Physical damage is one of the three types of damage in League of Legends, the others being true damage and magic damage. Physical damage is dealt by all autoattacks, by some champion abilities and by some item effects.
Statistics influencing physical damage 编辑
Most physical damage is based on the champion's attack damage (but not all damage based on attack damage does physical damage). The physical autoattack damage is increased by attack speed, critical strike and armor penetration or reduction. A small number of champion abilities that deal physical damage can be strengthened with ability power.
The amount of physical damage received is reduced by a certain percentage based on the target's armor or other damage reducing effects, such as 阿利斯塔的Unbreakable Will Unbreakable Will. The effectiveness of armor can be reduced with armor penetration or reduction.
Items that deal physical damage 编辑
- Passive: Your basic attacks splash, dealing 50% physical damage around the target (35% for ranged attacks). +50 attack damage, +15 health regeneration and +5 mana regeneration. 2070 gold. :
- Unique Passive: On cast, your next autoattack deals additional physical damage equal to 100% of your base attack damage. 2 second cooldown. +25 ability power, +200 mana. 1260 gold. :
- Unique Passive: On cast, your next autoattack deals additional physical damage equal to 100% of your ability power. 2 second cooldown. +80 ability power, +30 magic resistance, +350 mana, +7% movement speed. 3470 gold. :
- Unique Passive: On cast, your next autoattack deals additional physical damage equal to 150% of your base attack damage. 2 second cooldown. Unique Passive: Your basic attacks have a 25% chance to slow your target's movement speed by 35% for 2.5 seconds. +30 ability power, +30 attack damage, +30% attack speed, +15% critical strike chance, +250 health, +250 mana, +12% movement speed. 4070 gold. :