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Zilean BloodMoonCentered.jpg
Zilean
UniverseUniverse
League of LegendsLeague of Legends
Teamfight TacticsTeamfight Tactics

Synergy

Cultist Cultist
Aatrox BloodMoonSquare.png
Elise BloodMoonSquare.png
Kalista BloodMoonSquare.png
Pyke BloodMoonSquare.png
Sivir BloodMoonSquare.png
Twisted Fate BloodMoonSquare.png
Vladimir BloodLordSquare.png
Zilean BloodMoonSquare.png
Mystic Mystic
Janna SacredSwordSquare.png
Neeko ShanHaiScrollsSquare.png
Shen OriginalSquare.png
Yuumi OriginalSquare.png
Zilean BloodMoonSquare.png

Trivia

Synergy

Cultist Cultist
Aatrox BloodMoonSquare.png
Elise BloodMoonSquare.png
Evelynn BloodMoonSquare.png
Jhin BloodMoonSquare.png
Kalista BloodMoonSquare.png
Pyke BloodMoonSquare.png
Twisted Fate BloodMoonSquare.png
Zilean BloodMoonSquare.png
Mystic Mystic
Cassiopeia SpiritBlossomSquare.png
Janna SacredSwordSquare.png
Shen OriginalSquare.png
Yuumi OriginalSquare.png
Zilean BloodMoonSquare.png

Trivia


Patch History

V11.8
  • Ability revive delay reduced to 3 / 2 / 0.5 seconds from 3.5 / 3 / 1.
V11.7
  • Bug Fix: Fixed a bug where his ability would fizzle if his initial target died during his cast animation.
V11.6
  • Bug Fix: Fixed a bug where his ability would fail to find targets if he was using Zhonya's Paradox Zhonya's Paradox.
V11.4
  • Bug Fix: Fixed a bug where he wasn't properly deprioritizing summoned units with his ability.
V11.2 - Returning
  • Ability bonus attack speed increased to 50 / 75 / 500% from 50 / 50 / 500%.
V10.24
  • Bug Fix: Now correctly deprioritizes casting his ability on summoned units (e.g. Azir's Azir's soldiers).
V10.21
  • Ability targets increased to 2 / 3 / 10 from 2 / 2 / 10.
  • Ability heal reduced to 350 / 500 / 3000 from 350 / 700 / 3000.
V10.20
  • Ability can no longer target himself, but can target other Zileans.
V10.19 - Added
  • Blood Moon Zilean Blood Moon Zilean
    • Tier 5 Cultist Cultist Mystic Mystic.
    • Time Warp.png Active - Rewind Fate: Places a protective Time Rune on the 2 / 2 / 10 allies with the lowest health. When they would die, they instead resurrect after 3.5 / 3 / 1 seconds, returning to combat with 350 / 700 / 3000 (× Ability power icon.png SP) health and shedding all negative effects. After resurrecting, they gain 50% (× Ability power icon.png SP) bonus attack speed for the rest of combat.
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