Media[]
Patch History[]
;V10.15
- Starting cooldown increased to 300 seconds from 240.
- Minimum cooldown increased to 150 seconds from 120.
- Cooldown reduction per unique summoner spell increased to 25 seconds from 20.
- V8.13
- New Effect: Cooldown now caps after swapping to 6 unique spells.
- Swap cooldown reduction increased to 20 seconds from 15.
- V8.10 - May 22, 2018
- Bug Fix: Having
Hexflash no longer lets you have two
Flashes at the same time.
- V8.10
- Bug Fix: Fixed a bug where swapping
Hexflash to a different summoner spell would prevent that summoner spell from being used while in-combat.
- V8.9 - Reworked
- New Effects:
- While out-of-combat, swap one of your equipped summoner spells to a new, single use summoner spell.
- Your first swap becomes available at the 6 minute mark, with an initial 240 second cooldown. Selecting a summoner spell reduces the swap cooldown by 15 seconds, up to once per unique summoner spell, down to a minimum of 120 second cooldown. You must swap to 3 different summoner spells before returning to one you've already used.
- Selecting a summoner spell puts it on a 5 second cooldown.
- Using a selected summoner spell puts the summoner spell on the same slot on a 10 second cooldown.
- Your original summoner spells continue cooling down in the background while swapped out.
- You can now swap your summoner spells anywhere on the map as long as you're out of combat.
- Closing the Unsealed Spellbook tab while dead no longer prevents you from re-opening it until respawn.
- Old Effects:
- Reduces the cooldown of summoner spells by 15%.
- Additionally, you may swap your Summoner Spells while at the shop by exchanging Summoner Shards. You gain your first Summoner Shard at 2:00, and gain another every 6 minutes thereafter, up to a maximum of 2 at a time.
- Newly acquired summoner spells will inherit any remaining cooldown of the summoner spell it is replacing.
- V8.3
- Summoner spell cooldown reduction reduced to 15% from 25%.
- V8.1
- Bug Fix: Now properly updates its user's summoner spell icons in spectator mode.
- V7.22 Added
Inspiration Keystone rune.
- Passive: Reduces the cooldown of summoner spells by 25%.
- Additionally, you may swap your Summoner Spells while at the Shop by exchanging Summoner Shards. You gain your first Summoner Shard at 2:00, and gain another every 6 minutes thereafter, up to a maximum of 2 at a time.
- Newly acquired summoner spells will inherit any remaining cooldown of the summoner spell it is replacing.
- Swapping to
Smite during a game will not grant access to Jungler items, and you may not have the same summoner spell twice.