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Zombie Ward is a rune in Wild Rift icon Wild Rift.



Notes[]

  • This rune is replaced by Eyeball Collector Eyeball Collector in game modes where Ward icon wards are inaccessible (e.g. Howling Abyss icon Howling Abyss).

Patch History[]

V4.3d
  • Attack damage per stack increased from 2 to 3.
  • Ability power per stack increased from 4 to 6.
V4.3 - Added
  • Type: Domination Slot 3 rune.
  • Passive: Scoring a Damage rating takedown against an enemy Ward icon ward (excluding Zombie Wards) within 10 seconds of damaging it will summon an allied Zombie Ward in its place. Gain Champions hit with Bandage Toss (Q) at greater than 75% of max range2 Attack Damage or Damage to champions with Center of the Universe (P)4 Ability Power (Adaptive) for every Zombie Ward spawned, stacking up to 5 times for Champions hit with Bandage Toss (Q) at greater than 75% of max range5 Attack Damage or Damage to champions with Center of the Universe (P)10 Ability Power (Adaptive). At max stacks, you gain an additional Champions hit with Bandage Toss (Q) at greater than 75% of max range10 Attack Damage or Damage to champions with Center of the Universe (P)20 Ability Power (Adaptive).
    • Zombie Wards grant Sight icon sight, are Playful untargetable to your team, have Health icon Champions killed with Comeuppance (R)1 health, last for 120 seconds and don't count towards your ward limit.

References

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