Image
Malzahar
技能[]
- Notes
- Void Shift will not resist allied crowd control nor will it be deactivated by them.
- Malzahar receives Void Shift upon respawning.
- Void Shift will not mitigate true damage but the buff will still be consumed.
- It does not deactivate against the Nexus Obelisk.
- Shields will take priority over Void Shift, but the buff will still be consumed (does not reduce damage inflicted). Void Shift triggers even if the shield negated the damage entirely.
- However, if Malzahar has a spell shield and the shield fully mitigates the damage, Void Shift does not trigger.* The damage taken must be from an effect that cannot be negated by spell shields.
- Spell shields take priority over Void Shift. If the triggering hostile ability does not contain a crowd control effect, both Void Shift and the spell shield break simultaneously.
- Since spell shields are precedent over Void Shift, applied crowd control from effects that cannot be blocked by spell shields (i.e. ) will also ignore Void Shift despite its crowd control immunity. The effect must not damage Malzahar for this event to take place.
- Void Shift will specifically not deactivate if Malzahar eats aura. or is within a hostile passive
- Notes
- If the target becomes untargetable, dies, or Malzahar loses sight of them during the cast time, Malefic Vision cancels but its cooldown and mana are refunded.
- Notes
- Applies persistent damage for the tether and persistent area damage to enemies within the Null Zone.
- The tether will not break if the target enters a zombie state.
- Removing the suppression will also remove the reveal.
- Nether Grasp and Null Zone count as two different abilities for effects such as .
- Malzahar places himself onto the ground and interrupts displacements affecting him upon starting the channel.
- The following table refers for interactions while Malzahar is channeling:
Type | Channel | |
---|---|---|
Attacking | Disabled if attacking Nether Grasp target. Otherwise interrupts after 0.5 seconds of channeling. | |
Abilities | Interrupts | |
Movement | Interrupts only after 0.5 seconds of channeling. | |
Items | Usable | |
Disabled | ||
Interrupted by | All item-actives not specified above interrupt | |
Consumables | Usable | |
Spells | Usable | Barrier Clarity Cleanse Exhaust Ghost Heal Ignite Smite |
Disabled | N/A | |
Interrupted by | Flash Teleport Recall | |
Interrupted by |
參考資料[]
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