong at late game, he has a weak early game. Putting pressure on his lane or denying his chance to farm or kill will reduce his effectiveness in the later stages of the game.
英雄一览
"Transmogulate!" 本文是英文页面 Ryze/Strategy 的翻译,最后翻译时间:2012-11-30 ,点击这里可以查看翻译后英文页面的改动。 |