"You belong in a museum!"
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Hunter's Talisman was a basic item in League of Legends. It was exclusive to Summoner's Rift. It can only be purchased if you have Smite as a summoner spell.
性价比[]
Gold Value
- 40 flat mana regeneration = 2400
Gold Efficiency
- 0% gold efficient when not in the jungle or river, but up to 685.71% gold efficient while in the jungle or river, without its passives. is
可合成
相似装备[]
Notes[]
- Spells that「 deal default damage or proc damage 」「 do not trigger on-hit or spell effects 」will not trigger the burn, unless special cased to do so.
- For instance, Hunter's Talisman does not trigger on the damage dealt by to secondary targets. Similarly, neither do and .
- proc damage. is special cased to trigger it despite being
- Other special cased interactions are not listed here.
- An exception to the limitation of one jungle item is being able to purchase or when either one is already in the inventory.
- The Tooth damage does not deal lethal damage to large jungle monsters with buffs (i.e. and ). This is so that the burn does not accidentally steal a buff that's being donated.
Strategy[]
- While the bonus mana regeneration is worthless on manaless champions, is usually the better jungle starting item for champions with an AoE damage ability, even if the champion is manaless. This is because the damage burn and lifesteal works over time, and is triggered by any kind of damage. For many champions, starting with is the only way to safely farm the camp at the early levels.
Trivia[]
- , , and its upgrades are the only non-consumable items that grant no direct stats.
- jungle. is an alternative to the to start in the
- the eponymous expression. and reference
版本更新[]
;V10.8
- New Effect: Healing provided by this item is increased by 50% when below 30% maximum health.
- Minion gold penalty threshold reduced to 40% from 50%.
- Penalty timer increased to 20 minutes from 14.
- V10.6
- New Effect: Now receives 50% reduced experience from minion if your gold from minion kills is greater than half your gold from monsters. This penalty is removed at 14 minutes.
- V10.3
- Large or epic monster bonus experience increased to 60 from 50.
- First large monster bonus experience reduced to 150 from 165.
- Minion farming penalty increased to 13 reduced gold from 10.
- Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on or .
- V9.23
- Removed: Killing large or epic monsters no longer grants 50 bonus experience for each level the monster is higher than you. Epic monsters still innately have catch-up experience.
- First camp bonus experience increased to 165 from 120.
- V9.10
- New Effect: Passive burn effect now applies on attacks from pets.
- V9.1
- New Effect: If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an enchantment on a or .
- V8.23
- Removed Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- V8.15
- Removed Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- New Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- New Effect: The Monster Hunter gold penalty also applies to Twisted Treeline.
- V8.14
- New Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- V8.13
- New Effect: Tooth can now kill non-buff camp large monsters.
- V8.10
- Magic damage over the duration increased to 60 from 45.
- Health restored per second and per enemy increased to 6 from 5.
- Removed: Kindle: The damage is increased to 75 if you have bonus health from runes or items.
- Removed: +150% base mana regeneration while in the jungle.
- New Effect: While in the jungle or river, regenerate 0 − 8 (based on missing mana) mana per second.
- New Effect: The first large monster killed grants +120 bonus experience.
- Now limited to (1 Jungle or Gold Income item) from (1 Jungle item).
- V8.4
- Can no longer build into , due to the item being removed from the game.
- V7.22
- Tooth
- Damage over time increased to 45 (+ 50 with bonus health from item or effect) from 25.
- Health restored over time remains 25.
- Special Bonus Experience
- Removed: Bonus experience from lesser and medium sized monsters.
- Bonus experience per level difference increased to 50 from 30.
- V6.9
- Bonus experience upon killing large monsters increased to 50 from 15.
- Added +30 bonus experience on monster kill for each level higher the monster is than you.
- V5.23
- Health Drain: Deals magic damage and heals 25 from 20.
- V5.22 Added
- Item cost: 350
- Grants +150% base mana regeneration while in the jungle
- Unique Passive - Tooth: Damaging a monster applies Health Drain, which deals 20 magic damage over 5 seconds while restoring as much health.
- Killing large monsters grants 15 bonus experience.
参考资料[]
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Mythic items
- Ornn's Mythic item upgrades
- Champion exclusive items
- Minion and Turret items
- Removed items
"Transmogulate!" 本文是英文页面 Hunter's Talisman 的翻译,最后翻译时间:2020-10-31 ,点击这里可以查看翻译后英文页面的改动。 |