英雄信息 背景故事 游戏技巧 皮肤与轶事


The city-state of Zaun is a twisted realm of science, mercantilism, and magic run amok. While the young science of techmaturgy does much to advance civilization, its research and use in Zaun pushes the boundaries of morality on a daily basis. Zaun, choked with pollution from the countless factories and laboratories that spew waste into the environment, suffers greatly. As polluted as Zaun is above-ground, its subterranean levels are far worse. All of Zaun's runoff waste pooled together in its sewers, mixing into a toxic and mysterious concoction. A single plague rat rose from this alchemical nightmare - Twitch. Unlike his lesser evolved cousins, Twitch became as sentient as anyone else... provided they were as insane as he. A seeming byproduct of the evolutionary brew that spawned him was maniacal insanity, albeit in a functional form.

Twitch came to the League of Legends to represent himself "as the only one of his kind" on the Fields of Justice. Since then, he has found a generous benefactor in the city that gave him his evolutionary sentience - Zaun. Twitch is one of Zaun's premier champions in the League, and as such he fights for Zaun when political disputes between Valoran's city-states arise. Twitch has publicly stated that his goal is to gain enough influence and material from his work in the League to try to recreate the process by which he gained his sentience. While many challenges lie ahead in his quest - one of the largest being his own insanity - were he to succeed, it would mean a bold and brazen step forward in the evolution of all of Runeterra. Zaun has pledged its support for Twitch in his quest, though it remains to be seen what Zaun's ulterior motives are in the matter.

"The existence of Twitch proves that anything is possible on Runeterra."


Upon selection
"Oh, what do you want?"
"Taste of my disease."
"Oh ho ho yes yes..."
"I strike from the shadows."
"This will do..."
"I'll be right there!"
"Do you smell that?"
"You smell terrible!"
"Oh, what's that smell? Oh, it's me..."


Previous Abilities编辑

Ability Remake编辑

Announcement made by Classick:[1]

In an upcoming patch we'll be revisiting one of our original classic champions: Twitch, the Plague Rat. Twitch's Ambush ability will be seeing some changes to shift him toward a more aggressive role on the battlefield. Since this ability allowed Twitch to remain invisible for significant periods of time, enemy players were forced to adopt an extremely cautious and defensive playstyle in response. Since we want League of Legends to be a fun, fast-paced experience, we decided to update Twitch with a new version of Ambush.

Even beyond its duration, we saw major issues with the Ambush ability, primarily surrounding the nature of the attack speed bonus that it provided. While attack speed helps quickly stack up charges of Deadly Venom, this bonus ramped up over the total duration Twitch remained invisible. This forced players to strike a balance between selecting the ideal time to strike and attempting to lurk for as long as possible in order to reach the maximum bonus. This was especially problematic for Plague Rat enthusiasts, since it forced Twitch to forego farming gold in order to reach his maximum attack speed bonus.

To shift emphasis towards a more action-oriented style of play, we retooled Ambush to promote aggressive repositioning over stalking. The first step in accomplishing this was to change the ability so that it always applies the maximum attack speed bonus, solidifying the emphasis on selecting the opportune moment of attack. We also drastically shortened the duration to give the ability a more tactical context, and gave Ambush a movement speed boost to help Twitch quickly outflank his opponent.

Another issue Twitch faced was an over-reliance on the enormous damage potential of his ultimate ability. More often than not, Twitch's success or failure on the battlefield depended on his ability to output massive amounts of damage over the course of Spray and Pray rather than on Deadly Venom and Expunge. Since most of his interesting gameplay revolved around poison combos, we wanted to augment this aspect of his kit both to make him more interesting to play and to make him less one dimensional.

For starters, we noticed most Twitch players using Debilitating Poison to begin every engagement rather than waiting to build up stacks of Deadly Venom. For this reason, we decided to replace this ability with one that was better suited to initiating combat. This new ability, Venom Cask, not only allows Twitch to initiate by slowing a group of enemies at range, but also gives him a head start on his combo by adding stacks of Deadly Venom to those caught within the area of effect. To top things off, while Expunge still adds bonus damage for each stack of Deadly Venom on the target, it no longer consumes those stacks when cast, allowing your poisons to continue to tick away. Expunge will also now receive a damage bonus based on your total attack damage, preserving its function as a heavy hitting nuke even into the late game.

