Infinity Force is 94.51% gold efficient without its passive.
The raw stats gained from upgrading Trinity Force into Infinity Force are worth 1000 (10 attack damage, 10% attack speed, 100 health, and 5 ability haste).
The cooldown starts after the proc is consumed (after the triggering basic attack) and consecutive ability casts refresh the duration of the enhanced attack.
使用策略[]
Trinity Force is best used on champions that have some combination of the following:
Trinity Force features the most champion statistics on one item.
Spellblade's highest possible damage is 317. This can be achieved by Mega Gnar, who has 158.5 base attack damage at level 18.
The name and icon of Trinity Force are inspired by The Legend of Zelda'sTriforce.
Trinity Force can be found by typing 'tons of damage' in the store's search bar, which references David 'Phreak' Turley's catchphrase in Champion Spotlights as well as the meme around it.
The "Recommended Items" section of the store also displays "Tons of Damage" as the description for Trinity Force when shown as a recommended item for a champion.
The swords in Trinity Force's current icon resemble Sheen with the two swords of Zeal (which used to be part of its build path).
The three blades of Trinity Force represent the Land, Name, and Nation of Ionia.
Its updated icon resembles Irelia's blades, which are fragments of an Ionian Crest.
Unique Passive - Threefold Strike: Basic attacks grant 25 bonus movement speed for 3 seconds. If the target is a champion also increases base attack damage by 6% for the same duration, stacking up to 5 times for a 30% increase.
Unique Passive - Spellblade: After using an ability, deal 200% base ADbonus physical damage on-hit (1.5 second cooldown).
Mythic Passive: Empowers your other Legendary items with 10% bonus attack speed.
Unique Passive - Rage: Basic attacks (on-hit) grant +( 20 / 10) flat movement speed for 2 seconds. Killing a unit grants +( 60 / 30) flat movement speed instead.
Unique Passive - Spellblade: After using an ability, your next basic attack within 10 seconds deals 200% base ADbonus physical damage on-hit (1.5 second cooldown).
Now correctly lists the Spellblade passive as having a 1.5 second cooldown.
V3.14
Item cost reduced to 3703 from 3728 .
V3.12
Item cost increased to 3728 from 3628 .
Unique Passive – Rage: movement speed bonus now halved for ranged champions.
V3.10a
Unique Passive - Icy removed.
New Unique Passive - Rage: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds.
Spellblade damage increased to 200% base attack damage from 150%.
"Reservoir" system has been removed. These items will now strictly respect the cooldown time between procs. The cooldown has been reduced to 2 second delays between procs from 3 seconds.