Doran's Shield is a starter item in League of Legends.
性价比[]
- 80 health = 213.33
- 6 health regeneration = 216
Health Regeneration Gold Value
- 25 health regeneration = 900
Ranged Health Regeneration Gold Value
- 16.5 health regeneration = 594
Gold Efficiency
- 95.41% gold efficient without its passives. is
- 227.41% (ranged) / 295.41% gold efficient when at low health and hit by enemy champions, without its on-hit passive. is
相似装备[]
详情 []
- 生命回复效果基于当前的已损失生命值,回复过程中会实时检测当前生命值并调整回复数值,所以在生命回复持续过程中,回复额会逐渐降低。
- 对小兵的额外伤害也会被像 , 和 Bolts等攻击特效触发,但 Phantom Hit不会触发。
旧版图标[]
Trivia[]
- Howling Abyss counterpart is .
- Dominion; and were replaced by the and the respectively. is the only Doran's item that was available on
- has two shields strapped to her mount.
Lore[]
Template:Old lore They say Effrem E. Doran was born with a hammer in his hands and a forge in his heart. Every object he touched, he found ways to improve, and he knew that he was destined to be a brilliant artificer. At the age of 15, he was invited to the League with an offer to assume the role of Master Artificer, a dream come true and an unprecedented honor for one so young. However, fate had other plans. En route, his carriage broke an axle. When he leaned down to inspect it, he was kicked in the head by his donkey, a stern blow. He stumbled back onto the wagon, but when he arrived at the Institute of War he was a different boy. The kick had rendered his mind soft, but it hadn’t robbed him of his passion. He still wanted nothing other than to craft, but where once he may have created singular masterpieces, he now crafted…somewhat simpler items, and many of them. He is a kind, goofy, good-hearted soul, and he takes pride in the work he does. His items are daily selected by champions on the Fields of Justice, and he has a permanent home at the Institute of War.
, , , , and 's are some of the more famous crafts.
Patch History[]
- Enabled on Nexus Blitz.
- V10.24
- Updated icon.
- V10.23 - November 12th Hotfix
- Bug Fix: Bonus damage to minions is no longer lost on death.
- V10.23
- Updated icon.
- New:
- Cost: 450 .
- Stats: 80 health.
- Unique Passive - Focus: Basic attacks deal 5 bonus physical damage on-hit against minions.
- Unique Passive - Recovery: Restores 6 health every 5 seconds.
- Unique Passive - Endure: After taking damage from a champion, large monster or epic monster, gain health regeneration equal to 0 − 40(基于current missing health) health over 8 seconds. Reduced to 66% effectiveness on ranged champions or when triggered by AoE, DoT or proc effects.
- Old:
- Cost: 450 .
- Stats: 80 health, 6 health per 5 seconds.
- Passive: Basic attacks deal an additional 5 physical damage to minions on-hit.
- Unique Passive: After taking damage from an enemy champion, gain health regeneration equal to 0 − 40(基于current missing health) over 8 seconds. Regeneration is reduced to 66% effectiveness on ranged champions or when triggered by AoE, DoT, or proc effects.
- V9.23
- Bonus health regeneration increased to 0 − 40(基于current missing health) from 0 − 30(基于current missing health).
- Regeneration duration reduced to 8 seconds from 10.
- New Effect: Regeneration is now 66% effective for ranged champions or when triggered by AoE, DoT, or proc effects.
- V8.23
- Bonus health regeneration over 10 seconds changed to 0 − 30(基于missing health) from 20.
- V7.12
- V7.9
- Cost reduced to 400 from 450 .
- Removed Unique Passive: Blocks 8 damage from single target attacks and spells from champions.
- New Effect: Basic attacks deal an additional 5 physical damage to minions on hit.
- New Unique Passive: Restores 20 health over 10 seconds after taking damage from an enemy champion.
- V6.12
- Removed from Howling Abyss.
- V5.22
- V5.4
- Bug Fix: Fixed a bug where it wouldn't block any damage from spells.
- V4.20
- New Effect: Now additionally reduces single-target spell damage by 8.
- V4.3
- Health reduced to 80 from 100.
- Health regeneration reduced to 6 from 10.
- V3.8
- Cost reduced to 440 from 475 .
- Health regeneration increased to 10 from 8.
- Removed: +5 armor.
- Passive changed to block 8 damage from champion basic attacks from 6.
- V3.01
- Health regen increased to 8 from 5.
- Health reduced to 100 from 120.
- Armor reduced to 5 from 10.
- Health regeneration reduced to 5 from 8.
- New Unique Passive: Blocks 6 damage from champion basic attacks.
- Armor increased to 10 from 8.
- Health regeneration reduced to 8 from 10.
- Health regeneration reduced to 8 from 10.
- Now sells back for 50% from 70%.
- Armor reduced to 8 from 10.
- May 9, 2009 Patch Added
References[]
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Mythic items
- Ornn's Mythic item upgrades
- Champion exclusive items
- Minion and Turret items
- Removed items