Attack speed (often shortened as AS or ASPD) is the frequency at which a champion performs basic attacks and are displayed as "attacks per second". Attack speed caps at 2.5 attacks per second, or 1 attack every two fifths of a second.
Attack speed bonuses works by adding a percentage of a champion's base attack speed to his or her "base attack speed." Champions with a low base attack speed will receive less of an attack speed boost from the bonus than champions with a high base attack speed, but the proportional increase in DPS will remain the same for both. One's attack speed can be increased via leveling up, items, runes, masteries, buffs, and abilities. One's attack speed can only be decreased by items, abilities, and the .
Calculations[]
Base attack speed[]
Every champion's "base attack speed" (ASbase) is calculated using a hidden variable called "attack delay." Attack delay is a number between −0.10 and 0.08:
- ASbase = 0.625 / (1 + attack delay)
This value is the total number shown at level 1 without runes, masteries, etc. It is represented this way throughout the wiki.
The bonus AS% can come from 6 sources:[]
- Champions gain AS% at each level, not including level 1. This amount ranges from roughly 1% to 4% and depends on the champion.
- Items
- Champion abilities
- The Alacrity Alacrity mastery
- Alacrity runes
- The buff
Bonus AS% stacks additively.
- Example: grants +40% attack speed and grants +50% attack speed, so the champion gains +90% in total.
Notes:
- Final attack speed cannot go above the cap of 2.5 attacks per second.
- Many in-game tooltip percentages (such as runes) have been rounded, so results may be slightly different unless the precise numbers are known.
Calculation example
- Calculating "base attack speed":
- attack delay = −0.04.
- 0.625 / (1 − 0.04) = 0.625 / 0.96 = 0.6510416. This is base attack speed, seen at level 1 (without runes, masteries, etc).
- The number seen in game is rounded to 3 decimal places: 0.651.
- Calculating "bonus attack speed":
- Every time
- At level 18 he has gained 3.22% × 17 = 54.74% as bonus AS%.
levels up, he gains 3.22% as bonus AS%.
- At 18 he has maxed increasing his attack speed by 15%.
- Let's say he has the Alacrity Alacrity mastery up to 4%.
- Let's also say he has : +55%.
- All together he has: 54.74 + 15 + 4 + 55 = 128.74% as bonus AS%.
- Every time
- Final calculation:
- (0.625 / 0.96) × (100% + 128.74%).
- 0.6510416 × 228.74% = 1.48919271.
- In game, the rounded number will be shown as: 1.489.
Increasing attack speed[]
Items[]
Core[]
- +25% attack speed. Unique passive: Enhanced movement 2. 920 gold. :
- +20% attack speed, +20% critical chance, +35 tenacity. 1450 gold. :
- +15% attack speed. 420 gold. :
- Passive: On cast or hit, you gain +6 ability power and +4% attack speed. This buff lasts for 5 seconds and stacks up to 8 times. +45 ability power, +35 attack damage. 2235 gold. :
- +50% attack speed, +250 health. Unique passive: On every fourth hit, the target and up to three other nearby enemies are dealt 125 magic damage. 2100 gold. :
- +50% attack speed, +25 ability power. Unique passive: On hit, the target is dealt 20 magic damage and its magic resistance is reduced by 6. This debuff lasts for 8 seconds and stacks up to 4 times. 1825 gold. :
- +50% attack speed, +65 ability power, +10 mana regeneration per 5 seconds. Unique passive: +25% cooldown reduction. 2615 gold. :
- +55% attack speed, +30% critical chance, +12% movement speed. 2895 gold. :
- +40% attack speed. 1050 gold. :
- +40% attack speed. Unique passive: +10% cooldown reduction. 1090 gold. :
- +30% attack speed, +55 attack damage. Passive: On hit, the target has its armor reduced by 15. This debuff lasts for 5 seconds and stacks up to 3 times. 2865 gold. :
- +30% attack speed, +30 ability power, +30 attack damage, +15% critical strike chance, +250 health, +250 mana, +12% movement speed. Unique Passive: On hit, 25% chance for target to be slowed by 35% (25% for ranged attacks) for 2.5 seconds. Unique Passive: On cast, for 10 seconds, your next standard attack deals extra damage equal to 150% of your base attack damage. 4070 gold. :