The final step in the process was repurposing Spray and Pray to better support this new emphasis on poison gameplay. To do this, we scaled back the massive, team-wide damage potential by making each missile deal reduced damage after passing through each target. To compensate for this, we increased its missile speed to make attacks more difficult to dodge and removed the ammunition requirement, allowing Twitch to spray poisoned arrows to his heart's content for the full duration of his ultimate. This allows tanks to take the brunt of the initial assault for their team through good positioning, but still allows Twitch to douse the more vulnerable enemies at the back of the formation with stacks of Deadly Venom. These more powerful poison-delivery options help Twitch maintain a constant threat level, allowing him to take down high value targets without leaning so heavily on Spray and Pray.


  • Deadly Venom (Passive): Twitch's basic attacks infect the target, dealing true damage over time.
  • Ambush: Twitch becomes invisible for a short duration and gains movement speed. At the end of this effect, Twitch gains attack speed for a short duration.
  • Venom Cask: Twitch hurls a cask of venom that explodes on contact, slowing targets in the area and applying Deadly Venom.
  • Expunge: All nearby enemies secrete Twitch's Deadly Venom from their bodies, dealing damage for each stack.
  • Spray and Pray: Twitch closes his eyes and rapidly fires his crossbow, quickly spraying powerful poisoned bolts ahead of him.

Patch history编辑


  • DeadlyVenom.png Deadly Venom:
    • Now has a new particle for maximum stacks.
  • Ambush.png Ambush:
    • Tooltip now describes the correct behavior in regards to delay before entering invisibility.


  • Expunge.png Expunge:
    • Base damage increased to 40/50/60/70/80 from 20/35/50/65/80.
    • Mana cost reduced to 50/60/70/80/90 from 70/75/80/85/90.
  • 火力全开.png Spray and Pray:
    • Reduced cast frame to make his attacks more responsive.


  • General
    • Base Attack Damage increased to 52 from 50.
  • VenomCask.png Venom Cask:
    • Missile Speed increased to 1400 from 1300.

V1.0.0.143: Rework

  • Stats:
    • Attack range increased to 550 from 500.
    • Base health increased to 389 from 356.
    • Health per level increased to 81 from 78.
    • Base mana increased to 220 from 180.
    • Mana per level increased to 40 from 35.
    • Base attack damage reduced to 47 from 51.56.
    • Attack damage per level reduced to 3 from 3.3.
    • Attack animation improved.
    • Poison passive changed to venom no longer effects Cassiopeia twin fang ability, no longer effected by cleanse.
  • DeadlyVenom.png Deadly Venom:
    • Damage reduced to 2/4/6/8 per stack from 2.5/5/7.5/10.
  • Ambush.png Ambush:
    • 60 mana cost. 16 second cooldown.
    • After 1.25 seconds, Twitch becomes invisible for 4/5/6/7/8 seconds and gains 20% movement speed. Twitch gains 30/40/50/60/70% attack speed for 5 seconds after revealing himself.
  • VenomCask.png Venom Cask:
    • 50 mana cost. 13/12/11/10/9 second cooldown.
    • Twitch hurls a cask full of venom to target area that slows targets by 25/30/35/40/45% for 3 seconds and adds 2 stacks of Deadly Venom.
  • Expunge.png Expunge:
    • 70/75/80/85/90 mana cost. 12/11/10/9/8 second cooldown.
    • Deals 20/35/50/65/80 plus 15/20/25/30/35 (+0.2 per ability power) (+0.25 per bonus attack damage) per stack of Deadly Venom as physical damage to all nearby enemies affected by Deadly Venom.
    • No longer removes Deadly Venom stacks.
  • 火力全开.png Spray and Pray:
    • 100/125/150 mana cost. 120/110/100 second cooldown.
    • Twitch's basic attacks become powerful piercing bolts with 300 bonus range, and Twitch gains 20/28/36 attack damage. Each bolt deals 20% less damage to subsequent targets down to a minimum of 40% damage. Lasts 7 seconds.


