英雄信息 背景故事 游戏技巧 皮肤与轶事


Twisted Fate Render

美版 编辑

Although born to poor gypsy parents, the champion known as Twisted Fate was able to gamble his way to prosperity as a card shark in the seedy underground gambling circuits of Demacia and Noxus. No matter how close the authorities came to catching him, the rogue always found a way to slip through their fingers. Despite his good fortune, he was never able to win that which he truly desired - the ability to control magic. When Twisted Fate learned of an experiment being conducted in Zaun that might help him with his wish, he did the only thing a gambler of his worth could do - he went all in and volunteered for the experiment.

Conducted by the infamous Dr. Xavier Rath, Twisted Fate was told that the wager for such participation might be steep. He might change forever, or nothing might happen, or he might die horribly. Pain, however, was likely a part of the deal no matter the outcome. These were hardly the worst odds the gambler had faced; his hopes raised, Twisted Fate underwent the experiment, enduring what he must for a chance at his dream. Then, it ended - with seemingly no effect whatsoever. The gypsy rogue flew into a murderous rage, but, before he could strike down the team, he suddenly teleported himself miles away. With a sly grin, he realized his luck had won out yet again. He now brings his luck and rakish charm to the Institute of War, where he is the champion of choice for many - especially the gambling kind. To this day, Twisted Fate has avoided his inevitable reunion with Dr. Rath. The Card Master knows, however, that a confrontation is coming.

"While the future may be mysterious and unknown to most, Twisted Fate is certain that his future lies within the cards."

台版 编辑


隱藏故事 编辑









(*造型 探戈靈魂 的由來)


9.逆命的卡牌圖案都會發出很明亮的光。 (*法術效果)



Upon selection
"Lady luck is smilin'."
"Pick a card."
"All or nothin'."
"I never bluff."
"Let's raise the stakes."
"Looks like trouble."
"Let it ride."
"I got this."
"Nobody touches the hat."
"I reckon."
"Doin' it."
"Deal 'em."
"It's all in the cards."
"Just the luck of the draw."
"It's my lucky day."
"Don't mind if I do."
"I'm one of a kind."
"Always on the run."
"Lookin' good."
"Charmed, I'm sure."
"Never lost a fair game... or played one."
"Cheater's just a fancy word for winner."
"Only two Jokers in the deck, and I get dealt you."
"Only a fool plays the hand he's dealt."
"Andalé, heheheh..."
"Giddy up! Heheheh..."
Upon selecting Blue Card Blue Card
"Feelin' blue."
"Eyes open."
"Clear as day."
Upon selecting Red Card Red Card
"Blood red."
"Seein' red."
"Thorned rose."
Upon selecting Gold Card Gold Card
"Shinin' gold."
"Hold it, partner."
"Lucky them."
Upon using Destiny.png Destiny
"No fightin' Destiny."
"It ain't luck, it's Destiny."
Upon using Gate.png Gate
"I'm already gone."
"I'm gone."
"Gotta hit the trail."
Upon stunning Graves Graves
"Dead in his tracks."
"Tough luck, Malcolm."
"Simmer down, hotshot."


  • Twisted Fate was designed by Guinsoo.

Previous Abilities编辑

Visual Upgrade编辑

Announcement made by NeeksNaman.[1]

Card sharks everywhere will be excited to know that Twisted Fate is receiving a visual upgrade in the upcoming patch. The Card Master is a classic champion that remains one of the most popular around the world. Fate has smiled upon everyone's favorite gambler – he's getting a new model as well as revamped textures, sound effects, spell effects, and voice over. Each one of Twisted Fate's skins is being adapted to his higher quality model, so you'll see upgrades across the board. He's also got some sexy new moves inspired by the latest dance craze.

Patch history编辑




  • Twisted Fate has received a visual upgrade. Click here for more details.


  • Fixed a bug where Twisted Fate's 崔斯特头像.png Jack of Hearts name did not display properly during loading.



  • Auto-attack range increased to 525 from 510
  • Pick a Card Pick a Card will no longer randomly attack targets once a card has been picked and will not stop attacking if Twisted Fate is given an attack command or is already attacking a target.


  • Gate.png Gate range reduced to 5500 from having global range.





