Elixirs are automatically applied when purchased (even while dead) if there are already 6 items in the inventory.
Elixirs applied in this fashion while dead will perpetually reset their buff duration until the player respawns, and thus last for their normal duration afterwards.
Only one Elixir effect may be active at a time. Activating a new elixir will remove the previous buff.
使用策略[]
The AD bonus works well with any champion that normally builds attack damage items, be that fighters, ADCs, or AD assassins.
Elixirs are often bought towards the end of long games when builds are all completed and the extra gold continues to accumulate. They can also be bought mid game to give a temporary stat advantage during ganks and teamfights, especially ones around important objectives like Baron Nashor.
版本更新[]
;V6.1
Can now be purchased and auto-consumed (full inventory) while dead. The duration will not begin until you spawn.
V5.22
Cost increased to 500 from 400 .
Bonus attack damage increased to 30 from 25.
Bloodlust healing increased to 15% from 10%.
Removed: Takedowns no longer extend the duration by 30 seconds.
V4.20 - Added
Requirement: Level 9 required to purchase.
Consume: Grants 25 bonus attack damage and Bloodlust for 3 minutes.
Bloodlust: Dealing physical damage to champions heals for 10% of the damage dealt. Scoring a kill or assist extends duration of this elixir by 30 seconds.