英雄联盟维基
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File:Sight Ward.jpg

A sight ward placed in the river. Sight wards have green tops as opposed to vision wards, which have pink tops.

Sight Ward is a consumable item in League of Legends.[1]

Notes[ | ]

  • Wards placed into walls will jump to the nearest placeable location, as shown in this video.
  • Teleport Teleporting to the ward will reveal it for the duration of the spell.
  • Sight Ward Sight Ward is not available in the Crystal Scar or the Proving Grounds.
  • The Scout Scout mastery increases the range of wards by 5%. This increases the range of the Sight Ward to 1155.
  • The ward has a cast range of 600. After being placed, it is visible for 1 second, and then becomes invisible until its 3-minute duration expires.
  • The ward has 3 HP, and every attack will only damage it by 1. There is also no way to regenerate its health.
  • Wards grant 25 gold when destroyed.

Strategy[ | ]

Intelligent usage of wards goes a long way, namely in key brush locations, intersections, in front of Dragon Dragon/Baron Nashor Baron Nashor. This is useful for map awareness of potential ganks, champion movements, and/or attempts to kill an Epic Monster.

Wards that are placed on a Noxious Trap Noxious Trap will cause the mushroom to explode, a damage free method of removing them.

Certain characters with attack-timer refreshing abilities can clear wards in the momenets after they are placed.

Lee Sin's Lee Sin's Safeguard Safeguard, Jax's Jax's Leap Strike Leap Strike, and Katarina's Katarina's Shunpo Shunpo can be used to dash to allied wards. This can be used to move over walls, chase enemies, or escape.



Patch History[ | ]

V1.0.0.148:

  • Added new particles.

V1.0.0.146:

  • Now displays a targeting indicator to show whether you are placing the ward inside of brush.

V1.0.0.134

  • Sight Ward and Vision Wards now have a 0.5 second cooldown.

V1.0.0.125:

  • Wards will now properly update the map icons for creep camps.

V1.0.0.123:

  • Using Teleport Teleport on a ward will no longer reveal the ward through Fog of War to enemies. Instead, it will destealth the ward to be seen if an enemy is near and reveal the teleport particle through Fog of War to all enemies.
  • Attack-move will now target visible wards

V1.0.0.121:

  • Teleport Teleporting to a ward will now reveal the ward to enemies for a few seconds.
  • Locally jumping to a ward will now destealth the ward for 2 seconds.

V1.0.0.120:

V1.0.0.112:

  • Stacks per slot increased to 5 from 3.

V1.0.0.111:

V1.0.0.109:

  • No longer grants experience when destroyed.

V1.0.0.108:

  • Cost reduced to 75g from 90g.
  • Now has 3 health, is immune to healing effects and takes only 1 damage from every attack.

V1.0.0.107:

  • Health reduced to 1 and armor reduced to 0
  • Reduced collision and spell hit sizes
  • Duration reduced to 3 minutes from 4.5

V1.0.0.105:

  • Updated tooltip.

V1.0.0.101:

  • Now shows its remaining duration (in seconds) in its mana bar. Both teams can see the remaining duration.

V1.0.0.61:

  • Cast Range increased to 600 from 300.

V1.0.0.52: Added

  • 90g vision ward without Magical Vision.

References[ | ]

List of Items

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