Orianna’s autoattacks deal an additional 10 - 50 (based on level)(+ 15% AP) magic damage every hit. Additionally, attacking the same target within 4 seconds deals an extra 20% magic damage on the second hit, and 40% extra on the third and further hits.
消耗： 50 mana
冷卻： 6 / 5.25 / 4.5 / 3.75 / 3
Active: Orianna commands her ball to fly towards target location, dealing magic damage to all enemies that the ball passes through and that are on the destination area. However, the ball deals 10% less damage for each subsequent target hit down to a minimum of 40% damage done. Her ball remains behind at that location afterwards.
Orianna is accompanied by the Ball, which is the focus of her abilities.
The Ball will attach itself to Orianna if she walks near it; it also flashes back to her if she is too far away from her ball, much like every other pet in the game. The Ball has a leash range of 1125, or 1225 if Command: ProtectCommand: Protect attaches it to an allied champion.
However, unlike most subordinate objects, Orianna's Ball is not targetable by any means.
The Ball reveals a small area around its current location, approximately 550 vision range, allowing it to be used for scouting.
Whenever Orianna does not have the Ball attached to her, there will be an arrow hovering around her model, that is only viewable by Orianna, pointing toward the Ball's location. This arrow also changes color based on how far away Orianna is from the Ball:
Green (Blue in colorblind mode) means the Ball is close.
Yellow means the Ball is a fair distance away.
Red means the Ball is far away, and moving just a bit away will recall the Ball back to Orianna.
The Ball ignores terrain, and can be placed inside terrain such as trees, walls and turrets.