英雄联盟维基
Advertisement
Image
Tristana OriginalCentered
Tristana
Select icon navLeague of Legends icon nav
Select icon navTeamfight Tactics icon nav

Tristana是游戏英雄联盟中的一位英雄[1]

技能[]

[编辑]
瞄准射击
Draw a Bead

崔丝塔娜的射程与【爆炸火花】和【毁灭射击】的射程随等级提升,每级提升射程7。

Info
Notes
  • Tristana can attack Baron Nashor Baron Nashor over the back wall once she hits level 15, a feature shared by Caitlyn Caitlyn.

[编辑]
急速射击
冷却: 20 / 19 / 18 / 17 / 16
施放时间: none
Rapid Fire

被动: 崔斯塔娜每用普攻命中一次被E【爆炸火花】标记的敌人,Q【急速射击】的冷却时间就会减少1秒。开启Q【急速射击】后,崔斯塔娜每用普攻命中一次敌人,E【爆炸火花】的冷却时间就会减少0.5秒(对英雄时效果翻倍)。

主动: 提升崔丝塔娜35/65/80/95/110%攻击速度,持续7秒。

Info
Notes
  • Rapid Fire is a non-refreshing buff that will not update on rank-up.

[编辑]
火箭跳跃
消耗: 60 法力
冷却: 22 / 20 / 18 / 16 / 14
目标范围: Range center 900
效果半径: Range center 350
速度: 1100
施放时间: 0.25
Rocket Jump

崔丝塔娜朝地面开火,将自己推送至目标区域,在落地时造成95/145/195/245/295(+0.5AP)魔法伤害并减速附近敌人60%,持续1/1.5/2/2.5/3秒。

当崔丝塔娜用W【火箭跳跃】跳到被施加了E【爆炸火花】的敌方目标上时,W【火箭跳跃】会造成更多伤害(每层E【爆炸火花】提供25%额外伤害)。如果目标身上有4层爆炸火花效果,那么电火花会被立刻引爆。

获得击杀或助攻的同时,或者在英雄身上叠满【爆炸火花】层数并引爆时,【火箭跳跃】会重置冷却时间。

Info
Notes
  • While Dash jumping, Tristana can still use her abilities, summoner spells, and item actives.
    • The jump is overriden if she uses a Dash dash or Flash blink ability.
  • Rocket Jump's dash speed depends on the distance of the jump. Close-ranged jumps are much shorter while long-ranged jumps leave Tristana in the air significantly longer.
  • Killing Command Hallucinate clones or detonating Explosive Charge Explosive Charge on them also resets Rocket Jump's cooldown.
    • The former may be unintended.

[编辑]
爆炸射击
消耗: 50 / 55 / 60 / 65 / 70 mana
冷却: 16 / 15.5 / 15 / 14.5 / 14
目标范围: Range model 525 − 661(基于等级)
效果半径: Range center 300 / 300 / 600
速度: 2400
施放时间: See notes
Explosive Charge

被动: 敌人在被崔丝塔娜击杀时会产生爆炸,对附近的敌人造成50/75/100/125/150(+0.25AP)魔法伤害。 崔丝塔娜每拥有3%的暴击几率,就会提升爆炸火花1%伤害(至多提升33.3%伤害)。

主动: 在目标敌人或防御塔上放置一个4秒后爆炸的炸弹,爆炸时对附近的所有敌人造成70/80/90/100/110(+0.5/0.75/1.0/1.25/1.5额外AD)(+0.5AP)物理伤害。崔丝塔娜的攻击和技能会使电火花的伤害提升30%,最多可叠加4层。

Info
Notes
  • Explosive Charge's cast time attempts to be the same as her attack windup time and is therefore reduced by Attack speed icon total attack speed.
  • Tristana will be automatically ordered to basic attack the target.
  • Explosive Charge's initial application deals 0 physical damage, triggering Turret icon turret aggro.
    • It also triggers a stack of effects such as Electrocute Electrocute.
  • All explosions by Explosive Charge's passive count as the same cast instance. Every cast of the active is a separate cast instance:
    • Hitting a champion with the passive by killing a nearby unit, casting the active on them (see note above) and landing a basic attack against them triggers Electrocute Electrocute.
    • Hitting a champion with the passive by killing a nearby unit, casting the active on them and hitting them again with the Passive by killing another nearby unit does not trigger Electrocute Electrocute.
  • Counter Strike Dodge, Spirit's Refuge block and Blind icon blind all prevent Explosive Charge's stack application via basic attacks.
  • Explosive Charge's detonation will deal damage to the primary target even if they have become Playful untargetable.
  • Explosive Charge's stacks from basic attacks are not applied as an on-hit effect and will therefore not interact with Guinsoo's Rageblade's Guinsoo's Rageblade's Phantom Hit or Runaan's Hurricane's Runaan's Hurricane's bolts.

[编辑]
毁灭射击
消耗: 100 mana
冷却: 120 / 110 / 100
目标范围: Range model 525 − 661(基于等级)
效果半径: Range center 200
速度: 2000 / 1500
施放时间: 0.25
Buster Shot

崔丝塔娜装填巨型加农炮弹攻击目标单位,造成300/400/500(+1AP)魔法伤害并将目标及目标周围的单位击退600/800/1000个距离单位。

Info
Notes
  • Applies Disintegrate spell damage to the primary target and deals 0 Umbra Blades default damage to secondary targets.
  • Tristana will automatically be ordered to attack the target of Buster Shot.
  • Buster Shot's Airborne icon displacement direction is based on Tristana's location at the end of the cast time.
    • The primary target is pushed in a straight line away from that location, but the knockback distance and speed may be impeded by terrain.
    • Secondary targets are displaced parallel to the primary target's displacement.
  • The Airborne icon Stun icon crowd control is removed early when the forced movement stops.
    • At normal knockback distance and knockback speed, this changes the duration of the disable to circa 0.4 / 0.5 / 0.6 seconds by default.


參考資料[]

Advertisement