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== 英雄联盟第 4 周 == === 英雄 === {{ci|安妮}} * {{ai|Molten Shield|Annie}} ** Ability power ration increased to 0.2 from 0.15. ** Return damage increased to 20/30/40/50/60 from 10/20/30/40/50. * Fixed a bug where {{ai|Pyromania|Annie|Pyromania's}} stun was too long if applied with {{ai|Disintegrate|Annie}}. {{ci|艾希|弓箭大师}} * {{ai|Focus|Ashe}}: Now charges up to a maximum of 5, instead of 3. * {{ai|Plentiful Bounty|Ashe|Archer's Mark}} has been removed and replaced with {{ai|Plentiful Bounty|Ashe|Accumulate Wealth}}: ** Grants 2/4/6/8/10 bonus gold whenever Ashe kills a unit. * {{ai|Enchanted Crystal Arrow|Ashe}}: Cooldown increased to 75 seconds from 65. * Fixed a bug where {{ai|Frost Shot|Ashe|Frost Shot's}} slow would last too long when applied with {{ai|Volley|Ashe}}. {{ci|Fiddlesticks}} * {{ai|Drain|Fiddlesticks}}: ** Mana cost increased to 100/120/140/160/180 from 90/105/120/135/150. ** Drain amount changed to 25/50/75/100/125 per second from 30/50/70/90/110. * {{ai|Dark Wind|Fiddlesticks}}: ** Ability power ratio increased to 0.25 from 0.2. ** Damage dealt to each target reduced to 80 from 100. * {{ai|Crowstorm|Fiddlesticks}}: Damage per second increased to 120/200/280 from 120/180/240. * Fixed a bug with the particle effect for {{ai|Terrify|Fiddlesticks}}. {{ci|易}} * {{ai|Meditate|Master Yi}}: ** Mana cost reduced to 100/120/140/160/180 from 120/140/160/180/200. ** Heal amount changed to 50/100/150/200/250 health per second from 2/4/6/8/10% of maximum health per second. * {{ai|Alpha Strike|Master Yi}}: ** Cooldown changed to 90 seconds at all ranks from 150/120/90. ** Damage changed to 200/300/400 + 100% of attack damage from 300% of attack damage. ** Fixed a bug where it was doing too much damage and could crit. {{ci|Alistar|Minotaur}} * {{ai|Headbutt|Alistar}}: Fixed tooltip to explain that it deals magic damage. * {{ai|Ferocious Howl|Alistar}}: ** Renamed to {{ai|Unbreakable Will|Alistar}} ** Fixed tooltip to explain that the health increase given is temporary. {{ci|Ryze}} * {{ai|Spell Flux|Ryze}}: Damage increased to 300/400/500 from 260/340/420. * {{ai|Rune Prison|Ryze}}: ** Cast range reduced to 600 from 625. ** Damage increased to 80 per second from 75 per second. * {{ai|Overload|Ryze}}: Fixed a tooltip error. {{ci|Sivir}} * {{ai|Ricochet|Sivir}}: ** Projectile speed increased to 1000 from 900. ** Bounce radius increased to 500 from 400. * {{ai|Spell Shield|Sivir}}: Cooldown reduced to 30/25/20/15/10 seconds from 44/38/30/22/14. * {{ai|On The Hunt|Sivir}}: ** Movement speed bonus reduced to 35% from 40%. ** Attack speed bonus increased to 30/55/80% from 25/50/75%. {{ci|Soraka}} * {{ai|Astral Blessing|Soraka}}: ** Mana cost increased to 60/90/120/150/180 from 60/80/100/120/140. ** Resistance bonus removed. ** Heal changed to 10/18/26/34/42 health per 2 seconds for 16 seconds. {{ci|提莫}} * Base attack damage increased to 41 from 39. * {{ai|Blinding Dart|Teemo}}: Miss chance increased to 10/20/30/40/50% from 14/22/30/38/44%. * {{ai|Toxic Shot|Teemo}}: Damage changed from 2/4/6/8/10 per stack to 8/16/24/32/40 and no longer stacks. * '''Scout's Bounty:''' ** Armor reduction increased to 30/45/60 from 20/40/60. ** Bonus gold increased to 100/150/200 from 500/100/150. {{ci|Tristana}} * Attack range increased to 500 from 350. * {{ai|Rending Shot|Tristana}}: Fixed tooltip to properly show that the spell slows targets by 10/15/20/25/30%. === Summoner Spells === * {{si|Cleanse|Boost}}: Cooldown reduced to 6 minutes from 8. * {{si|Clairvoyance}}: ** Cooldown reduced to 90 