英雄联盟维基
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Sunfire Cape is a finished item in League of Legends icon.png League of Legends.

合成所需

Sunfire Cape item.png
2750 Gold.png (450 Gold.png)
Bami's Cinder item.png
1100 Gold.png (300 Gold.png)
Chain Vest item.png
800 Gold.png (500 Gold.png)
Cloth Armor item.png
300 Gold.png

性价比[]

Gold Value
  • 60 armor = 1200 Gold.png
  • 425 health = 1133.33 Gold.png
    • Total Gold Value = 2333.33 Gold.png

Gold Efficiency

Forgefire Cape is a finished item in League of Legends icon.png League of Legends. Can only be forged by Ornn Ornn. Limited to one Master Craftsman Master Craftsman item.

合成所需

Item.png
2750 Gold.png (Gold.png)
Sunfire Cape item.png
2750 Gold.png (450 Gold.png)
Bami's Cinder item.png
1100 Gold.png (300 Gold.png)
Chain Vest item.png
800 Gold.png (500 Gold.png)
Cloth Armor item.png
300 Gold.png

性价比[]

Gold Value
  • 100 armor = 2000 Gold.png
  • 750 health = 2000 Gold.png
    • Total Gold Value = 4000 Gold.png

Gold Efficiency

相似装备[]

Notes[]

Aura VFX

Fire Nova VFX

  • The aura and nova radii increase if their owner increases in size, but are not impacted by their base size.
    • They cannot get reduced below their base radii by negative size modifiers.
  • Immolate applies spell effects as Nocturne Umbra Blades.png default damage.
  • Immolate will draw aggro from an enemy Turret icon.png turret if it damages an enemy Champion icon.png champion.
  • Immolate's Cooldown reduction icon.png cooldown is reduced by active item cooldown reduction such as Ingenious Hunter Ingenious Hunter.

Strategy[]

老版图标[]

Trivia[]

  • This item has the similar effect of the item Radiance in DotA, although the two items grant different benefits.
  • The icon of this item shows a Shuriman emblem on the cape, eventually connecting this item's lore to the desert empire.
Shurima Crest icon.png

Media[]

版本更新[]

;V10.14
  • Bug Fix: Approaching and triggering Heimerdinger's Heimerdinger's turrets turrets no longer triggers Immolate.
  • Bug Fix: Poros in Howling Abyss no longer trigger Immolate.
V10.4 - February 21st Hotfix
  • Cooldown increased to 12 seconds from 10.
  • Health ratio reduced to 4% bonus health from 5%.
V10.4
  • New Effect: Hitting an enemy with an Stun icon.png immobilizing ability deals 26 − 43 (based on level) (+ 5% bonus health) bonus magic damage and releases a fire nova that also deals that bonus damage to nearby enemies (10 second cooldown). The 50% bonus damage to minions and monsters applies to this damage.
V9.8
V9.7
  • New Effect: Combat text for Immolate now displays running totals of how much damage each target has taken.
V9.2
  • Total cost reduced to 2750 Gold.png from 2900 Gold.png.
    • Combine cost reduced to 650 Gold.png from 800 Gold.png.
V9.1
  • Forgefire Cape Forgefire Cape
    • Total cost reduced to 2900 Gold.png from 3900 Gold.png.
      • Combine cost reduced to Gold.png from 1000 Gold.png.
    • Can now only be obtained if Ornn Ornn forges the item (for himself or for another ally).
V8.7
V7.24
  • Immolate base damage increased to 26 − 43 (based on level) from 12 − 29 (based on level).
  • Immolate bonus damage to minions and monsters reduced to 50% from 200%.
    • Immolate damage to minions and monsters changed to 39 − 64.5 (based on level) from 36 − 87 (based on level).
V7.17
V7.13
V7.9
  • Health reduced to 425 from 500.
  • Armor increased to 60 from 50.
  • Immolate damage reduced to 12 − 29 (based on level) from 26 − 43 (based on level).
  • Immolate bonus damage to minions and monsters increased to 200% from 50%.
    • Immolate damage to minions and monsters changed to 36 − 87 (based on level) from 39 − 64.5 (based on level).
  • Immolate radius reduced to 325 from 400.
V6.9
  • Total cost increased to 2900 Gold.png from 2700 Gold.png.
    • Combine cost increased to 1000 Gold.png from 800 Gold.png.
V6.3
  • Now deals 50% bonus damage to minions and monsters, dealing 39 − 64.5 (based on level) magic damage.
V6.1
  • Armor increased to 50 from 45.
V5.22
  • Total cost increased to 2700 Gold.png from 2600 Gold.png.
  • Health increased to 500 from 450.
V5.5
V4.20
  • Recipe cost reduced to 850 Gold.png from 930 Gold.png.
    • Total cost reduced to 2600 Gold.png from 2650 Gold.png.
V4.12
  • Damaging aura visuals updated.
V4.1
  • Magic damage changed to 25  + character level (from 40)
V3.14
  • New Icon
V3.01
  • Combine cost increased to 930 Gold.png from 780 Gold.png.
  • Item cost increased to 2650 Gold.png from 2500 Gold.png.
V1.0.0.152
  • Item cost reduced to 2500 Gold.png from 2610 Gold.png.
  • Combine cost reduced to 780 Gold.png from 800 Gold.png.
V1.0.0.139
  • Aura damage increased to 40 from 35.
V1.0.0.118
  • Area of effect damage per second reduced to 35 from 40.
V1.0.0.108
  • Fixed a bug where the damage aura of the cape was still damaging enemies while dead.
V1.0.0.107
  • Combine cost increased to 800 Gold.png from 700 Gold.png.
  • Passive is now unique.
V1.0.0.101
  • No longer deals damage when held by a clone.
V1.0.0.82
  • Combine cost reduced to 700 Gold.png from 1000 Gold.png.
V1.0.0.63
  • Health reduced to 450 from 500.
  • Armor reduced to 45 from 50.
V0.9.22.16
  • Recipe cost increased to 1000 Gold.png from 900 Gold.png.
May 9, 2009 Patch
  • Recipe changed: Now requires 1x Giant's Belt Giant's Belt instead of 2x Ruby Crystal Ruby Crystal (didn't affect +Health).
  • Armor reduced to 50 from 60.
May 1, 2009 Patch
  • Recipe cost increased to 800 Gold.png from 600 Gold.png.
  • AoE damage decreased to 40 from 50.
April 18, 2009 Patch
  • Aura damage increased to 50 from 40.
  • Cost decreased to 600 Gold.png from 900 Gold.png.

参考资料[]

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