  • Animations changed.



  • Base attack range increased to 500 from 475.
  • Ambush.png Ambush:
    • Duration reduced to 10/20/30/40/50 from 20/30/40/50/60.
    • Attack speed bonus now reaches its maximum duration twice as fast.


  • 火力全开.png Spray And Pray:
    • Now increases Twitch's attack damage by 15/25/35 instead of providing 30/45/60% Attack Speed.
    • Now fires a maximum of 5/6/7 shots.
    • Duration increased to 12 seconds from 6.


  • Base movespeed reduced to 305 from 310.
  • 火力全开.png Spray And Pray: duration reduced to 6 seconds from 7.



  • Ambush.png Ambush: attack speed max bonus reduced to 30/40/50/60/70% from 30/45/60/80/100%.



  • Ambush.png Ambush:
    • The first attack after breaking stealth will now benefit from the bonus attack speed.
    • It will now provide its attack speed bonus if you break stealth by casting a spell.


  • 火力全开.png Spray And Pray: buff no longer incorrectly states that he does reduced damage for the duration.


  • Ambush.png Ambush: stealth is now removed when you actually attack, rather than when you begin your attack animation.


  • Base magic resistance increased to 30 from 25.
  • Fixed Ambush.png Ambush's tool-tip to show the correct attack speed buff value.



  • 火力全开.png Spray And Pray:
    • Missile range reduced to 1100 from 1300
    • Bonus range reduced to 375 from 525.


  • 火力全开.png Spray And Pray:
    • Cooldown increased to 105/90/75 from 90/75/60.
    • Attack speed bonus reduced to 40/60/80% from 60/100/140%.
  • Twitch has new updated particles.


  • Added listing as an Assassin, removed listing as a Fighter.


  • Increased Acquisition Range from 475 to 600.
  • 火力全开.png Spray And Pray:
    • Increased Projectile Speed from 1600 to 2800.
    • Updated Tooltip to properly state that all targets take 100% damage.
    • Made Spray and Pray more accurate.
    • Increased Width from 50 to 60.


  • Ambush.png Ambush no longer costs mana to turn off.


  • Increased Base Damage from 50.9 to 52.4
  • Ambush.png Ambush:
    • Increased Attack Speed% from 20/40/60/80/100 to 30/45/60/80/100.
    • Increased Stealth time from 12/18/24/30/36 to 20/30/40/50/60.
  • Debilitating Poison Debilitating Poison Duration increased from 2.25/3/3.75/4.5/5.25 to 2.5/3.25/4/4.75/5.25
  • 火力全开.png Spray And Pray now does full damage to all targets that get hit.


  • Reduced base attack range from 500 to 475.

June 26, 2009 Patch:

  • Ambush.png Ambush 30% self slow removed.

June 12, 2009 Patch:

  • Ambush.png Ambush: stealth can only be delayed by a maximum of 5 seconds.
  • 火力全开.png Full Automatic: now deals 100% to the first target it hits (and 70% to all others).

June 6, 2009 Patch:

May 29, 2009 Patch:

May 15, 2009 Patch:

  • Ambush.png Ambush: slow reduced to 30% from 35%.

May 9, 2009 Patch:

  • Ambush.png Ambush:
    • Stealth cooldown increased to 11 from 10.
    • Fixed a Bug with Ambush where the fade into stealth time was too long.
    • Stealthed characters will now have their fade timer reset when they take damage.
  • DeadlyVenom.png Deadly Poison: poison damage reduced to 2/4/6/8 from 3/5/7.
  • Fixed a Bug where Debilitating Poison Debilitating Poison's slow debuff was not properly getting removed by Highlander.png Highlander.
  • Expunge.png Expunge: range reduced.
  • 火力全开.png Spray And Pray:
    • Hit particle improved.
    • Projectile speed increased.
    • Collision size for spray and pray missiles increased to 40 from 25.
    • No longer procs on hit item effects.
  • Updated selection size and pathfinding radius.
  • Improved Twitch's ability to chase champions.

May 1, 2009 Patch: Added


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