seconds from 2 minutes. ** Sight range increased to 1800 from 1500. * {{si|Exhaust}}: Cooldown reduced to 4 minutes from 5. * {{si|Flash}}: Cooldown increased to 3.5 minutes from 2.5. * {{si|Fortify}}: Cooldown increased 6 minutes from 5. * {{si|Ghost}}: ** Cooldown reduced to 2 minutes from 6. ** Movement speed bonus increased to 20% from 10%. * {{si|Heal}}: Cooldown increased to 5 minutes from 4.5. * {{si|Rally}}: Fixed tooltip to reflect correct functionality. * {{si|Revive}}: ** Cooldown reduced to 5 minutes from 8. ** Fixed a tooltip error. * {{si|Teleport}}: Cooldown increased to 3 minutes from 2. * {{si|Recall|Teleport Home}}: Cast time increased to 8 seconds from 4. === Masteries === * {{mio|Spatial Accuracy}}: Cast time reduction on {{si|Teleport}} reduced to 0.5 seconds from 1. * {{mio|Plentiful Bounty}}: Bonus gold from {{si|Smite}} reduced to 5 from 10. * {{mio|Mender's Faith}}: Heal amount bonus on {{si|Heal}} reduced to 75 from 100. * {{mio|Preservation}}: Health bonus duration on {{si|Revive}} increased to 2 minutes from 90 seconds. === 物品 === * {{ii|Avarice Blade}}: ** Recipe cost increased to 320 from 250. ** Fixed a bug that caused it to generate too much gold. * {{ii|Bag of Tea}}: Fixed a bug where it was showing the wrong particle effect. * {{ii|The Black Cleaver}}: Recipe cost increased to 800 from 600. * {{ii|Cloak of Agility}}: Critical strike bonus increased to 18% from 10%. * {{ii|Frozen Heart}}: Recipe cost increased to 1000 from 800. * {{ii|Infinity Edge}}: Recipe cost increased to 600 from 200. * {{ii|Mejai's Soulstealer}}: ** Removed from recipe for {{ii|Zhonya's Ring}}. ** Recipe cost increased to 600 from 400. ** Ability power bonus per kill increased to 10 from 5. * {{ii|Philosopher's Stone|Passion's Embrace}}: Renamed to {{ii|Philosopher's Stone}}. * {{ii|Pickaxe}}: Fixed a bug where it did not properly show what it built into in the shop. * {{ii|Recurve Bow}}: Fixed a bug where it did not properly show what it built into in the shop. * {{ii|Rod of Ages}}: Now caps after 3 bonuses. * {{ii|Sheen}}: Now has a 100% chance on spell cast to cause your next attack to deal 100% extra damage, increased from 50%. * {{ii|Zhonya's Ring}}: ** Recipe now requires {{ii|Sage's Ring}} instead of {{ii|Mejai's Soulstealer}}. ** Recipe cost increased to 900 from 600. ** Stats changed: *** +550 mana *** +100 ability power *** +20% magic damage. === Bug Fixes === * Fixed a bug where the wrong icons were being used in-game for summoner spells. * Fixed a bug where damage over time spells did not consistently deal the right amount of ticks. === Miscellaneous === * Tuned all recommended items in shops. * Fountain healing increased to 6.5% from 5%. * Base inhibitor health increased to 6000 from 5000. * Melee minion gold bounty increased to 26 from 22. * Ranged minion gold bounty reduced to 18 from 22. * Neutral minion gold bounty increased by 50-125%. * Minions now spawn after 1 minute instead of 1 minute and 40 seconds. * Minions now spawn from the Nexus instead of inhibitors. * {{ci|Baron Nashor|Epic Worm}} encounter tuned. * Middle lane turret health increased to 4500 from 4000. * Fixed a bug where the screen would randomly jump to another champion. * A message is now displayed when a player disconnects. * Fixed some Vista compatibility issues. * Changed the side of the HUD to take up smaller percentages of the screen on higher resolutions. {{Release history}} {{翻译状态|title=Alpha Week 4|date=2012-12-05|oldid=1528078}} [[Category:补丁说明]] [[en:Alpha Week 4]]
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