Zilean
技能[编辑 | 编辑源代码]
- Notes
- Time in a Bottle marks allied champions with two circles beneath them; the inner one represents how close they are to leveling up, turning golden when able to activate Time in a Bottle on them.
- The target allied champion is not required to be out of combat to be leveled up by Time in a Bottle - only Zilean is.
- Zilean only consumes the amount of
experience required to level up an allied champion. He retains the excess for later use.
- The target allied champion is not required to be within range of Zilean for the channel to complete successfully, it will complete regardless of if they move to a far distance.
- The channel from Time in a Bottle is not interrupted even if the allied champion suddenly levels up. However, no experience will be granted to either player, and the passive will not go on cooldown.
- The following table refers for interactions while Zilean is
channeling:
Type | Channel | |
---|---|---|
Attacking | Interrupts | |
Abilities | Interrupts | |
Movement | Interrupts | |
Items | Usable | |
Disabled | ||
Interrupted by | All item-actives not specified above interrupt | |
Consumables | Usable | |
Spells | Usable | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Disabled | N/A | |
Interrupted by | ![]() ![]() ![]() ![]() | |
Interrupted by | ![]() |
- Notes
- Time Bombs landing directly on top of multiple units follow a priority order for whom to attach themselves to.
- Units already carrying a bomb
- Enemy champions
- Allied champions
- Enemy minions
- Allied minions
- Time Bombs are not visible to enemies if they attach to an ally that is
stealthed and vice versa.
- When Time Bomb snaps onto an enemy, it deals 0 true damage (: damage sourcetype?).
- Zilean can detonate an enemy counterpart's Time Bomb by placing his own on the same unit (the first bomb still deals damage).
- Time Bomb will be dispelled if the holder takes fatal damage and is saved by
resurrection before it explodes.
- Time Bomb can deal damage to the enemy holder through
untargetablility.
Spell shield will prevent the application of Time Bomb and it's detonation damage as well as block the
stun, but not it's immediate detonation if the target already has a Time Bomb on them.
Ultra Rapid Fire differences
- Cooldown increased to 3.6 / 3.3 / 3 / 2.7 / 2.4 seconds.
- Stun duration reduced by 0.6 seconds.
- Notes
- Rewind cannot be ranked up at Level 1.
- Rewind can only be cast when either of his basic abilities are on
cooldown.
Ultra Rapid Fire differences
- Cooldown increased to 8 / 7 / 6 / 5 / 4 seconds.
- Notes
- No additional notes.
One for All differences
- The movement speed boost stacks if Time Warp is cast on the same target more than once by other sources.
- Notes
- Chronoshift's
untargetability from the
stasis does not
destroy in-flight
projectiles.
- Chronoshift takes precedence over all other revive effects ( , ).
- Chronoshift does not activate if the target is killed by the
Nexus Obelisk.
- The target's screen will have a white tint.
參考資料[编辑源代码]
英雄一览
分类:
- Map specific balancing
- Champions with map-specific balancing
- 基兰
- Zilean
- Ranged
- 2009年上线英雄
- Specialist
- Support champion
- Middle champion
- Ranged champion
- 1350 BE champion
- 585 RP champion
- 2009 release
- Released champion
- Specialist champion
- Champions with modified base critical strike damage
- LoL Champion gameplays
- LoL Champions
- Beta stage release
- Released Champion
语言:
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