Active: Fires an orb of electricity that detonates upon hitting an enemy or reaching the end of its path, dealing physical damage to all enemies in the area of the explosion.
Active: Deals magic damage equal to a percentage of the target's maximum health, knocking the target back a short distance. This damage is capped against monsters.
Max Health to Damage Ratio: 8% / 11% / 14% / 17% / 20% (+100% Bonus AD)
Max Damage to Monsters: 200 / 300 / 400 / 500 / 600
Active: Deploys an Acceleration Gate for 4 seconds, increasing the movement speed of all allies who pass through it for 3 seconds. This bonus fades over the duration.