Physical damage is one of the three types of damage in League of Legends. Physical damage is dealt by all basic attacks, and is also dealt by some abilities and item effects.
Statistics influencing physical damage[]
Most physical damage is based on the champion's attack damage, but not all damage based on attack damage does physical damage; a small number of champion abilities that deal physical damage can be strengthened with ability power.
Not all physical damage sources benefit from life steal, but most that apply on-hit effects do.
Champion abilities dealing physical that don't proc on-hit effects usually proc spell vamp.
The amount of physical damage received is reduced by a certain percentage based on the target's armor or other damage reducing effects, such as . The effectiveness of armor can be reduced with armor penetration or reduction.
Items that deal physical damage[]
Champions that only deal physical damage[]
The following list consists of champions that only deal physical damage (not counting sources other than abilities and basic attacks, such as Ignite, or ):
Champion Abilities[]
These are champions' abilities that deal physical damage but scale with ability power:
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Targeting Types | Auto (Passive · Self) · Direction · Location · Unit · Proximity · Vector (Collision · Radius) |
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Unit types | Champion · Minion · Monster · Pets · Structures (Turret · Inhibitor · Nexus) |
Effect types | Ability effects · Attack effects (On-hit) · Area of effect · Damage over time · Heal · Multi-hit · Redirected damage · Shield · Single-targeted |
Ability types | Aura · Blink · Buff · Combat status · Crowd control · Damage (Ability · Basic · Magic · Physical · True · Nexus Obelisk · Execution) · Dash · Debuff · Invulnerability · Pet · Sight · Spell shield · Untargetability · Ward |