Tier Legendary
Stats +80 ability power
Active Unique: Deals magic damage to target champion equal to 15% of their current health (+5% per 100 ability power) with a minimum of 200 damage. 1 minute cooldown. (750 range)
Menu Magic > Ability Power
Item cost 2600g (975g)
Sell value 1820g
Item code 3128

Deathfire Grasp is a legendary item in League of Legends[1]. It is best used to initiate a team fight, to not only utilize the maximum amount of damage possible from an ability power nuke, but also lower the health of tanks and other high-health characters. The active from the item applies on-ability effects (such as Rylai's Crystal Scepter, Blackfire Torch and Spell Vamp), and is treated as a single-target spell for the purpose of these effects. It does not apply champion-specific effects (such as Brand's passive).


Similar Items编辑


Patch History编辑


  • No longer grants Cooldown Reduction.
  • Active base damage reduced to 15% current Health from 25%.
  • Ability Power ratio increased to 5% per 100 Ability Power from 4%.


  • Now builds out of Blasting Wand item.png Blasting Wand and Item.png Kage's Lucky Pick.
  • Total cost reduced to 2600 from 2610.
  • Now grants 80 ability power and 15% cooldown reduction, instead of 60 ability power, 12 MP5, and 15% cooldown reduction.
  • Active cast range increased to 750 from 650.
  • Active base damage changed to 25% + 4% per 100 AP of target's current health, instead of 30% + 3.5%.
  • Tooltip now updates dynamically.


  • Fixed a tooltip bug.


  • Ability power reduced to 60 from 65.
  • Mana regeneration per 5 reduced to 10 from 15.
  • Active ability maximum health percent damage increased to 30% from 25%.
  • Active ability power ratio increased to 3.5% from 3%.

V1.0.0.61: Re-added.

  • Recipe: Item.png Kage's Lucky Pick (765g) + Fiendish Codex item.png Fiendish Codex (1245g) + 600g.
  • Unique passive: 15% Cooldown Reduction.
  • Unique active: Deals magic damage to target champion equal to 25% of their current health (+3.0% per 100 Ability Power) with a minimum of 200 damage. 1 minute cooldown.

V0.9.25.24: Added, removed shortly after.

  • Item.png Deathfire Grasp
    • Unique passive: When you hit a unit with a spell, you damage it for 10% of their current health (5% for multi target spells). Deals reduced damage if your last cast was fewer than 4 seconds ago.



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