- +40% attack speed, +30 magic resistance. Unique passive: On hit, the target is dealt 42 magic damage and you gain +5 magic resistance. This buff lasts for 5 seconds and stacks up to 4 times. 2150 gold. :
- Unique active: You gain +50% attack speed and +20% movement speed for 4 seconds; attacking enemy units with melee attacks increases the duration by 2 seconds to a maximum of 8 seconds. +30 attack damage, +15% critical chance. Unique passive: +20 armor penetration, +15% cooldown reduction. 2687 gold. :
- +20% attack speed, +10% critical strike chance, +6% movement speed. 1195 gold. :
- Unique aura: Nearby allied champions gain +20% attack speed and +12% life steal. +250 health. Unique passive: 15% cooldown reduction. 2145 gold. :
Classic[]
- On use, grants +12–22% attack speed, based on champion level, and 8% critical chance for 4 minutes. 250 gold. :
- +40% attack speed, +25 armor, +40 attack damage. Unique passive: On hit, the target is dealt magic damage equal to 4% of its maximum health. This caps at 120 versus monsters. 3800 gold. :
Dominion[]
- +40% attack speed, +30 attack damage. Unique passive: On hit, the target is dealt magic damage equal to 2.5% of the its maximum health. 2725 gold. :
- +50% attack speed, +20 attack damage. Passive: On hit, the target is revealed for 5 seconds. 1750 gold. :
Twisted Treeline[]
- On use, grants +20–42% attack speed, based on champion level, +20–42% attack speed and 15% increased damage to Turrets for 4 minutes. 500 gold. :
Champion abilities[]
Note: Only the attack speed buff effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.
- increases his attack speed by 30% / 38% / 46% / 54% / 62% for 8 seconds.
- passively grants Diana 20% bonus attack speed.
- increases his attack speed by 20% / 25% / 30% / 35% / 40% for 3 seconds.
- increases the attack speed of herself and her Spiderlings by 60% / 80% / 100% / 120% / 140% for 3 seconds
- increases her attack speed by 60% / 75% / 90% / 105% / 120% for 3 seconds after attacking with .
- passively increases his attack speed by 10% whenever he hits a target with any of his abilities. This bonus lasts for 6 seconds and stacks up to 5 times.
- increases the attack speed of allied champions it passes through by 20% / 25% / 30% / 35% / 40% for 5 seconds.
- increases her attack speed by 60% / 75% / 90% / 105% / 120% for 3 seconds.
- increases his attack speed by 30% / 40% / 50% / 60% / 70% for 4 seconds.
- passively increases his attack speed by 10% / 13% / 16% / 19% / 22%. When activated, it throws a flag that increases nearby allied champions and his own attack speed again by the same amount.
- causes his basic attacks to increase his attack speed by Error: Parameter '3' is not accepted.. This bonus lasts for 2.5 seconds and stacks up to six times.
- reduces magic damage taken by 15% and transforms this damage into bonus attack speed. This effect stacks individually and each individual buff lasts up to 4 seconds.
- passively increases his attack speed by 10% / 15% / 20% / 25% / 30%.
- increases the attack speed by 40% of his next two 2 autoattacks within the next three seconds after casting an ability.
- increases his attack speed by 40% / 60% / 80% for 8 / 10 / 12 seconds.
- increases her attack speed by 30% / 35% / 40% / 45% / 50% for 6 seconds.
- increases her or an allied unit's attack speed by 20% / 30% / 40% / 50% / 60% for 7 seconds.
- passively grants himself 20% / 25% / 30% / 35% / 40% attack speed. Upon activation, it summons a spell shield for 1.5 seconds, if the shield successfully blocks a spell, the attack speed bonus is doubled for 5 seconds.
- increases an allied unit's and his own attack speed by 25% / 35% / 45% / 55% / 65% for 15 seconds.
- passively increases his attack speed by 1% per 1% health he is missing.
- Empowered Savagery Empowered Savagery increases his attack speed by 60% / 70% / 80% / 90% / 100%. These can stack for a total of 90% / 105% / 120% / 135% / 150%. increases his attack speed by 30% / 35% / 40% / 45% / 50%, while his
- increases his attack speed by 50% for 20 seconds.
