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Elise
技能[]
- Notes
- Elise will always begin the game and respawn with maximum available Spiderlings stored.
- Elise's Human Form ability casts can only store one Spiderling each.
- The Spiderlings have a leash range.
- Spider Form's basic attacks will apply other on-hit effects and can critically strike as normal (the bonus damage does not).
- Applies proc damage on the bonus magic damage on-hit in spider form.
- The Spiderlings apply area damage.
- Notes
- If Volatile Spiderling dashes to a target due to
- It can still collide with enemies while dashing, but since this proximity check is repeated only every so often, it might phase through an enemy on its way without detecting the collision if dashing quickly enough.
, it will not expire before finishing its jump.
- Notes
- Venomous Bite cannot be used to cross walls or impassable terrain.
- The target will be damaged regardless.
- leash range. can cross walls and terrain to reach Venomous Bite's target and will attack provided Elise stays within their
- The target will be damaged regardless.
- There is a maximum range in which Spiderlings or Volatile Spiderlings can dash to the target.
- crowd controlled. will dash even if they are
- Elise will not dash if the target is within basic attack range.
- Venomous Bite will still deal its damage but not apply on-hit effects if it is blocked or dodged. It cannot be missed while Elise is blinded.
- Notes
- When Elise casts Rappel, a circle outlines the area in which a target can be selected to descend upon.
- She cannot descend outside the bounds of this circle.
- The buff granted from casting directly on an enemy is not lost if Elise switches to Human Form.
- Rappel can be cast on any targetable enemy unit ( champions, minions, monsters, wards, traps, and jungle plants).
- Elise will attempt to position behind her target if she descends closer than Rappel's max range.
- Without additional vision, Elise cannot Rappel to sight being granted in a smaller circle than the target range limit for descending and the Summoner's Rift map having height variations. With sight of the target, both can be accessible with Rappel from behind the pits. from the other side of the pit, but can Rappel to by standing near the spawn locations. This is a result of
- Elise cannot cast abilities or item actives during Rappel. She may buffer item actives if the effect was auto-targeted or quick cast is turned on for the item slot. This includes trinkets.
- Elise has a smaller range for ground-targeting. Elise will walk into range and then perform Rappel if this ability is cast while targeting a location outside of this range.
- If Elise enters resurrection during Rappel, she will descend back down immediately.
- Notes
- Transformations do not count as ability activations for the purposes of on-cast effects such as Spellblade and stacking .
- If Spider Form is cast during a basic attack windup, Elise will perform a Spider Form basic attack that benefits from the bonus damage and healing from , but remain at Human Form basic attack range, despite not using a projectile. This basic attack is considered a melee attack and will trigger 's Cleave but not 's Wind's Fury bolts.
- Spider Form and Human Form have separate cooldowns.
宠物[]
Control type | Prioritize Elise's most recently attacked target |
---|---|
Target type | Minion, does not count towards the minion kill tracking score |
On-hit effects | Attacks can be mitigated by blinds, as well as stopped by Disarm. | , , and
Spell effects | Basic attacks apply area damage. |
Abilities
The Spiderling benefits from vanish with Elise when she activates . active, and will
The Spiderling regenerates health over time, and is instantly restored to full health if Elise switches to Human Form with maximum Spiderlings.
The Spiderling dashes to enemies targeted by . |
參考資料[]
英雄一览