英雄信息 背景故事 游戏技巧 皮肤与轶事


When the prophet Malzahar Malzahar was reborn in Icathia, he was led there by an ominous voice which thereafter anchored itself to his psyche. From within, this voice bestowed upon him terrible purpose, and though Malzahar was no longer tormented by its call, the voice did not cease its unrelenting summons. This baleful beacon's gentle flicker - now fastened to Runeterra - drew forth a putrid beast that ambled across a threshold it did not understand, widening a fissure between spaces which were never meant to meet. There amongst the haunting ruins of Icathia, Kog'Maw manifested in Valoran with unsettling curiosity. The spark which led him to Runeterra teased him still, urging him gently towards Malzahar. It also encouraged him to familiarize himself with his new environment, to the stark horror of everything he encountered on his journey.

The enchanting colors and aromas of Runeterra intoxicated Kog'Maw, and he explored the fruits of the strange world the only way he knew how: by devouring them. At first he sampled only the wild flora and fauna he happened across. As he traversed the parched Tempest Flats, however, he came upon a tribe of nomads. Seemingly unhampered by conventional rules of physics, Kog'Maw consumed every nomad and any obstacles they put in his way, amounting to many times his own mass and volume. The most composed of his victims may have had time to wonder if this was due to the caustic enzymes which stung the ground as they dripped from his gaping mouth, although such musings were abruptly concluded. When his wake of catastrophe reached the Institute of War, an enthusiastic Malzahar greeted him with an enticing prospect: taste the best Runeterra could offer…on the Fields of Justice.

"If that's just hungry, I don't want to see angry."


Upon selection
"Time to feast!"
Kog'Maw growls.
"Mmm... FOOD!"
"Hunger never sleep."
"Smell soft flesh..."
"Obey Void!"
"Leave no scraps!"
Kog'Maw snorts.
Kog'Maw gurgles.
"We go."
"No rest."
"Getting hungry..."
"Want meat!"
"Oblivion come."
"More! So empty."
"Feeding time!"
"Keep coming! Not FULL!"
"Terror coming...Daddy coming!"
Kog'Maw sounds a "Charge!" bugle call.
Joke as 克格莫头像.png Reindeer Kog'Maw
"Fa la la la la, la la la la"
"Fa la la la la, la la la la"
"Fa la la, la la la, la la la"
"Fa la la la la, la la la laaaa"


Kog'Maw was designed by Ezreal.

Kog'Maw in Malzahar Screenshot编辑

Kog'Maw was first featured in a Screenshot of Malzahar, though no further information was given at that time. Relating the Sneak Peak screenshot and the Malzahar screenshot, however, and you can see clear similarities.[1]

Champion Sneak Peek编辑

On June 18th, 2010 a new preview was given by Pendragon which finally cleared information up:[2]

Those of you who were paying attention when we released Malzahar might have noticed somebody lurking in the background. And today you get to put a name to that face… err… mouth. Meet Kog’Maw, Mouth of the Abyss. Now many of you have been asking for more monsters in the League of Legends lineup, so if you had any doubts about whether or not we’re taking your suggestions to heart, this gentleman… err… gentlemouth should assuage those concerns.

Patch history编辑

  • LivingArtillery.png Living Artillery: additional cost stack maximum increased to 10 from 5 (max mana cost increased to 400 from 200).
  • Updated tooltips.



  • VoidOoze.png Void Ooze: slow amount reduced to 20/28/36/44/52% from 28/36/44/52/60%.



  • On dominion only, Kog'Maw's respawn timer will now start when IcathianSurprise.png Icathian Surprise's effect ends.



  • Bio-ArcaneBarrage.png Bio-Arcane Barrage: attack range bonus reduced to 130/150/170/190/210 from 130/160/190/220/250





  • Updated autoattack animation to be more responsive.
  • Updated CausticSpittle.png Caustic Spittle animation to be more responsive.
  • Bio-ArcaneBarrage.png Bio-Arcane Barrage:
    • Updated animation to be more responsive.
    • Duration increased to 10 seconds from 6.
    • Cooldown increased to 17 from 15.
  • LivingArtillery.png Living Artillery: projectile drop time reduced slightly to improve consistency.
  • Fixed a bug where VoidOoze.png Void Ooze was not flagged as an area-of-effect spell.


  • Updated recommended items.
  • CausticSpittle.png Caustic Spittle:
    • Range increased to 625 from 600.
    • Now reduces both magic resist and armor instead of just armor.
  • Bio-ArcaneBarrage.png Bio-Arcane Barrage: cooldown decreased to 15 from 17.
  • LivingArtillery.png Living Artillery now also scales with 50% of Kog'Maw's bonus attack damage in addition to ability power.
  • VoidOoze.png Void Ooze: width increased slightly.



  • Fixed a bug where VoidOoze.png Void Ooze counted as individual units and could break things like Mushrooms, block skillshots, etc.



  • Base movement speed reduced to 305 from 310.





  • Fixed a bug where CausticSpittle.png Caustic Spittle was giving multiplicative attack speed rather than base.


  • LivingArtillery.png Living Artillery's buff on Kog'Maw now correctly states that the increased cost per stack is 40.


  • CausticSpittle.png Caustic Spittle Remake:
    • Passive: it now increases attack speed by 10/15/20/25/30% instead of giving 13/16/19/22/26% armor penetration.
    • Active: the projectile now reduces the target's armor by 5/10/15/20/25 for 4 seconds, instead of doubling Kog'Maw's previous passive armor penetration.
  • Bio-ArcaneBarrage.png Bio-Arcane Barrage: cooldown reduced to 15 from 20.
  • VoidOoze.png Void Ooze: cooldown reduced to 12 from 13.


  • Base attack range increased to 500 from 450.
  • CausticSpittle.png Caustic Spittle range increased to 625 from 600.
  • Bio-ArcaneBarrage.png Bio-Arcane Barrage bonus range reduced to 130/160/190/220/250 from 140/180/220/260/300.


  • Fixed a bug where ChronoShift.png Chrono Shift would not prevent Kog'Maw from dying.

V1.0.0.94: Added.

  • Bio-ArcaneBarrage.png Bio-Arcane Barrage: Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage.
  • VoidOoze.png Void Ooze: Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it.
  • CausticSpittle.png Caustic Spittle: Passive: Increases armor penetration. Active: Kog'Maw launches a corrosive projectile which deals magic damage and doubles his passive armor penetration for 4 seconds (Removes the passive until available again).
  • LivingArtillery.png Living Artillery (Ultimate): Kog'Maw fires a living artillery shell at a great distance dealing damage and revealing targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional mana.
  • IcathianSurprise.png Icathian Surprise (Innate): Upon dying, Kog'Maw starts a chain reaction in his body which causes him to detonate after 4 seconds; dealing magic damage to surrounding enemies.


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