  • Pick a Card Pick a Card:
    • Fixed a bug where Red Card Red Card would sometimes fail to damage targets that were moving away from Twisted Fate.
    • Fixed a bug where the spell's locked particles wouldn't show to enemies after leaving brush.
    • Fixed a bug where Red Red and Gold Card Gold Card damage did not match the tooltip.
    • Pick a Card Pick a Card now deals entirely magic damage, rather than normal physical damage plus bonus magic damage
    • Blue Card Blue Card now restores mana equal to 50% of the damage dealt.
    • Updated the 'Lock Card' tooltip with more detailed damage information.
  • Destiny.png Destiny:
    • Fixed a bug where it would show allies that it was ready to cast even if it wasn't.
    • Fixed a bug where the duration was not being properly reflected in the tooltip (6/8/10 seconds).
    • Now shows a buff so twisted Fate knows how long he has to teleport.
    • Gate.png Gate: Fixed a bug where the channel could be dispelled by Cleanse.png Cleanse or Quicksilver Sash item.png Quicksilver Sash, teleporting him immediately.
  • 崔斯特头像.png Tango Twisted Fate skin run animation has been fixed to look more natural.



  • Fixed a bug with Destiny where the teleport spell was not being cancelled by suppression effects



  • Gate.png Gate can no longer be cast while rooted; Destiny.png Destiny can still be cast while rooted.


  • Fixed a bug where using Pick a Card Pick a Card versus inhibitors would cause the queued up effect to play the sound and particle during each attack.




  • Fixed a bug with Destiny.png Destiny where Twisted Fate was able to continue channeling Destiny when stunned, taunted or feared.



V1.0.0.79: Rework

  • Wild Cards Wild Cards:
    • Ability power ratio reduced to 0.5 from 0.75
    • Cooldown increased to 6 seconds from 5.
  • Pick a Card Pick a Card:
    • Cooldown increased to 6 seconds from 5.
    • Effects will no longer trigger if a target is missed or if the attack is dodged.
    • Fixed a bug where a card's effect or part of the effect would still apply upon hitting a spell shield.
    • Added different colored icons in the spell slot to display which card you can lick while it is rotating.
    • Blue Card Blue Card:
      • Now deals 40/60/80/100/120 bonus damage plus 0.4 per ability power.
      • Now restores mana equivalent to the bonus damage.
    • Red Card Red Card:
      • Now deals 30/45/60/75/90 bonus damage plus 0.4 per ability power to an area.
      • Now applies a 30/35/40/45/50% slow for 2.5 seconds.
      • The attack speed reduction has been removed.
    • Gold Card Gold Card:
      • Now deals 15/22.5/30/37.5/45 bonus damage plus 0.4 per ability power.
      • Now stuns the target for 1.2/1.4/1.6/1.8/2 seconds.
  • New Spell – Stacked Deck Stacked Deck:
    • Every 4th attack, Twisted Fate deals 90/120/150/180/210 bonus damage plus 0.3 per ability power.
    • Twisted Fate's attack speed is increased by 6/12/18/24/30%.
    • Cooldowns are reduced by 3/6/9/12/15%.
  • Gate.png Gate: Removed as a basic spell and linked to Destiny.png Destiny's new implementation.
  • Destiny.png Destiny:
    • While Destiny is active, Twisted Fate can teleport to any location on the map.
    • Slow has been removed.
    • Duration increased to 6 seconds from 4/5/6.
    • Cooldown increased to 150/135/120 from 130/110/90.
    • Mana cost reduced to 150/125/100 from 150 at all ranks.
  • New Passive – Loaded Dice Loaded Dice:


  • Wild Cards Wild Cards: mana cost increased to 50/65/80/95/110 from 40/55/70/85/100.
  • Pick a Card Pick a Card:
    • Mana cost increased to 60/70/80/90/100 from 40/50/60/70/80.
    • Gold Card Gold Card:
      • Base damage reduced to 40/80/120/160/200 from 50/100/150/200/250.
      • Ability power ratio increased to 0.5 from 0.4.
      • It no longer slows.
    • Red Card Red Card: ability power ratio increased to 0.5 from 0.4.
  • Gate.png Gate: cooldown increased to 135/120/105/90/75 from 120/105/90/75/60.


  • Destiny.png Destiny slow reduced to 30% from 45%.


  • Pick a Card Pick a Card:
    • Gold Card Gold Card now only stuns the unit directly hit (they will now slow surrounding units instead of stunning them).
    • Duration reduced to 10 from 15.
  • Destiny.png Destiny:
    • No longer reveals Twisted Fate to enemies when cast.
  • Gate.png Gate:
    • Cooldown increased to 120/105/90/75/60 from 90/75/60/45/30.
    • Mana cost increased to 80 from 80/70/60/50/40.


  • Destiny.png Destiny: duration reduced to 4/5/6 from 4/6/8.


