Malphite's skin innately produces a layer of rock as a shield which absorbs damage of up to 10% of his maximum health. The shield will recharge if Malphite has not received damage in the last 10 seconds.
Active: Malphite charges to the target location, dealing magic damage to all enemies in the area, knocking them into the air for 1.5 seconds. Malphite cannot be interrupted during his charge by anything except his own death.
Magic Damage： 200 / 300 / 400 (+ 100% AP)
Missile Speed： 1500 + Malphite's movement speed at time of cast