- grants her an aura for 10 seconds that increases her attack speed by 30% / 45% / 60% and one half of that to nearby allies.
- grants him a shield for up to 6 seconds, while the shield persists Skarner increases his attack speed by 30% / 35% / 40% / 45% / 50%.
- increases his attack speed by 40% for 3 seconds after leaving his stealth state.
- increases her attack speed by 30% / 45% / 60% / 75% / 90% for 7 seconds.
- infects the target location for 8 seconds, while on this area, Trundle increases his attack speed by 20% / 30% / 40% / 50% / 60%.
- passively increases his attack speed by 3% / 6% / 9% / 12% / 15%.
- increases his attack speed by 30 / 40% / 50% / 60% / 70% for up to 5 seconds after revealing himself.
- increases his attack speed by 10% upon switching stances. This bonus lasts for 5 seconds and stacks up to 3 times.
- increases his attack speed by 20% / 25% / 30% / 35% / 40% while the stance is active, and for additional 15% / 20% / 25% / 30% / 35% for 5 seconds on activation.
- increases attack speed by 20% for 3 seconds on minion kills, while a champion kill/assist will grant 40% for 6 seconds.
- passively causes his autoattacks to increase his attack speed by 8% / 11% / 14% / 17% / 20%. This bonus stacks up to 3 times and lasts for 4 seconds.
- increases his attack speed by 40% / 50% / 60% / 70% / 80% and half of that amount to nearby allied champions for 10 seconds.
- increases his attack speed by 30% / 35% / 40% / 45% / 50% after hitting a target with this skill.
- increases his attack speed by 40% / 50% / 60% / 70% / 80% for 5 seconds.
Masteries[]
Runes[]
- Alacrity runes increase attack speed.
Name | Type | Tier 1 (Lesser) | Tier 2 (Normal) | Tier 3 (Greater) |
---|---|---|---|---|
Alacrity
(Attack Speed) |
Mark | 0.94% | 1.32% | 1.7% |
Seal | 0.42% | 0.59% | 0.76% | |
Glyph | 0.35% | 0.5% | 0.64% | |
Quintessence | 1.89% | 2.64% | 3.4% |
Neutral buffs[]
- The buff increases your champion's attack speed by 20%.
Decreasing attack speed[]
Note: Attack speed reductions stack multiplicatively (with the sole exception of Randuin's Omen's passive), and take percentages off the final attack speed value after all bonus attack speed has been factored in.
Items[]
- : Unique aura: Reduces the attack speed of nearby enemies by 20%.
- : Unique passive: 20% chance on being hit to slow the attacker's movement and attack speeds by 35% for 3 seconds. Note: This is the only attack speed slow in the game which stacks additively.
- : Unique active: Slows movement speeds and attack speeds of surrounding units by 35% for 1 second + 0.5 seconds for each 100 Armor and Magic Resist. 60 second cooldown.
- : Unique passive: 20% chance on being hit to slow the attacker's movement and attack speeds by 35% for 3 seconds.
Champion abilities[]
Note: Only the attack speed reduction effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.
- slows affected units' attack speed by 20% for 1 second.
- slows affected unit's attack speed by 20% / 25% / 30% / 35% / 40% for 2 seconds.
- slows affected units' attack speed by 20% / 25% / 30% / 35% / 40% for 3 seconds.
- slows affected units' attack speed by 30% / 37.5% / 45% / 52.5% / 60% for 4 seconds.
- slows affected units' attack speed by 30% / 35% / 40% / 45% / 50% for 3 seconds.
- reduces an enemy unit's attack speed by 35% plus an additional 3% / 6% / 9% / 12% / 15% per second for 5 seconds.
- reduces an enemy unit's attack speed by 25% for 3 seconds.
- slows the attack speed of all nearby enemy units by 25% while channeling for 3 seconds.
Neutral monsters[]
- The attacks will slow the attacked champion's attack speed by 20% for 4 seconds.
Notes[]
- All percentages listed in a champion's attack speed statistic are approximations.
- Attack speed reduction duration is not affected by tenacity. However if attack speed reduction is in one ability with crowd control like , then tenacity reduces its duration. So attack speed reduction is reduced by tenacity only along with other crowd control.
List of champions' attack speed[]
Champion statistics | |
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Offensive | |
Defensive | |
Magical |