  • Gate.png Gate:
    • Now has the proper team color indicators.
    • Will no longer create a vision bubble at the target location.
  • Fixed a bug where Twisted Fate's particles would not appear in some games.
  • PAX Skin will now properly display in game.



  • Pick a Card Pick a Card:
    • Blue cards now properly lock and cause a redraw when used.
    • Mana cost decreased to an actual 40/50/60/70/80 from an effective 40/60/80/100/120.
    • Cooldown increased to 5 seconds from 3 seconds.
    • Fixed a bug causing the mana cost of Pick a Card to be doubled.
    • Fixed an issue allowing for infinite Blue Cards.
    • Fixed an issue that would cause gold card particles to play, but not have an effect.
  • Updated secondary / critical strike animations.



  • Pick a Card Pick a Card reworked:
    • Activate to start the slot wheel effect, hit it again to "set" the card (Pick a Card will no longer activate unless you set it).
    • Ability power ratio bonus of 0.4 added on AoE effects (red card).
  • Wild Cards Wild Cards: ability power ratio reduced to 0.6 from 0.75.
  • Destiny.png Destiny: duration reduced to 4/6/8 from 5/7/9.




  • Wild Cards Wild Cards:
    • Ability power ratio reduced to 0.75 from 1.
    • Cooldown increased to 5 from 4.
    • Range reduced to 1450 from 1750.


  • Destiny.png Destiny: fixed a bug that caused him to be stunned if he canceled Gate.png Gate.
  • Pick a Card Pick a Card:
    • Now triggers Cooldown after 15 seconds of Pick a Card being active, or after a red or gold card is used.
    • Gold card stun duration increased slightly.
    • You can no longer store cards indefinitely – while you can lock a card by starting and cancelling an attack, this card will go away after the spell's duration has finished.
  • Wild Cards Wild Cards: changed to be a targeted spell.

June 26, 2009 Patch:

  • Gate.png Gate: moving at the beginning and end of Gate no longer cancels the channel.

June 19, 2009 Patch:

  • Wild Cards Wild Cards:
    • Ability power ratio increased to 1.0 from 0.8.
    • Damage increased to 60/120/180/240/300 from 60/110/160/210/260.
  • Destiny.png Destiny: cooldown increased to 130/110/90 from 120/100/80 sec.

June 6, 2009 Patch:

May 29, 2009 Patch:

  • Destiny.png Destiny:
    • Duration reduced to 5/7/9 seconds from 6/8/10.
    • Slow increased to 45% from 40%.
    • Gate.png Gate: Instant Gate now teleports the user after 1.5 seconds instead of near instantly.

May 23, 2009 Patch:

  • Gate.png Gate: Fixed an issue which caused him to cancel his gate and attack a nearby enemy unit.

May 15, 2009 Patch: 8 Updated recommended items.

  • Destiny.png Destiny:
    • Cooldown increased to 100/85/70/55/40 from 90/75/60/45/30.
    • Fixed a bug with Gate.png Gate that caused you to teleport in 2 seconds instead of 3.
  • Wild Cards Wild Cards: sped up animation speeds so it occurs more fluidly.

May 9, 2009 Patch: Remake

  • Remake – Wild Cards Wild Cards: Wild Cards has moved to the "Q" key and has a new function: Cardmaster throws three cards in front of him which deal damage to each enemy they pass through.
  • New second ablity ("W") – Pick a Card Pick a Card:
    • Cardmaster draws cards in a sequential order and gets an added effect on his next attack according to the card he he has picked.
      • Blue Card Blue Card: Blue card adds magic damage and the ability to draw another card.
      • Red Card Red Card: Red card explodes, dealing magic damage to all enemies near the target and slowing their movement for 1 second.
      • Gold Card Gold Card: Gold Card explodes, dealing magic damage to all enemies in an area and stuns them for 1.25 seconds.
  • Destiny.png Destiny:
    • Now makes Gate.png Gate instant cast while it is active.
    • Now reveals stealthed units.

Alpha Week 7:

  • Fixed tooltip errors.

Alpha Week 6:

  • Gate.png Gate: Received a new particle effect.

Alpha Week 3:

  • Seal Fate Seal Fate: Buff duration increased to 3/4/5/6/7 seconds from 1/2/3/4/5.
  • Wild Cards Wild Cards: Variable damage increased to 1-20/40/60/80/100 from 1-15/30/45/60/75.
  • Gate.png Gate: Cast time reduced to 3 seconds from 4.
  • Destiny.png Destiny:
    • Cooldown reduced to 120/90/60 from 180/150/120.
  • Slow effect increased to 40% from 30%
  • Slow duration reduced to 3 seconds from 4.

Alpha Week 2:


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