英雄联盟维基
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Patch icon 內測第 4 周
Release date (US) 2009
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Patch chronology
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內測第 3 周 內測第 5 周

英雄聯盟第 4 周[ | ]

英雄[ | ]

安妮 安妮

  • Molten Shield Molten Shield
    • Ability power ration increased to 0.2 from 0.15.
    • Return damage increased to 20/30/40/50/60 from 10/20/30/40/50.
  • Fixed a bug where Pyromania's Pyromania's stun was too long if applied with Disintegrate Disintegrate.

弓箭大師 弓箭大師

Fiddlesticks Fiddlesticks

  • Drain Drain:
    • Mana cost increased to 100/120/140/160/180 from 90/105/120/135/150.
    • Drain amount changed to 25/50/75/100/125 per second from 30/50/70/90/110.
  • Dark Wind Dark Wind:
    • Ability power ratio increased to 0.25 from 0.2.
    • Damage dealt to each target reduced to 80 from 100.
  • Crowstorm Crowstorm: Damage per second increased to 120/200/280 from 120/180/240.
  • Fixed a bug with the particle effect for Terrify Terrify.

易

  • Meditate Meditate:
    • Mana cost reduced to 100/120/140/160/180 from 120/140/160/180/200.
    • Heal amount changed to 50/100/150/200/250 health per second from 2/4/6/8/10% of maximum health per second.
  • Alpha Strike Alpha Strike:
    • Cooldown changed to 90 seconds at all ranks from 150/120/90.
    • Damage changed to 200/300/400 + 100% of attack damage from 300% of attack damage.
    • Fixed a bug where it was doing too much damage and could crit.

Minotaur Minotaur

Ryze Ryze

  • Spell Flux Spell Flux: Damage increased to 300/400/500 from 260/340/420.
  • Rune Prison Rune Prison:
    • Cast range reduced to 600 from 625.
    • Damage increased to 80 per second from 75 per second.
  • Overload Overload: Fixed a tooltip error.

Sivir Sivir

  • Ricochet Ricochet:
    • Projectile speed increased to 1000 from 900.
    • Bounce radius increased to 500 from 400.
  • Spell Shield Spell Shield: Cooldown reduced to 30/25/20/15/10 seconds from 44/38/30/22/14.
  • On The Hunt On The Hunt:
    • Movement speed bonus reduced to 35% from 40%.
    • Attack speed bonus increased to 30/55/80% from 25/50/75%.

Soraka Soraka

  • Astral Blessing Astral Blessing:
    • Mana cost increased to 60/90/120/150/180 from 60/80/100/120/140.
    • Resistance bonus removed.
    • Heal changed to 10/18/26/34/42 health per 2 seconds for 16 seconds.

提摩 提摩

  • Base attack damage increased to 41 from 39.
  • Blinding Dart Blinding Dart: Miss chance increased to 10/20/30/40/50% from 14/22/30/38/44%.
  • Toxic Shot Toxic Shot: Damage changed from 2/4/6/8/10 per stack to 8/16/24/32/40 and no longer stacks.
  • Scout's Bounty:
    • Armor reduction increased to 30/45/60 from 20/40/60.
    • Bonus gold increased to 100/150/200 from 500/100/150.

Tristana Tristana

  • Attack range increased to 500 from 350.
  • Rending Shot Rending Shot: Fixed tooltip to properly show that the spell slows targets by 10/15/20/25/30%.

Summoner Spells[ | ]

  • Cleanse Boost: Cooldown reduced to 6 minutes from 8.
  • Clairvoyance Clairvoyance:
    • Cooldown reduced to 90 seconds from 2 minutes.
    • Sight range increased to 1800 from 1500.
  • Exhaust Exhaust: Cooldown reduced to 4 minutes from 5.
  • Flash Flash: Cooldown increased to 3.5 minutes from 2.5.
  • Fortify Fortify: Cooldown increased 6 minutes from 5.
  • Ghost Ghost:
    • Cooldown reduced to 2 minutes from 6.
    • Movement speed bonus increased to 20% from 10%.
  • Heal Heal: Cooldown increased to 5 minutes from 4.5.
  • Rally Rally: Fixed tooltip to reflect correct functionality.
  • Revive Revive:
    • Cooldown reduced to 5 minutes from 8.
    • Fixed a tooltip error.
  • Teleport Teleport: Cooldown increased to 3 minutes from 2.
  • Recall Teleport Home: Cast time increased to 8 seconds from 4.

Masteries[ | ]

物品[ | ]

Bug Fixes[ | ]

  • Fixed a bug where the wrong icons were being used in-game for summoner spells.
  • Fixed a bug where damage over time spells did not consistently deal the right amount of ticks.

Miscellaneous[ | ]

  • Tuned all recommended items in shops.
  • Fountain healing increased to 6.5% from 5%.
  • Base inhibitor health increased to 6000 from 5000.
  • Melee minion gold bounty increased to 26 from 22.
  • Ranged minion gold bounty reduced to 18 from 22.
  • Neutral minion gold bounty increased by 50-125%.
  • Minions now spawn after 1 minute instead of 1 minute and 40 seconds.
  • Minions now spawn from the Nexus instead of inhibitors.
  • Epic Worm Epic Worm encounter tuned.
  • Middle lane turret health increased to 4500 from 4000.
  • Fixed a bug where the screen would randomly jump to another champion.
  • A message is now displayed when a player disconnects.
  • Fixed some Vista compatibility issues.
  • Changed the side of the HUD to take up smaller percentages of the screen on higher resolutions.
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